Grand Delver

Started by Godraw, February 28, 2012, 05:38:50 PM

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Godraw


Grand Delver

75 cards, 15 sideboard


4 {Darkslick Shores}
4 {Glacial Fortress}
1 {Plains}
10 {Island}
3 {Evolving Wilds}

22 lands


4 {Treasure Mage}
4 {Snapcaster Mage}
2 {Wurmcoil Engine}
4 {Delver of Secrets}
4 {Grand Architect}
3 {Phantasmal Image}

21 creatures


4 {Lingering Souls}
2 {Gitaxian Probe}
4 {Ponder}
3 {Vapor Snag}
4 {Mana Leak}

17 other spells


Sideboard

2 {Negate}
2 {Oblivion Ring}
2 {Dissipate}
3 {Revoke Existence}
1 {Phantasmal Image}
2 {Runechanter's Pike}
3 {Gut Shot}

15 sideboard cards



Godraw

This is my take on delver.

I was looking back at my old old illusion lists and I wanted to give delver the grand treatment that worked so well with illusions.

Maximo

Drogskol captains affect spirits, not illusions. Use {Lord of the Unreal}.

Maximo

For style points, use an Image on your own lord!

Godraw

The idea is not to remake illusions it is to take the spirt delver style deck and give it the grand architect treatment.

The captians interaction is with it's self and also the Phantasmal image.
Two captains gives you two 3/3 hexproof and a illusion copying a captain is a hexproof 3/3 flyer.

The captain is a perfect lord and replacement for the lord of the unreal.

This deck idea takes what I find to be the stongest sides of the new spirt delver decks and the old grand illusion decks.



Greg54js

Hmm interesting take on a deck style.. Keep us in the loop for how well it works :)

Alaskanice

Maybe add a couple {Geist of saint traft}. Those would work well with the +1/+1 from both captains and architects.

Greg54js

You could use {xenograft} make all of your creatures spirits then they all get the bonus +1/1 and hexproof

Godraw

I added the saint and stopes getexian probe and the caged sun the add in lingering souls.

I think this should help things out a bit


Godraw

I want the probe so I dropped 2 islands and put two probes back in.

Godraw

I am wondering about the side board for this build ...  Any help

Sagemaster

{Treasure Mage} to bring wurm coil to your hand at which point if you have out delver and an architect you could play both wurmcoil and the mage

Godraw

I ended up cuting the captain and put in treasure Mage in his slot.

I love the pressure that the captain adds but the Mage will help with Wurm coil.

cltrn81

Should put 1 {swamp} in case you need to fetch it for lingering souls.

Godraw

Quote from: cltrn81 on March 01, 2012, 03:09:40 PM
Should put 1 {swamp} in case you need to fetch it for lingering souls.
. Well should I evern play lingering souls now with out the captains