YMTC 4 Update

Started by Wackaman9001, May 13, 2013, 09:19:55 PM

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FlickerYourOwnIdentity

Quote from: S717 on May 21, 2013, 01:21:45 AM
Quote from: FlickerYourOwnIdentity on May 20, 2013, 10:08:29 PM
Quote from: S717 on May 20, 2013, 08:48:55 PM
Aww, I liked soulfeasters rising
Now I understand why you like said card, but it requires:
1. Damage has to be dealt to you
2. It returns 1 card to your hand at the end step.

So basically it is one of the same reasons people didn't like the leader auzoris in RTR, damage had to be dealt to you in order to work.

And it's only once a turn.

What card are you talking about?
The other one that made it to final four.

Wrong card sorry.

Wackaman9001

And now we are in to the finals with the discard effects one and the damage to you gives hand recursion

Bozo_Law

Now that I've tested some of the cards with friends I have found that Blood in the Watering Can is very, very powerful at a cost of three or less.

FlickerYourOwnIdentity

Quote from: Bozo_Law on May 22, 2013, 02:32:10 PM
Now that I've tested some of the cards with friends I have found that Blood in the Watering Can is very, very powerful at a cost of three or less.
How so?

Qpwner

Blood in the watering can + {Phyrexian Arena} or {Bitterblossom}.

Right now the text for blood in the watering can is "if you lost life", they better not change that to "if you took combat damage"

Bozo_Law

Quote from: FlickerYourOwnIdentity on May 22, 2013, 04:29:42 PM
Quote from: Bozo_Law on May 22, 2013, 02:32:10 PM
Now that I've tested some of the cards with friends I have found that Blood in the Watering Can is very, very powerful at a cost of three or less.
How so?
Mostly as a sideboard card, but against a lot of decks you are losing life a lot. Against an aggressive deck it just lets you have infinite chump blockers.