Deathstrike

Started by Nobbert, March 17, 2012, 02:34:09 PM

Previous topic - Next topic

Nobbert


Deathstrike

75 cards, 15 sideboard


4 {Woodland Cemetery}
13 {Forest}
5 {Swamp}

22 lands


3 {Birds of Paradise}
3 {Acidic Slime}
3 {Kessig Recluse}
4 {Ambush Viper}
4 {Typhoid Rats}
2 {Glissa, the Traitor}

19 creatures


2 {Garruk Relentless}
4 {Bladed Pinions}
4 {Viridian Claw}
3 {Lure}
2 {Naturalize}
2 {Overrun}
2 {Prey Upon}

19 other spells


Sideboard

3 {Glissa's Scorn}
2 {Tragic Slip}
3 {Phyrexian Revoker}
3 {Arachnus Web}
2 {Phyresis}
2 {Clinging Mists}

15 sideboard cards



Nobbert

Another simple idea I had for a first strike/ deathtouch deck. Again, I would really appreciate some input because I'm not too sure about the playability of it.  I'd like to win a game at FNM just once. Please help!

loop-s-pool

It's a neat idea, but it's a little risky, they may not be attacking, but some heavy hitting, late-game cards might help. {Runechante's Pike} with only 6 instants/ Sorceries is a bit risky as well.

Nobbert

I added the pike for its first strike, notsomuch for the power boost.  I'm really just wanting to have fun with a typhoid rat destroying a Kessig-ramped Primeval Titan

loop-s-pool

I know, I know. But more spells would help this card that you have a playset of in your deck.

Nobbert

I might could add some {think twice}s or other draw cards but then I'd have to mess with the mana and I'm not smart enough to balance it out ahhah

loop-s-pool

Well it's not that you aren't smart enough, as it is it doesn't make sense to add another color when you have cards like {Glissa, the Traitor} which will stretch your manabase. And the BUG doesn't maximize your potential dual lands. Besides your going to want to flashback the {Think Twice} then it defeats the purpose of adding blue for {Runechanter's Pike}.

Nobbert

You're so very right. Can you think of anything that'll make this deck active it's goal?  I've been doing sample draws, and sometimes can't get a good combo till turn five. That's no good against a lot of the FNM decks I've been playing. It's always swords or Kessig runs or goblins. So frustrating.

loop-s-pool

{Blades Pinions} for sure. It's almost too perfect for your deck lol. Swap that in instead of Pike. {Garruck Relentless} is a good card because when it gets online its madness afterwards, and your deck can pull it off because they wont be attacking and you may not be either. Deathtpuch wolves aren't a bad idea either. {Lure} is an awesome choice aswell. Clears their board pretty damn fast.

loop-s-pool

Because you're not running any humans {Viridian Claw} is a better choice than {sharpened Pitchfork}.

Nobbert

You're amazing. I only came into this game so I really only have a knowledge of Innistrad block cards. Thank you for these awesome reccomendations

Nobbert

******updated. Whaddya think?

loop-s-pool

Oh no problem, this community is great and everyone is willing to help each other. I was lucky enough to join magic just after M12 so I had somewhat of a grasp on the cards. Not New Phyrexia for whatever reason, my playgroup never bought cards from that expansion for whatever reason.

BlackJester

Quote from: loop-s-pool on March 17, 2012, 03:43:21 PM
Oh no problem, this community is great and everyone is willing to help each other. I was lucky enough to join magic just after M12 so I had somewhat of a grasp on the cards. Not New Phyrexia for whatever reason, my playgroup never bought cards from that expansion for whatever reason.

They probably didn't like Poison.  :)

Nobbert

Anybody think green sun's zeniths might work?  I'm on star city about to buy this deck.