post rotation competitive RDW

Started by SFGiantsfan4LIFE, August 28, 2013, 01:56:51 AM

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SFGiantsfan4LIFE

20 {Mountains}

4 {Legion Loyalist}
4 {Young Pyromancer}
4 {Ash Zealot}
4 {Rakdos, Shread-Freak}
4 {Boros Reckoner}
4 {Ogre Battledriver}

4 {Shock}
4 {Skullcrack}
4 {Annihilating Fire}
4 {Flames of the Firebrand}

Sideboard
3 {Act of Treason}
2 {Glaring Spotlight}




Pirate John

I think competitive RDW will play {young pyromancer} over the weird

PhilE

Also {burning earth} needs to be in here

Pirate John

Quote from: PhilE on August 28, 2013, 10:29:11 AM
Also {burning earth} needs to be in here

Only 0-2 main then the rest of the play set in the side


EvACiDe

{glaring spotlight} could be a good sideboard card for this deck

Pirate John

Looks good. Should handle everything but thragtusks

SFGiantsfan4LIFE

Quote from: Pirate John on August 28, 2013, 01:06:59 PM
Looks good. Should handle everything but thragtusks

That's what {Skullcrack} is for. As soon as it hits the field BAM!!! No life gained and all I have to deal with is a 3/3

Boringanarchy2

Quote from: SFGiantsfan4LIFE on August 28, 2013, 01:23:09 PM
Quote from: Pirate John on August 28, 2013, 01:06:59 PM
Looks good. Should handle everything but thragtusks

That's what {Skullcrack} is for. As soon as it hits the field BAM!!! No life gained and all I have to deal with is a 3/3
Reread skull crack, one you would have to hit them before thragtusk resolves and two, it only targets players.

Pirate John

Quote from: Boringanarchy2 on August 28, 2013, 01:26:33 PM
Quote from: SFGiantsfan4LIFE on August 28, 2013, 01:23:09 PM
Quote from: Pirate John on August 28, 2013, 01:06:59 PM
Looks good. Should handle everything but thragtusks

That's what {Skullcrack} is for. As soon as it hits the field BAM!!! No life gained and all I have to deal with is a 3/3
Reread skull crack, one you would have to hit them before thragtusk resolves and two, it only targets players.

Thragtusk doesn't have flash. You can just cast in reaponse

DylanW18

But {Skullcrack} can only target players. And if you cast in response to trigger a stack, {Skullcrack} will resolve first before {Thragtusk}, so even if you could target creatures, you couldn't target him

SFGiantsfan4LIFE

I just realized that well at least there is no life gain

Pirate John

Quote from: DylanW18 on August 28, 2013, 01:40:32 PM
But {Skullcrack} can only target players. And if you cast in response to trigger a stack, {Skullcrack} will resolve first before {Thragtusk}, so even if you could target creatures, you couldn't target him

Not trying to kill thragtusk. You just want to prevent your opponent from gaining 5life. RDW loses if there's too much lifegain. 5life could cost them the game

Boringanarchy2

Quote from: Pirate John on August 28, 2013, 01:54:05 PM
Quote from: DylanW18 on August 28, 2013, 01:40:32 PM
But {Skullcrack} can only target players. And if you cast in response to trigger a stack, {Skullcrack} will resolve first before {Thragtusk}, so even if you could target creatures, you couldn't target him

Not trying to kill thragtusk. You just want to prevent your opponent from gaining 5life. RDW loses if there's too much lifegain. 5life could cost them the game
Right, we know that but OP stated he would kill thraggy and prevent the life gain, which you can't do.

Pirate John

He said he reread it like 5 posts ago Lol