Domri/Vraska

Started by 5/9 Turtle, April 08, 2013, 09:49:47 PM

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5/9 Turtle


Domri/Vraska

71 cards, 0 sideboard


4 {Rakdos Guildgate}
4 {Mountain}
4 {Forest}
3 {Gruul Guildgate}
3 {Golgari Guildgate}
5 {Swamp}

23 lands


1 {Korozda Monitor}
1 {Wrecking Ogre}
3 {Tormented Soul}
1 {Ripscale Predator}
1 {Scorchwalker}
1 {Desecration Demon}
1 {Gatecreeper Vine}
1 {Slaughterhorn}
2 {Sluiceway Scorpion}
2 {Daggerdrome Imp}
1 {Chaos Imps}
2 {Scab-Clan Charger}
1 {Ulvenwald Tracker}
1 {Jarad, Golgari Lich Lord}
1 {Wasteland Viper}
1 {Skarrg Guildmage}
1 {Slitherhead}
1 {Zhur-Taa Swine}
1 {Oak Street Innkeeper}

24 creatures


1 {Wing Puncture}
1 {Domri Rade}
2 {Mugging}
3 {Prey Upon}
1 {Vraska the Unseen}
2 {Pit Fight}
2 {Treasured Find}
1 {Giant Growth}
1 {Jarad's Orders}
1 {Naturalize}
1 {Wildwood Rebirth}
3 {Chromatic Lantern}
2 {Savage Surge}
2 {Grisly Salvage}
1 {Primal Visitation}

24 other spells


Sideboard

5/9 Turtle

Does anybody have any suggestions

izik99

Try chopping it down to 60 cards, maybe take off spells so Domri benefits.

5/9 Turtle

Thanks whenever I play with it I've been dominating because I can bring back so much stuff and tick them off with it

TheSlogs

If this deck works for you. It's fine. But i personally couldn't play with this deck. I can't play with a deck unless all the creatures are the same type or share an ability. These decks work, I just can't play with them.

5/9 Turtle

One of the things I realized it has too many different things going there's:
Fighting
Scavenging
Bloodrushing
Bringing things back a lot
That's naming maybe 3/4 of them