Junkbeak Moa

Started by MisterJH, May 26, 2013, 10:08:48 PM

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MisterJH


Junkbeak Moa

75 cards, 15 sideboard


5 {Forest}
4 {Godless Shrine}
4 {Plains}
4 {Overgrown Tomb}
2 {Swamp}
4 {Temple Garden}

23 lands


3 {Bronzebeak Moa}
4 {Arbor Elf}
3 {Dryad Militant}
3 {Centaur Healer}

13 creatures


3 {Devour Flesh}
4 {Gather the Townsfolk}
3 {Selesnya Charm}
1 {Growing Ranks}
2 {Advent of the Wurm}
3 {Farseek}
2 {Orzhov Charm}
4 {Lingering Souls}
2 {Tragic Slip}

24 other spells


Sideboard

1 {Golgari Charm}
1 {Pithing Needle}
3 {Alpha Authority}
2 {Fog}
1 {Centaur Healer}
1 {Druid's Deliverance}
3 {Blind Obedience}
3 {Oblivion Ring}

15 sideboard cards



MisterJH

Not quite sure how to go about this deck, any suggestions?

G33kL0rd

I don't think {Experiment One} will work well, it didn't in my version... Try some {Bond Beetle}s instead, maybe.

MisterJH

Id take experiment one over bond beetle, he doest seem to do much of anything.. Maybe dryad militant and drop the single unburial rites.. Hmmm, itd free up SB space

MisterJH

Majoe update: this deck is terrible

Mattao19

Lmfao did it not playtest well?

Mattao19

Well the problem I see is whats your main win con? Is it tokens? If so  {Midnight Haunting} and  {Intangible Virtue}

JordanCirk


Mattao19

Ya every green deck with a bunch of creatures (aka every green deck) should play rancor it's just too good to not

Kaleo42

Dryad doesnt play nice with lingering.