Terms to Know (new)

Started by Silent1236, June 11, 2013, 02:25:50 AM

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Silent1236

Along with Magic comes a whole onslaught of terms to figure out.  Here is a list of them laid out for you!

Color Combinations

Ravnica Guild Names/Dual Color Combos
{W}{U} - Azorius: Bureaucracy, taxing, keywords - Forecast/Detain
{U}{B} - Dimir (secret underground group): Secret control, keywords - Transmute/Cipher
{B}{R} - Rakdos: Mayem, Reckless, keywords - Hellbent/Unleash
{R}{G} - Gruul: Big Beats, keywords - Bloodthirst/Bloodrush
{G}{W} - Selensnya: Unity & Harmony, Tokens, keywords - Convoke/Populate
{W}{B} - Orzhov: Bleeding, ghosts, keywords - Haunt/Extort
{U}{R} - Izzet: Inventors, Mad Scientists, keywords - Replicate/Overload
{B}{G} - Golgari: Cycle of Life, keywords - Dredge/Scavenge
{R}{W} - Boros: Righteous Military, keywords - Radiance/Batallion
{U}{G} - Simic: Biological Scientists, keywords - Graft/Evolve

Alara Shards/Allied Three Color Combinations
{G}{W}{U} - Bant
{W}{U}{B} - Esper
{U}{B}{R} - Grixis
{B}{R}{G} - Jund
{R}{G}{W} - Naya

Wedge Colors (one color and its two 'enemy' colors)
{W}{R}{B} - Mardu/Ugly/Brick/PMS/Borzhov/Dega
{U}{R}{G} - Temur/RUG/Ceta
{B}{G}{W} - Abzan/Junk/Necra
{R}{W}{U} - Jeskai/U.S.A./Raka
{G}{U}{B} - Sultai/BUG/Ana

General Terms

Bleed = Loss of life either over time or recursive ({Blood Artist})
Board Wipe/Sweep/Wrath = Destroying all creatures on the battlefield ({Wrath of God}, {Day of Judgment}, etc)
Bounce = To return a card to its owner's hand (see: {Unsummon})
Broken = A card with a ridiculously good ability for a low cost (basically any of the Power 9)
Burn = Direct damage spells ({Shock}, {Lightning Bolt}, etc)
CMC = Converted Mana Cost
Chump Block/Chump = To block a big creature with a smaller creature to prevent you from taking damage
Counters = Any spell that counters other spells ({Counterspell}, {Spell Snare}, etc)
Crack = Term used to show that you are activating a fetch land ({Misty Rainforest})
Denials = Cards that prevent your opponent from using an aspect of their deck ({Iona, Shield of Emeria}, {Psychic Venom}, etc)
Drain = An effect that gives a creature -X/-X ({Drana, Kalastria Bloodchief}) or to describe effects like {Corrupt}
ETB = Enters The Battlefield (mostly used to describe effects such as {Thragtusk}'s)
Evasive = Any creature with Unblockable, Cannot be blocked, or Protection from Whatever ({Invisible Stalker}, {Progenitus}, etc)
Flicker = Describes the card {Flicker}'s effect
Floating Mana = Mana in the mana pool that is still unused (seen with {Omnath, Locus of Mana} and similar effects)
Fog = Prevent all damage dealt to you ({Fog}, {Safe Passage}, etc)
Goldfishing = Playing a deck against an imaginary opponent to see how long it takes a deck to deal lethal damage
Grip = Your hand
Jank = Something that is pretty powerful, but usually unplayable ({Door to Nothingness}, {Battle of Wits})
Kingmaker = In multiplayer, to make a different player win the game
Kung-Fu Grip/God Keep = Excellent or perfect hand (usually your starting hand)
Loop = When something occurs until a player stops it (3 {Oblivion Ring}s out at once, targeting each other)
Mill = Directly removing cards from a player's library ({Millstone}, {Mind Grind}, etc)
Moxen = The five "Mox" cards in the Power 9
Permission = Responsive spells that force your opponent to ask permission to play anything ({Mana Leak})
Ping = Dealing a small amount of damage, usually one, to creatures or players
Power 9 = What are considered to be the 9 most powerful cards in MtG ({Black Lotus}, {Mox Pearl}, {Mox Jet}, {Mox Emerald}, {Mox Sapphire}, {Mox Ruby}, {Ancestral Recall}, {Time Walk}, {Timetwister})
Ramp = Using cards to get more than the standard amount of mana per turn ({Rampant Growth}, {Llanowar Elves}, etc)
Recursion = Permanents and spells coming back from the graveyard
Removal = Card that kills/destroys other permanents ({Doom Blade}, {Wrath of God}, {Murder}, etc)
Scoop = To take your hand and scoop up your permanents, indicating that you concede
Splash = Adding a small amount of a color to a deck for specific purposes
Strictly Better = Term used to compare cards that are nearly identical, but one more is favorable (i.e. {Lightning Bolt} vs. {Shock})
Tempo = Term used when a player is able to play more/stronger cards in a shorter period of time due to efficient resource allocation
Top Decking = Drawing into a card when you need it (illustrated with Miracle cards like {Terminus})
Uncracked = A fetch land ({Misty Rainforest}) that has been left on the table instead of activated is considered "uncracked"

