The thread in which we discuss why cards have been banned in certain play modes

Started by MuggyWuggy, March 19, 2013, 06:40:54 PM

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Piotr


Keyeto

Quote from: Piotr on March 20, 2013, 04:12:07 PM
Arcanis comes out 2 turns earlier and is easier to save.
I love Arcanis, but there's a reason he's legal, and good ol' Grisel isn't. Being able to use life as a draw spell is very overpowered (as noted during Black Summer). I already explained all of his "ban worthy" points in an earlier post, so I won't get into it. Arcanis is pretty great though,

Dudecore

I just looked at Moderns ban list again. Mikefrompluto is right, it is enraging. Why is all of affinity banned? Why is {Umezawa's Jitte} banned but none of the pro. Swords?

Double-O-Scotch

Have you played against the jitte? It's kind of op once its rolling. Great utility usage.

Dudecore

Quote from: Double-O-Scotch on March 25, 2013, 11:40:55 PM
Have you played against the jitte? It's kind of op once its rolling. Great utility usage.

I've used it and played against it. I guess I'm just used to Legacy, where they leave everything well enough alone.

Although {Mana Drain} should come off banned the list.

Birdbrain

Wish {wild nacatl} wasn't banned in modern. Then again, a potential 1-cost three drop should probably be on the banned list

Mikefrompluto

Quote from: Dudecore on March 25, 2013, 11:12:39 PM
I just looked at Moderns ban list again. Mikefrompluto is right, it is enraging. Why is all of affinity banned? Why is {Umezawa's Jitte} banned but none of the pro. Swords?

Funsuckers of the Coast.