Wolf Run Ramp

Started by Blackyzilla, March 16, 2012, 08:03:35 PM

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Blackyzilla


Wolf Run Ramp

60 cards, 0 sideboard


4 {Glimmerpost}
4 {Inkmoth Nexus}
4 {Mountain}
2 {Kessig Wolf Run}
3 {Copperline Gorge}
4 {Rootbound Crag}
4 {Forest}

25 lands


3 {Viridian Emissary}
3 {Solemn Simulacrum}
3 {Primeval Titan}
1 {Thrun, the Last Troll}
3 {Inferno Titan}

13 creatures


1 {Beast Within}
2 {Green Sun's Zenith}
4 {Sphere of the Suns}
4 {Rampant Growth}
4 {Galvanic Blast}
2 {Devil's Play}
2 {Sword of Feast and Famine}
3 {Slagstorm}

22 other spells


Sideboard

Notes:
My current FNM deck after lots of trading.

Kiki-Jiki, Mirror Breaker

I like it. I like it. Consider a {Vorniclex, Voice of ManaRamp}

Blackyzilla

Wow I like him just one are 2?

Shivix

{Birds of paradise}?

And vorinclex isn't really needed, u have probably won by the time u use him anyway.

Blackyzilla

Updated been winning a lot of games with devils play so I upped it by 1 and added caged sun to pump everything faster. Comments on this concept greatly appreciated

Karrthus

I personally wouldn't bother with {Caged Sun}. It's a good card but the same concept as Vorniclex mentioned earlier. By the time you play it you've probably already got the game won.

Blackyzilla

I would agree but that is never the case in this ramp deck I can drop cage turn 4 which is pretty fast and a turn 5 devils play for 12 is pretty nasty

Wally

Caged sun is tricky in a dual coloured deck. You have to pick which colour you are going to pump. Usually you would be picking green I'm guessing, but what of you only have one red mana and have a hand full of double red cards?

Blackyzilla


CajunJynx


Harmon74

So, do you use beast within on your viridian watchamacallits??

Gwupit

As mentioned before... PUT IN SOME {Birds Of Paradise} ALREADY! And second, I would also put in some {Primordial Hydra} because he will just get bigger and bigger if your opponent sits to long. Also run 4 {Kessig Wolf Run} because that's the whole idea of the deck! And what's {Glimmerpost} doing in here? Get rid of it!

Harmon74

I've been out of magic for a long time, but Gwupit seems right to me.  That primordial hydra is freaking rediculouse!!

Pthomas625

May be risky putting werewolves in, but if you get them to transform, {Scorned Villager} is tap for +2 green.

Blackyzilla

I've tried the deck with hydra didnt find it better then thrun so that's why it's not in here birds ways died before I can tap them so I added more solemn and sphere work better with deck flow and yes if I have to I will beast within my own viridan for mana and a 3/3 beater usually save for plains walkers