Turn 4 12/12 Dragon

Started by Karrthus, November 06, 2011, 07:33:11 PM

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Karrthus

I had a red deck wins that pumped out turn 4 12/12 dragons or turn 5 12/12 dragon or two, or a couple inferno titans.       
For a turn 4 12/12 just use {Furyborn Hellkite} and a {Geosurge}. For 5 use {Chandra, the Firebrand} and copy {Geosurge}, giving you 14 red mana.

I got the turn 4 off in a 3 player once. I beat one guy down only to have the other doom blade it as soon as it took the first guy out.

BlackJester

Is it consistant?  Do you have a decklist?

Yeah, that's the thing with pumping out a giant creature. Unless it has Hexproof or something to protect it, one removal spell and it's toast. Obviously, every card has its weaknesses. You might consider running {Spellskite} to act as a lightning rod for removal.

Karrthus

I broke the deck apart. I built to pump out monsters early and every time I did they got dead before I could say you turn.

MacUser001

It can be done turn two.

Turn one land and {Goblin Arsonist}.
Turn two land, {Infernal Plunge} sacrificing the Arsonist, then a {Geosurge} and {Furyborn Hellkite} at 12/12.

Of course same problem. It's going to be killed before you can swing lol.

Spikepit

After a decade of not playing Red, I'm finally giving it a go since Scars of Mirrodin and WOW look at possibilities I've been missing!!! 😱

(and yes, I understand these are new cards too, but still ... WOW!)

Karrthus

I like 12/12 Dragons on turn 2 alot better! 

BlackJester

How about turn one 20/20 indestructibles via {Dark Ritual}, {Vampire Hexmage} and {Dark Depths}?

Spikepit

Now that's a combo I'm more experienced with! I miss Marit Larg ... that's it, he's comin out again!

Karrthus

It's amazing to that in an edh. I still haven't seen it on two yet. I'm still hopin. Lol

Gareth

So just wondering how do you lay two land on turn one 1 swamp and dark depths?

MacUser001

Good point. I think you may have just broken that idea.

BlackJester

Good observation, but there are ways to get mana on turn one. Do a search on "Mox". ;)

MacUser001

Um. Yeah. See I try to build combos that don't require taking out loans and the sacrificing of my first born.

BlackJester

LOL
When you've played for a number of years, you gradually build a collection of "value" cards.  You don't need to sell a kidney for a {Chrome Mox} from Mirrodin, which is Modern Legal too.  {Gemstone Caverns} would be a budget way to do it as well.

That's all for a ridiculous turn-one though.  Nothing wrong with a turn two 20/20 dude.  I've had that happen to me.

Karrthus

Turn one swamp, {Dark Ritual}, {Vampire Hexmage}. turn 2, {Dark Depths}= 20/20.