Esper Control

Started by Guypocolypse, March 19, 2013, 12:08:25 AM

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Guypocolypse


Esper Control

60 cards, 0 sideboard


3 {Glacial Fortress}
5 {Island}
2 {Godless Shrine}
1 {Isolated Chapel}
2 {Nephalia Drownyard}
1 {Ghost Quarter}
4 {Plains}
4 {Swamp}
3 {Drowned Catacomb}
2 {Hallowed Fountain}

27 lands


1 {Obzedat, Ghost Council}
2 {Snapcaster Mage}

3 creatures


1 {Devour Flesh}
1 {Divine Deflection}
2 {Psychic Strike}
2 {Dissipate}
2 {Sorin, Lord of Innistrad}
2 {Jace, Architect of Thought}
2 {Ultimate Price}
1 {Dimir Charm}
2 {Terminus}
3 {Think Twice}
1 {Supreme Verdict}
2 {Lingering Souls}
4 {Azorius Charm}
2 {Tribute to Hunger}
3 {Sphinx's Revelation}

30 other spells


Sideboard

Guypocolypse

I need to know what is wrong with this list, and any suggestions. I only need a few cards to finish the list

Freerthanu

I really like this list. I would try -2 pyschic strike, + 2 supreme verdict, -1 divine deflection, + 1 lingering souls. Theres always Tamiyo too. I like 27 lands in control, except I think you should be playing more shocks, you need some Watery Graves.

Guypocolypse

Quote from: Freerthanu on March 19, 2013, 12:22:30 AM
I really like this list. I would try -2 pyschic strike, + 2 supreme verdict, -1 divine deflection, + 1 lingering souls. Theres always Tamiyo too. I like 27 lands in control, except I think you should be playing more shocks, you need some Watery Graves.
I want to try and use divine deflection to get a win, and i dont have any tamiyos. I will try the supreme verdicts
Plus, i dont have more shocks