Deck Types

Burn = Decks utilizing burn spells to reduce their opponent's life total
Control = Decks (generally using blue) that focus on counter magic and denial
Eggs = Decks that utilize various different artifacts (eggs) that you "crack" to create a giant combo utilizing cards with {Second Sunrise}-esque effects
Flash = Decks that utilize instants and creatures with flash that can be played on the opponent's turn. 
Midrange = Field and card advantages with cards that give at least a 2 for one ability ({Thragtusk}, {Huntmaster of the Fells}, {Restoration Angel})
Mill = Decks that reduce their opponent's library count to 0
Pillow Fort = A deck that builds a "fort" that attempts to completely stop their opponent from winning
Pod = Refers to decks utilizing the card {Birthing Pod}
RDW = Red Deck Wins; Uses mono red aggro to win before the opponent is given much reaction time
Superfriends = A deck that relies heavily on the use of Planeswalkers to secure the win
Voltron = A deck utilising one creature, using Auras and Equipments to enhance that creatures potency. E.g. {Zur, the Enchanter}, {Thraximunder}
Tribal = Decks using almost nothing but one creature type (Elves, Goblins, etc)


Formats

# Headed Giant = Multiplayer team games with # being the number of players per team (generally two)
EDH/Commander = Format where players have 100 card decks and can only have one of each card and one general, or commander, who counts as the 100th card (has a ban list)
Legacy = All sets are legal (has a ban list)
Limited = Draft and sealed (usually done with new sets)
Modern = All cards from 8th Edition to present (has a ban list)
Standard = The last two blocks and the core sets released after them
Vintage = Similar to Legacy, but with a restricted list (This means that only one copy of a card is allowed per deck, including sideboard) as well as a banned list.

General Forum-Speak

ISO = Stands for "In Search Of."  You'll see that around the trade section
Bump = Bump up my post!  People use this to "bump" their post back up to the top of the board

Kaleo42

Borzhov is becoming widely accepted as te name for {W}{R}{B}

Agarrita80



Kagain123


Crisys

For deck types: tempo, because I still have no idea what that means lol

Slenderbro

And flash decks such as uw flash.
This style primarily uses instants or creatures with flash to play on the enemy turn for a mana advantage.
(Or the infamous hulk flash deck, just winning before they can think whether to mulligan or not)
Cant forget flash decks now.

FlickerYourOwnIdentity

Quote from: Potticus on June 11, 2013, 10:22:17 AM
Quote from: Kaleo42 on June 11, 2013, 05:46:50 AM
Borzhov is becoming widely accepted as te name for {W}{R}{B}
I've heard Brew a few times.
I heard dega was the right one

Dudecore

Quote from: Crisys on June 11, 2013, 04:35:48 PM
For deck types: tempo, because I still have no idea what that means lol

Tempo is a term used when a player is able to play more/stronger cards in a shorter period of time due to efficient resource allocation. There are different forms of Tempo: ramping (mana acceleration), resource denial (land destruction, discard, permission), or simply being efficient. If you're able to play a 1-drop on turn 1, then a 2-drop on turn 2, ect, ect. You've hit a tempo. It's just like the Musical equivilant - tempo is the speed or pace of a given piece. In game terms it's basically your ability to push the speed/pace of the game.

{Path to Exile} is a card that gives up Tempo - while it may seem obvious that you remove their creature, you also give them a land when they normally wouldn't have played one. Giving your opponents more resources is usually a bad thing. {Swords to Plowshares} does not give up tempo - because the amount of life you have is actually irrelevant, the goal of the game is to bring your opponent to 0.

Iandtormentor


Mlerner12

Quote from: Potticus on June 12, 2013, 11:43:21 AM
Wrathing is a very common term for board wipes. Players just refer to {wrath of god}
Don't forget thu curly brackets!

Mlerner12

Quote from: Mlerner12 on June 14, 2013, 12:37:53 AM
Quote from: Potticus on June 12, 2013, 11:43:21 AM
Wrathing is a very common term for board wipes. Players just refer to {wrath of god}
Don't forget thu curly brackets!

Why would someone dislike this? Maybe people just don't like me....

Mlerner12


Mlerner12

I still think people here don't like me

Mikefrompluto

Quote from: Mlerner12 on June 15, 2013, 11:08:47 AM
I still think people here don't like me

Nah man, you're good. Some people just have fragile egos.