Maze's End Is Actually Good?

Started by Absolutezero, June 20, 2013, 04:23:56 PM

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Absolutezero


Maze's End Is Actually Good?

60 cards, 0 sideboard


1 {Kessig Wolf Run}
2 {Golgari Guildgate}
2 {Nephalia Drownyard}
2 {Dimir Guildgate}
2 {Gruul Guildgate}
2 {Boros Guildgate}
2 {Rakdos Guildgate}
2 {Simic Guildgate}
2 {Orzhov Guildgate}
4 {Maze's End}
2 {Azorius Guildgate}
2 {Izzet Guildgate}
2 {Selesnya Guildgate}

27 lands


4 {Augur of Bolas}
4 {Gatecreeper Vine}
2 {Ætherling}

10 creatures


2 {Bonfire of the Damned}
2 {Devastation Tide}
4 {Supreme Verdict}
3 {Druid's Deliverance}
4 {Think Twice}
4 {Fog}
4 {Riot Control}

23 other spells


Sideboard

PUZZMAN

Tree of redemption and hold the gates, come on man. Do it right!

InfinitiveDivinity

I like {Crackling Perimeter}, {Greenside Watcher} and {Saruli Gatekeepers} personally.

Mikefrompluto

Have you thought about {cloudshift} and {ghostly flicker} to maximize {gatecreeper vine}?

MisterJH

Quote from: Mikefrompluto on June 21, 2013, 01:28:21 AM
Have you thought about {cloudshift} and {ghostly flicker} to maximize {gatecreeper vine}?
I feel like theres hardly any room in maze's end deck, as every slot is needed to keep you alive above all else. My personal build doesnt even run creatures besides 4 gatecreeper vine's but its not the absolute best by any means(or nt proven to be at least) but it definitely wins a significant amount

MisterJH

Ah but for constructive assistance.. Well its a very different build i havent tested but id definitely put 2 {merciless eviction} in the SB to deal with superfriends decks, which ive had possibly the most trouble with. Other thanthat idk

JordanCirk

Crackling perimeter seems amazing in this.

Absolutezero

I personally like many of these ideas but at the same time it levels down the competitive sense
With card like ghostly flicker maybe good to stop acidic slime and flicker card I'm not in a deck that has the ability to use or abuse that card same as crackling perimeter

MuggyWuggy

I would say drop a fog or riot control and maybe one blasph for crackling perimeter, I like the aetherling for offense that you have, but if you have 2-3 crackling perimeters out, you can easily ping to death

Renegade

Quote from: Muggywuggy on June 25, 2013, 02:15:50 PM
I would say drop a fog or riot control and maybe one blasph for crackling perimeter, I like the aetherling for offense that you have, but if you have 2-3 crackling perimeters out, you can easily ping to death
perimeters don't stack. The trigger only works for one of them not 2 or 3 off 1 gate.

Renegade

I run a turbo fog build and only have problem will control or mill decks. (Which my side board is completely built to deal with those). The best way I've found to run maze's end is {Fog},  {Druid's Deliverance}, {Riot Control}, {Safe Passage} for straight damge control and {Supreme Verdict}, {Terminus}, and {Merciless Eviction} to clear the board.  I never lose to aggro.