standard anyone?

Started by Wackaman9001, August 12, 2013, 03:18:52 PM

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Wackaman9001


Agrus Kos, Enforcer of Truth

Rolled an 11, still want to play? You have choice

Wackaman9001

sure, i mull to 6
play {Steam vents}, take 2
play {Delver of secrets}
pass
18/4

Agrus Kos, Enforcer of Truth

T1
Draw
Play {Boros Guildgate}
Pass

Wackaman9001

draw
play mountain
play {Runechanter's pike}
pass
18/3

Agrus Kos, Enforcer of Truth

T2
Play a {Forest}
Cast {Manaweft Sliver}
Pass

Wackaman9001

reveal {inaction injunction} for delver, flips
draw
play island
equip the pike and swing for 3

pass

18/3

Agrus Kos, Enforcer of Truth

take 3 go to 17
T3
Play a {Mountain}
Cast {Blur Sliver}
Tap {Manaweft Sliver} for red, cast {Striking Sliver}
Pass

Wackaman9001

draw
play {sulfur falls}
play {jace, architect of thought}
use jace's +1, he is at 5
swing delver

pass
18/2

Agrus Kos, Enforcer of Truth

take go to 14
T4
Play a Mountain
Cast a {Bonescythe Sliver}
Tap Striking and Manaweft Slivers to cast {Predatory Sliver}
Attack with Striking Sliver and Bonescythe Sliver, total of 12, 8 because of Jace's +1
Pass
14/2

Wackaman9001

take 8
draw, island, {augur of bolas}
reveal and cast {rolling temblor}
swing delver (4)
jace+1

pass
12/1

Agrus Kos, Enforcer of Truth

Predatory, Manaweft and Striking Slivers die
T5
Play a Plains
Attack with Bonescythe and Blur Sliver, total of 8
10/2

Wackaman9001

all of them die, when predatory went they all lost that 1 toughness, the rest have 2 naturally,which would fall to temblor

Agrus Kos, Enforcer of Truth

It all happens at the same time so they retain the +1/+1 until after the spell resolves.

Wackaman9001

yes but damage is marked on them, they have 2 damage on them and 2 toughness, they die