M14 (Baseless Speculation and Spoilers)

Started by prayos, May 07, 2013, 07:03:26 PM

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Mikefrompluto

#195
Quote from: Dudecore on May 19, 2013, 10:35:18 PM
Quote from: Mikefrompluto on May 19, 2013, 11:27:23 AM
Quote from: Dudecore on May 19, 2013, 11:20:06 AM
Quote from: Mikefrompluto on May 19, 2013, 11:14:03 AM
I'm really excited about Glimpse the Future. Lets take reanimator out of Junk's hands and put it back in U/B's!

Isn't it just a sorcery speed, worse version of {Forbidden Alchemy}? Seems like a limited card.

Well yeah. For now, {forbidden alchemy} is a better choice. But once rotation hits, Glimpse will be a suitable replacement in my opinion.

Is {Forbidden Alchemy} used for this purpose currently? I don't think I've seen it used outside of {Runechanter's Pike} decks since Innistrad came out. I don't know enough about Standard Reanimator to know. Isn't {Grisly Salvage} better?

Im tweaking an Esper rites in standard right now and I use it for that. That, {thought scour}, {dimir charm}, and {breaking//entering} are the closest we have in standard that harkens back to U/B reanimator in Legacy. Its not as fast as its Legacy counterpart, but then again they're not likely to ever make one/two drop reanimator spells ever again.

Esper probably isn't as good as Junk in the reanimator spectrum right now, but im also not trying to be super competitive outside of FNM.

Apathy Reactor

Quote from: Dudecore on May 19, 2013, 10:35:18 PM
Quote from: Mikefrompluto on May 19, 2013, 11:27:23 AM
Quote from: Dudecore on May 19, 2013, 11:20:06 AM
Quote from: Mikefrompluto on May 19, 2013, 11:14:03 AM
I'm really excited about Glimpse the Future. Lets take reanimator out of Junk's hands and put it back in U/B's!

Isn't it just a sorcery speed, worse version of {Forbidden Alchemy}? Seems like a limited card.

Well yeah. For now, {forbidden alchemy} is a better choice. But once rotation hits, Glimpse will be a suitable replacement in my opinion.

Is {Forbidden Alchemy} used for this purpose currently? I don't think I've seen it used outside of {Runechanter's Pike} decks since Innistrad came out. I don't know enough about Standard Reanimator to know. Isn't {Grisly Salvage} better?
yup, I'd say so, I use it in my Golgari Scavenger deck, I like it because the deck isn't spell heavy, and there is much less of a drawback to losing creatures, their power just tacks onto the living

prayos

Is anyone else as wholly underwelmed as I am about M14? I mean, I know it's only a core set, but still. The majority of the rares/mythics spoiled thus far have a costing cost of 5+, and aren't even all that useful. The only thing I'm looking forward to, since she seems to be the focus of this set, is a new Chandra.

Dudecore

Core sets are rarely any good...{Scavenging Ooze} for Modern is nice. Hope {Augur of Bolas} gets a reprint, unlikely considering the set is not about Bolas anymore.

InfinitiveDivinity

Quote from: Dudecore on May 21, 2013, 09:47:47 AM
Core sets are rarely any good...{Scavenging Ooze} for Modern is nice. Hope {Augur of Bolas} gets a reprint, unlikely considering the set is not about Bolas anymore.
Although I hightly dislike him, I'd like to see a {Thragtusk} reprint.

DYMongoose

Core sets are good for casual players or as a starting point new newbies. Also, the setting of core sets is less polarizing, it seems. Personally, I prefer the generic "flavor" of core sets to half of the modern block settings. Kamigawa, Lorwyn, Mirrodin, and Ravnica all bother me to varying degrees for "flavor" purposes. (But mechanically Mirrodin and especially Ravnica are two of my favorites.)

Also, regarding M14 -- am I wrong, or does {Sporemound} (below) generate infinite saprolings/forests when {Life and Limb} is on the table?

Name: Sporemound
Cost: 3gg
Type: Creature - Fungus
Pow/Tgh: 3/3
Rules Text: Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.
Rarity: Common

InfinitiveDivinity

Quote from: DYMongoose on May 21, 2013, 11:11:54 AM
Also, regarding M14 -- am I wrong, or does {Sporemound} (below) generate infinite saprolings/forests when {Life and Limb} is on the table?

Name: Sporemound
Cost: 3gg
Type: Creature - Fungus
Pow/Tgh: 3/3
Rules Text: Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.
Rarity: Common
I do believe that it does... Oh my that is nasty! It's also an infinite game loop!

Wait a second... Is that Landfall?!?!? Please bring back Landfall!!!!

Quackmaster5

Landfall was GREAT! I loved that mechanic. And that fungus combo looks amazing! Say hello to my fungus deck. Lol.

InfinitiveDivinity

Quote from: Quackmaster5 on May 21, 2013, 11:57:08 AM
Landfall was GREAT! I loved that mechanic. And that fungus combo looks amazing! Say hello to my fungus deck. Lol.
It's an infinite loop, it would cause a draw unless you can destroy the enchantment.

Hays413

Wow, so I just looked at the spoiled cards... What a let down! Other than Slivers, there's nothing there. Just... Sad really... Is this the new age Homelands? Nothing but junk so far

Frothandslosh

Quote from: Hays413 on May 21, 2013, 03:28:01 PM
Wow, so I just looked at the spoiled cards... What a let down! Other than Slivers, there's nothing there. Just... Sad really... Is this the new age Homelands? Nothing but junk so far

WotC is deathly afraid of releasing something that may break Standard.

Thragtusk/Resto was an overlooked mistake, Snapcaster had almost a dozen graveyard-hate cards released after it, and they pretty much stopped printing useable control cards from M13 onwards.

Silent1236

Quote from: Frothandslosh on May 21, 2013, 04:08:42 PM
Quote from: Hays413 on May 21, 2013, 03:28:01 PM
Wow, so I just looked at the spoiled cards... What a let down! Other than Slivers, there's nothing there. Just... Sad really... Is this the new age Homelands? Nothing but junk so far

WotC is deathly afraid of releasing something that may break Standard.

Thragtusk/Resto was an overlooked mistake, Snapcaster had almost a dozen graveyard-hate cards released after it, and they pretty much stopped printing useable control cards from M13 onwards.

See: Urza's Saga - Homelands

Hays413


Kaleo42

You guys must be missing all the amazing spoilers. I cant link right now, but that Myth spoiler page has some rediculous spoilers posted.

{flash} has a reprint in green for one less, it's less broken than the oriional but adds uncounterable to the mix.

2B instant speed reanimate any one creature that died that turn.

Those will be format defining.

Birdbrain

I think the preconstructed decks will be

{W}{G}
{G}{B}
{W}{R}
{R}{B}
{B}{U}