Inferno Bant

Started by Drewy, March 09, 2013, 09:30:29 PM

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Drewy


Inferno Bant

60 cards, 0 sideboard


4 {Mountain}
5 {Island}
2 {Evolving Wilds}
4 {Forest}
2 {Steam Vents}
5 {Plains}
2 {Hallowed Fountain}

24 lands


2 {Talrand, Sky Summoner}
3 {Augur of Bolas}
3 {Centaur Healer}
1 {Borderland Ranger}

9 creatures


4 {Farseek}
1 {Mizzium Mortars}
1 {Izzet Charm}
2 {Dissipate}
1 {Detention Sphere}
2 {Syncopate}
4 {Searing Spear}
2 {Feeling of Dread}
4 {Azorius Charm}
1 {Think Twice}
2 {Sphinx's Revelation}
2 {Oblivion Ring}
1 {Unsummon}

27 other spells


Sideboard

InfinitiveDivinity

I love Talrand, so much!

Drewy


loop-s-pool

I don't think Talrand would be the best choice for this deck because you definitely don't want him as a four drop. Instead {Quirron Dryad} is quicker with all those spells. Talrand is not something you're going to want to use as a blocker, and his drakes aren't going to be able to take on Reckoners, Champion of the Parish, or surprise {Angel of Restoration}s.