Official Card Making

Started by FlickerYourOwnIdentity, March 31, 2013, 07:16:56 PM

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Birdbrain

{3}

Robot command

Colorless instant

Untap target artifact creature

{4}-scroll 3

Something new and unusual I want to try out. I think the cost should be higher than what you would pay in other colors sense you can pay for it with anything. And I think the effects should be limited to not give colors things they shouldn't have

Birdbrain

I think we're at the part of the creative process were we want to come up with new and unusual things. So creative freedom for both sides fitting with the theme even loosely. What weird things can we come up with? Lets see how many we can!

All-Mana Mania

Flying Squirrel
{U}{G}{1}
Creature-Squirrel
Flying Trample

4/1

Birdbrain

{G}{1}

Shaman of the deep forest

Creature: treefolk shaman

Tap two untapped creature's you control: tap or untap target basic land
1/1

After this, I'm branching out into other colors. I think I've been favoring green too much...

Edit: and may I add this is definitely a rare, possible mythic

ntheawsome

Quote from: Birdbrain on April 03, 2013, 08:43:05 AM
{G}{1}

Shaman of the deep forest

Creature: treefolk shaman

Tap two untapped creature you control: untap a basic land

Tap an untapped creature you control: tap target land

1/1

After this, I'm branching out into other colors. I think I've been favoring green too much...

Edit: and may I add this is definitely a rare, possible mythic

Second ability is rediculous. Make it a super infinantly rare card.

Birdbrain

Fixed the card. Made it so you have to tap 2 for both

Just realized. The nature side is a creature matters theme. The progress side is a instant/sorceries matters theme

ntheawsome

I think we have been subliminally lead to that conclusion

Birdbrain

Quote from: ntheawsome on April 03, 2013, 10:16:47 AM
I think we have been subliminally lead to that conclusion
i hate subliminal messages

FlickerYourOwnIdentity

Unstable Intern                   {U}{R}{R}

Creature-Human             Uncommon


{T}{U}{R}{3}: Choose an artifact from your hand, and put it on the battlefield under your control.  Sacrifice it at the beginning of the next upkeep.

FT~"Just when you think he has something."

Birdbrain

Progress's laboratory

Land

Whenever this land comes into play under your control. Send target land you control to its owners hand

Whenever an opponent plays a creature. You may untap this land

{T}: add one mana of any color to your mana pool. You lose 1 life
----------

Natures abode

Land

When this land comes into play under your control, return target land you control to its owners hand

Whenever an opponent plays an instant or sorcery. Untap this land

{T}: add 1 mana of any color to your mana pool. Target opponent gains 1 life

FlickerYourOwnIdentity

That moment when someone plays both at the same time...

Birdbrain

Quote from: FlickerYourOwnIdentity on April 03, 2013, 12:27:35 PM
That moment when someone plays both at the same time...
i was just thinking I should change the nature one to giving the opponent life

FlickerYourOwnIdentity

I think that would be more characteristic. 

Birdbrain

Oh. And everyone. Ignore what I said about the portions. I'm throwing that out the window, because If there are too many cards in a set, we can just redistribute them to the next set

Edit: I don't like it that I'm one of the few people working on this. I feel like I'm designing it by myself, with little help, and its too much work to do alone

Birdbrain

After this, I'm going to wait a while before making more card designs. Because I think I messed up and flatlined this project...

{W/G} {W/G} {W/G}{3}

Queen Bee

Creature-insect

Flying

At the beginning of your upkeep, put a 1/1 white and green flying insect creature token into play.

For every 1 point of damage you're dealt, put a 1/1 white and green flying insect creature token into play

3/3
---------------------
{U}{R}{2}

Research scientist

Whenever you play an instant or sorcery, put a +1/+1 counter on CARDNAME

Remove a +1/+1 counter from CARDNAME: add {R} to your mana pool

2/2