Dimir

Started by Drgnwr1, February 28, 2013, 10:25:37 PM

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Drgnwr1


Dimir

75 cards, 15 sideboard


1 {Rogue's Passage}
2 {Nephalia Drownyard}
4 {Watery Grave}
7 {Swamp}
5 {Island}
4 {Drowned Catacomb}

23 lands


2 {Deathrite Shaman}
2 {Invisible Stalker}
2 {Nightveil Specter}
2 {Balustrade Spy}
2 {Wight of Precinct Six}
1 {Duskmantle Guildmage}
3 {Vampire Nighthawk}
3 {Consuming Aberration}

17 creatures


1 {Immortal Servitude}
1 {Paranoid Delusions}
2 {Duress}
3 {Essence Harvest}
1 {Trepanation Blade}
1 {Mind Grind}
3 {Thought Scour}
1 {Sands of Delirium}
3 {Grisly Spectacle}
3 {Psychic Strike}
1 {Jace, Memory Adept}

20 other spells


Sideboard

2 {Essence Scatter}
2 {Negate}
2 {Dimir Charm}
1 {Cyclonic Rift}
1 {Ætherize}
2 {Cremate}
2 {Psychic Spiral}
2 {Appetite for Brains}
1 {Paranoid Delusions}

15 sideboard cards



Notes:
The idea is to mill them down, then throw out the consuming and either using the essence harvest, or swinging in. Making him unblockable if needed through rogue's passage. With the side board, in the event that I face more of an aggro style deck, pull out some of my higher cost spells for more counters.any thoughts to help improve this would be appreciated

Drgnwr1

Something else I've been thinking of doing is putting a  {Nephalia Drownyard} in for a swamp.

Izzet?

Since you have almost no synergy with  {Invisible Stalker} I would definitely replace them with  {Snapcaster Mage}

Drgnwr1

#3
I've been working at getting my hands on 2  {Snapcaster Mage}. Right now the  {Invisible Stalker} are the primary target of the  {Trepanation Blade} and  {Paranoid Delusions}.

Drgnwr1

Well picked up 2  {Nephalia Drownyard}, what other improvements do you guys think I should make. Went 2-3 at fnm today. Would like another  {Jace, Memory Adept} to more reliably pull him. But after that idk