Esper Control Post Dragons Maze

Started by Byerley121, April 28, 2013, 09:24:11 PM

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Joshnoodles

I love running 1  {Teysa, Envoy of Ghosts} as top to your mana curve cause she is just nutty and stops your opponent dead in there track. They better hope they have enough burn or kill spells to get past her

Dudecore

#16
{Far // Away} is pretty nasty, 4 may be too many with {Snapcaster Mage} in play. I think {Renounce the Guilds} does a lot of work too. A symmetrical permanent destroy sounds pretty good to me. Hits Geist, Bolas, and nearly anything that could give you a hard time. Not to mention that Esper doesn't play too many multi-colored permanents - so you dodge a bullet there. I haven't been able to play test because MTGO has a 3 week post-launch policy.