Human Azorious

Started by Roro, July 04, 2013, 08:17:24 AM

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Roro


Human Azorious

75 cards, 15 sideboard


9 {Plains}
4 {Glacial Fortress}
7 {Island}
2 {Hallowed Fountain}

22 lands


1 {Geist of Saint Traft}
3 {Deputy of Acquittals}
1 {Angelic Overseer}
4 {Frontline Medic}
2 {Champion of the Parish}
3 {Silverblade Paladin}
3 {Restoration Angel}
4 {Knight of Glory}
3 {Sublime Archangel}
4 {Lyev Skyknight}

28 creatures


1 {Entreat the Angels}
3 {Supreme Verdict}
4 {Detention Sphere}
1 {Oblivion Ring}
1 {Sphinx's Revelation}

10 other spells


Sideboard

3 {Render Silent}
2 {War Priest of Thune}
3 {Pithing Needle}
3 {Negate}
1 {Ghost Quarter}
3 {Rest in Peace}

15 sideboard cards



Roro

Don't like my sideboard. Need fast aggro defense. Suggestions?

Crisys

 {Blind Obedience} nullifies haste and considerably slows down aggro

Mattao19

I'd add another verdict nothing hurts aggro more than a board wipe and maybe some more sphinx' for life gain and hopes of draw into a board wipe.

Basically add board wipe

Roro

I agree. Thanks guys. Renders just don't work with this deck 2U is often early problem and blind would be perfect cause this deck is fine once turn 5 or 6 happens

Mattao19

Also if you really want control maybe add some counter magic?

Roro

It originally was a total control B/U/W. winning with obdezat paladin geist. I got bored with that.

Ekann1

Unless its a budget deck, it seems like you could go up to 4 hallowed fountain cutting one island one plains. Unless I missed a reason for not doing that?

Closing Time

 {Imposing Sovereign} ?

Weldrodson

Terminus is always good