Something we haven't done yet...

Started by FlickerYourOwnIdentity, March 19, 2013, 12:46:26 AM

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Birdbrain

Quote from: Kaleo42 on March 24, 2013, 09:11:33 PM
Scars was 30/70, beseiged was 50/50, NP was 70/30
which is why I said the second set in that block
Edit: after rereading it, I can see why there was some confusion :P

FlickerYourOwnIdentity

More nature then progress.  I'd say 60% nature, and 40% progress.  In the storyline, the humans live underground.  Now even though the underground is extensive, and humans are plentiful.  Isn't it natural that nature is more plentiful.  Same as real life, how many animals outnumber the human population.  So wouldn't it be at least 60/40 percent difference, or maybe even a bigger difference.

Birdbrain

Quote from: FlickerYourOwnIdentity on March 24, 2013, 09:18:08 PM
More nature then progress.  I'd say 60% nature, and 40% progress.  In the storyline, the humans live underground.  Now even though the underground is extensive, and humans are plentiful.  Isn't it natural that nature is more plentiful.  Same as real life, how many animals outnumber the human population.  So wouldn't it be at least 60/40 percent difference, or maybe even a bigger difference.
then we could look at the numbers from the first and second set in the scars block

Edit: and does progress have to be only humans?

FlickerYourOwnIdentity

Due to the fact, it will be mostly humans.  There could be a few mutants provided they test on subjects.  That they find in nature.  In fact that could be a reason on how the elves found the hideout, after sudden disappearances, among various wildlife that enter the vicinity.  They grow suspicious, and they investigate.  BAM! you just added to the storyline!

Birdbrain

Quote from: FlickerYourOwnIdentity on March 24, 2013, 09:34:27 PM
Due to the fact, it will be mostly humans.  There could be a few mutants provided they test on subjects.  That they find in nature.  In fact that could be a reason on how the elves found the hideout, after sudden disappearances, among various wildlife that enter the vicinity.  They grow suspicious, and they investigate.  BAM! you just added to the storyline!
i was thinking humans wouldn't be the only species on progressions side though. Just humans versus a whole array of different creatures? Humans would lose

Also, what if some humans want a simpler more natural life? Would you deny them being on natures side? Not saying you have to do this, just making a suggestion

FlickerYourOwnIdentity

Quote from: Birdbrain on March 24, 2013, 09:58:23 PM
Quote from: FlickerYourOwnIdentity on March 24, 2013, 09:34:27 PM
Due to the fact, it will be mostly humans.  There could be a few mutants provided they test on subjects.  That they find in nature.  In fact that could be a reason on how the elves found the hideout, after sudden disappearances, among various wildlife that enter the vicinity.  They grow suspicious, and they investigate.  BAM! you just added to the storyline!
i was thinking humans wouldn't be the only species on progressions side though. Just humans versus a whole array of different creatures? Humans would lose
Hey I said they tested on natural things they found in nature.  This includes, but is not limited to, plants, beasts, elves, and dryads.  So they have been testing on them, making them mutant forms of their former selves.

ntheawsome

Quote from: FlickerYourOwnIdentity on March 24, 2013, 10:04:13 PM
Quote from: Birdbrain on March 24, 2013, 09:58:23 PM
Quote from: FlickerYourOwnIdentity on March 24, 2013, 09:34:27 PM
Due to the fact, it will be mostly humans.  There could be a few mutants provided they test on subjects.  That they find in nature.  In fact that could be a reason on how the elves found the hideout, after sudden disappearances, among various wildlife that enter the vicinity.  They grow suspicious, and they investigate.  BAM! you just added to the storyline!
i was thinking humans wouldn't be the only species on progressions side though. Just humans versus a whole array of different creatures? Humans would lose
Hey I said they tested on natural things they found in nature.  This includes, but is not limited to, plants, beasts, elves, and dryads.  So they have been testing on them, making them mutant forms of their former selves.

Can't there be any elves, dryads, etc that join my idea of the small colony that lives in perfect balance?

