Would anyone help with standard play testing?

Started by lotrwk, June 29, 2013, 08:10:14 PM

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lotrwk

Alas, I feel like I'll never get the opportunity to test this deck. However if you would like a game, I rolled a 9.

Boomer17

Does it have to be a standard deck?
I roll a 19

Boomer17

Oops now I see it must be standard my play
Keep hand play {forest}
Pass
20/6

lotrwk


lotrwk

Keep
Draw
Play a mountain
Tap and play {Blistercoil Weird}
Pass
20/6

Boomer17

Draw play {swamp}
Tap out play {grisly salvage}
Sending  {Deadbridge Goliath} {Putrefy} {Akroma's Memorial}{rogues's passage} to graveyard keeping {corpsejack menace}
Pass
20/6

lotrwk

Untap draw
Play an island
Tap out and play {Pursuit of Flight}, triggering my weird's ability, making him a 4/4 for the turn. Swing for 4
Pass
20/5

Boomer17

K take 4
Draw play {rogues's passage}
Tap swamp and forest play {far seek}
Pass 16/5

lotrwk

What did you get with the far seek? A swamp I presume?
Untap draw
Play a mountain
Play another {pursuit of flight} on my weird, triggering his ability again, making him a 6/6 for the turn
Swing for 6
Pass
20/4

Boomer17

Take 6 I got an overgrown tomb
Draw tap forest play {slitherhead}
10/5
Pass I need to stabilize

lotrwk

Untap draw
Play an island
Tap an island and a mountain for {Krenko's Command} triggering the weird making him a 6/6 again. Next tap the other two for {Teleportal} on the weird, triggering his ability yet again, making him an 8/7 unblock able
Swing for 8
Pass
20/2

Boomer17

In response before he deals damage I tap my three lands for {putrefy} kill him no damg taken
My turn draw
Tap out play {desecration demon}
10/4
Pass

lotrwk

Untap draw
Play a mountain
Play  {Thoughtflare}
Discard a {Counterflux} and a {Goblin Rally}
Pass
20/3

Boomer17

Draw play forest
Tap swamp and forest play {grisly salvage}
Keeping a {golgari charm}
Putting {golgari charm} 3 lands in graveyard
Attacking with desecration demon for 6 flying
Pass 10/4

lotrwk

Sacrifice goblin token, tapping him
Untap draw
Tap a mountain and an island for {Mizzium Mortars} on the demon, it's at 3 toughness.
Tap the rest for {Annihilating Fire} on him, exiling him
Swing for 1
Pass
20/2