Simic Evolve

Started by Spencer Addington, August 08, 2013, 12:24:10 AM

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Spencer Addington


Simic Evolve

71 cards, 11 sideboard


4 {Simic Guildgate}
9 {Island}
9 {Forest}

22 lands


4 {Young Wolf}
3 {Lorescale Coatl}
4 {Vorel of the Hull Clade}
2 {Stormbound Geist}
2 {Clone}
2 {Cloudfin Raptor}
2 {Experiment One}
2 {Elusive Krasis}
2 {Zameck Guildmage}
4 {Master Biomancer}

27 creatures


2 {Contagion Engine}
2 {Twincast}
3 {Simic Charm}
4 {Increasing Savagery}

11 other spells


Sideboard

3 {Asceticism}
4 {Counterspell}
4 {Aquastrand Spider}

11 sideboard cards



Notes:
The general idea is to put out a ton of +1/+1 counters on master biomancer, then put out any creature. Vorel is there for an added push incase I can't get a biomancer out or I can just use its effect on biomancer so he can be that much bigger. Increasing savagery is a vital part of this deck, so I added twincast.

Spencer Addington

Quote from: Wizardmook on August 13, 2013, 03:31:23 PM
What about  {Nulltread Gargantuan} and  {Rancor}? Tasty bit of tram
neve thought to put nulltread in. Great suggestion. :)