FlickerYourOwnIdentity

I don't see elves coexisting with machines, especially not dryads, they like to return things to their natural state.  I'm still trying to make that coexisstance ending it set 3, I don't remember who that was for though... :/

ntheawsome

I feel like there should be at least a couple of elves, or else this block looks to much like a happier Scars block.

FlickerYourOwnIdentity

Quote from: ntheawsome on March 24, 2013, 10:20:58 PM
I feel like there should be at least a couple of elves, or else this block looks to much like a happier Scars block.
Lol, that moment when an entire plane being destroyed, and it's essence consumed, is a lot like scars...

I would say it's fairly similar though, any way (besides the coexistence idea because we know of that idea) to make it differ in the first set.  Because it changes in 3rd set if we choose that ending.

FlickerYourOwnIdentity

Thanks you guys!  We just passed the 1000 views mark!

Now back to what we were talkin bout earlier.

Birdbrain

What if there are some species other than humans/ mutants that want to join progress?

And to clarify my point. Imagine just four deer leaping down the highway from windshield to windshield, while flocks of birds five bomb people in the street. While hoards of Gorrila's bust out of zoos and break into your home while no ones there and carry off all your food. While large groups of rats go from house to house biting people and eating them alive. While entire zoos bust out an cause the entire police force to focus on them leavin criminals an hoolagins to run amok. While groups of squirrels hurl nuts at people and bite and scratch them. And may I point out there teeth can break open walnuts. An there claws allow them to be pointed towards the ground with a walnut in there mouth. Imagine all this happening at once

Now add dragons, krakens, leviathans, and all the matter of beasts in the MtG multiverse

The progress side needs more creature types than humans

FlickerYourOwnIdentity

Rouges, merfolk, anything else

OH YEAH!
and a {Phelddagrif}

Dudecore

Quote from: Birdbrain on March 24, 2013, 10:42:49 PM
What if there are some species other than humans/ mutants that want to join progress?

And to clarify my point. Imagine just four deer leaping down the highway from windshield to windshield, while flocks of birds five bomb people in the street. While hoards of Gorrila's bust out of zoos and break into your home while no ones there and carry off all your food. While large groups of rats go from house to house biting people and eating them alive. While entire zoos bust out an cause the entire police force to focus on them leavin criminals an hoolagins to run amok. While groups of squirrels hurl nuts at people and bite and scratch them. And may I point out there teeth can break open walnuts. An there claws allow them to be pointed towards the ground with a walnut in there mouth. Imagine all this happening at once

Now add dragons, krakens, leviathans, and all the matter of beasts in the MtG multiverse

The progress side needs more creature types than humans

You described Jumaji. Just humans is kinda silly, players enjoy all types of creature types.

Merfolk probably wouldn't like all the nature stuff encroaching on their environment and other mystical beasts.

FlickerYourOwnIdentity

Quote from: Dudecore on March 24, 2013, 10:51:37 PM
Quote from: Birdbrain on March 24, 2013, 10:42:49 PM
What if there are some species other than humans/ mutants that want to join progress?

And to clarify my point. Imagine just four deer leaping down the highway from windshield to windshield, while flocks of birds five bomb people in the street. While hoards of Gorrila's bust out of zoos and break into your home while no ones there and carry off all your food. While large groups of rats go from house to house biting people and eating them alive. While entire zoos bust out an cause the entire police force to focus on them leavin criminals an hoolagins to run amok. While groups of squirrels hurl nuts at people and bite and scratch them. And may I point out there teeth can break open walnuts. An there claws allow them to be pointed towards the ground with a walnut in there mouth. Imagine all this happening at once

Now add dragons, krakens, leviathans, and all the matter of beasts in the MtG multiverse

The progress side needs more creature types than humans

You described Jumaji. Just humans is kinda silly, players enjoy all types of creature types.

Merfolk probably wouldn't like all the nature stuff encroaching on their environment and other mystical beasts.
So in other words merfolk don't like the nature side making them perfect for the progress side, like I said.

Should apes be on nature side...  Because everyone love {Kird Ape}