Standard Most Damage on T3

Started by Mattao19, June 02, 2013, 10:27:48 PM

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Gorzo

That is 11 specific cards on turn 3, Kal :P And that's not including the past in flames, massive raid, or reverberate. You'd have to be on the draw, and get every single one of those cards, exactly. I believe you are beyond "magical Christmas land" now, even with draw triggers from beck. :P

Mattao19

Lol no kidding buy a lottery ticket as well

Rass

Quote from: Gorzo on June 03, 2013, 03:30:17 PM
That is 11 specific cards on turn 3, Kal :P And that's not including the past in flames, massive raid, or reverberate. You'd have to be on the draw, and get every single one of those cards, exactly. I believe you are beyond "magical Christmas land" now, even with draw triggers from beck. :P

Didn't say it had to be an easy one just one you could do.

Mattao19

Quote from: Rass on June 03, 2013, 04:13:11 PM
Quote from: Gorzo on June 03, 2013, 03:30:17 PM
That is 11 specific cards on turn 3, Kal :P And that's not including the past in flames, massive raid, or reverberate. You'd have to be on the draw, and get every single one of those cards, exactly. I believe you are beyond "magical Christmas land" now, even with draw triggers from beck. :P

Didn't say it had to be an easy one just one you could do.
True and ya that'd be sick

Kaleo42

Once you get to beck your spells draw you more cards. 8 token generators, 8 mana producing spells, and various draw card makes it fairly common actually. The electromancer is the important piece though. Once M14 comes out though the combo can be done with that shaman that makes elemental tokens when you cast instants or sorceries.

Bozo_Law

Quote from: KangaRod on June 03, 2013, 03:00:40 AM
I don't think you can do that, since  {Wild Beastmaster}'s effect happens at the beginning of combat, and you can't bloodrush until after a creature is attacking.

That's how I understand it at least.
Replace with {Giant Growth}?

Mattao19

Quote from: Bozo_Law on June 03, 2013, 04:42:15 PM
Quote from: KangaRod on June 03, 2013, 03:00:40 AM
I don't think you can do that, since  {Wild Beastmaster}'s effect happens at the beginning of combat, and you can't bloodrush until after a creature is attacking.

That's how I understand it at least.
Replace with {Giant Growth}?

I play with  {Domri Rade} so I want creatures vs. spells but otherwise it'd be good