Back from Exile

Started by adventus, March 01, 2013, 06:48:51 PM

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adventus

Is there a card that lets me get other cards back that have been exiled?

Birdbrain

MaRo is advocating for cards to NOT get cards back from exile. He says this is a slippery slope that would lead to a exile-exile zone (paraphrasing) sorry

Dudecore


Mikefrompluto

Yeah that would defeat the purpose of exile hahah. Graveyard as a resource is already pretty powerful. Imagine exile zone as a resource too.

Vyse


Bman0121


Rass


Mikefrompluto

There exists way more cards that interact with already exiled cards than I thought or imagined.

Dudecore

Nothing should come back from exile. MaRo's point is that he didn't ever want exile to be "Graveyard 2.0", and I agree. Once something is "removed from the game" it should never come back under any circumstances.

It's also arguably why emblems exist in the command zone, because exile has been bastardized by things referencing it.

Rass

Can you explain a little about the command zone

Dudecore

#10
Quote from: Rass on March 01, 2013, 11:12:09 PM
Can you explain a little about the command zone

The command zone is where commanders exist. Emblems are put into the command zone because nothing references it specifically, so nothing is allowed to interact with emblems.

Quote
113. Emblems
113.1. Some effects put emblems into the command zone. An emblem is a marker used to represent an object that has one or more abilities, but no other characteristics.
113.2. An effect that creates an emblem is written "[Player] gets an emblem with [ability]." This means that [player] puts an emblem with [ability] into the command zone. The emblem is both owned and controlled by that player.
113.3. An emblem has no characteristics other than the abilities defined by the effect that created it. In particular, an emblem has no name, no types, no mana cost, no color, and no expansion symbol.
113.4. Abilities of emblems function in the command zone.
113.5. An emblem is neither a card nor a permanent. Emblem isn't a card type.

So essentially, anything that effects permanents don't effect emblems, anything that target permanents won't because the command zone is not the battlefield, and anything inside the command zone cannot be targeted because nothing specifically references it.

Quackmaster5

Imagine  {Path to Exile}ing your own creatures to get the mana ramp just to get it back later.

Double-O-Scotch

don't have to imagine. I exile my spirit tokens to ramp land with {path to exile} all the tizz!