Theros (Baseless Speculation and Spoilers)

Started by Mlerner12, June 15, 2013, 10:56:51 PM

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Birdbrain

I meant they can be cast either as an enchantment, or a creature. They don't swap back and forth

Like scavenge, only you skip the graveyard

Mlerner12

Like double sided and you can cast either side! 😱

Birdbrain

Quote from: Mlerner12 on July 21, 2013, 03:32:10 PM
Like double sided and you can cast either side! 😱
no. I mean, the equipped creature gets +X/+Y where X is the aura creatures power and Y is its toughness. Also, evergreen mechanics would transfer over

Mlerner12

I think mine would be good-Lije, an instant on one side and a creature and you could cast either one.

IntoFire


Quisequise

I feel like flavor wise the enchanments will be temples of the gods.

Maybe with payments (offerings) each turn.

JustAWalrus

Spoilers at comicon, enchantment based, 0 planeswalkers, god creatures and theros will be big while the other two or small.

All-Mana Mania


JustAWalrus

Elspesh stopped planeswalking and it was announced at comic con

All-Mana Mania

But they said 3 Planeswalkers including elspeth.

JustAWalrus


Quisequise

Quote from: JustAWalrus on July 22, 2013, 02:02:06 AM
Elspesh stopped planeswalking and it was announced at comic con

No, the story is she doesn't want to be a hero.

JustAWalrus


rarehuntertay

So are we saying it might be based off the licid cycle?

Agrus Kos, Enforcer of Truth

From Wikipedia

" Set details

Theros has a ancient Greek themed top-down design, making use of many mythological tropes. It is the first set to thematically take place on the plane of Theros. It is mostly monocolored with a handful of gold cards. There is a little monocolored theme. Theros will be an enchantment block that plays off building blocks in M14 and Return to Ravnica block. It's not just "enchantment matters". The mood and tone are those of Greek myth: adventure, achievement, accomplishment, a hero's journey. Many existing creature types will be getting reworked to match the Greek flavor. Apart from Minotaurs, it's not a tribal set. Other confirmed creature types are Kraken, Gorgons, Griffins, Hydras, Centaurs, Merfolk, Satyrs and Sphinxes. Elves ar confirmed out. There are three Planeswalkers in the set; one is Elspeth and the other two are new ones. There will be an above average amount of legendary permanents.
Storyline

Theros is very dangerous land outside of the walled cities Meletis, Akris and Setessa (which are inspired by Athens and Sparta). Nyx is the night sky, and home of the gods, it moves around each night. The five main gods are: Heliod (white), Erebos (black), Nylea (green), Thassa (blue) and ... (red). The gods can take multiple forms and walk among mortals. The planeswalker Elspeth Tirel will fight a Hydra and attracts the attention of Heliod. Elspeth doesn't want to be a hero and does not believe she will be called on to be a leader in a world of gods. Minotaurs are the rampaging savages of Theros. The Merfolk of Theros are called 'Tritons'. Thassa (goddesss of the sea) favours appearing as a Triton when she's among mortals.
Themes and mechanics

Themes are: Heroes, Monsters, and Gods

There are five mechanics in Theros. Including something people have been asking for

    Three new mechanics. One each for the Heroes, Monsters, and Gods.
    The enchantment theme is connected to the gods
    Of the other two mechanics, one is a repeated mechanic brought back that strongly hits the flavor of Greek mythology;
    the second returning mechanic is a mechanic that the developers thought had potential but didn't live up to it first time out - it has been mechanically retweaked and given a new name and flavor.

    The Hero mechanic is possibly Hero's Reward, which appears in the challenge deck of the prerelease.

Card types

Theros introduces the supertype Elite and the Creature type Head."