Orzhov Midrange

Started by MisterJH, February 24, 2013, 03:34:55 PM

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MisterJH


Orzhov Midrange

62 cards, 2 sideboard


5 {Plains}
1 {Rogue's Passage}
2 {Vault of the Archangel}
6 {Swamp}
4 {Godless Shrine}
4 {Isolated Chapel}

22 lands


3 {Vizkopa Guildmage}
2 {Sublime Archangel}
3 {Alms Beast}
3 {Desecration Demon}
4 {Disciple of Griselbrand}
2 {Demonlord of Ashmouth}

17 creatures


4 {Lingering Souls}
4 {Sign in Blood}
2 {Orzhov Keyrune}
1 {Killing Wave}
3 {Essence Harvest}
3 {Dying Wish}
2 {Faith's Reward}
2 {Oblivion Ring}

21 other spells


Sideboard

1 {Orzhov Charm}
1 {Pacifism}

2 sideboard cards



MisterJH

My theme for this deck is to use things like {essence harvest} to deal big damage with the cheap 4 CMC 6/6 creatures, i dont realy know how to tie it together though

Silent1236

Woah, I like this.  {Dying Wish} + {Alms Beast} + {Killing Wave} is pretty sweet.  Its a pretty fun looking deck idea.  Although, I'm a little confused about the {Sublime Archangel}.  I just don't really see her doing a whole lot.

MisterJH

Attack with {alms beast} for +2-4 at least then sac to {cartel aristocrat} with {dying wish} for more damage/life.. All before they can get te benefit of the life gain. Also i happen to have one so i threw it in there xD

Silent1236

Ahh, I see.  That's pretty sweet!

MisterJH

Why thank you! Any suggestions on how to balance the deck? I want some recursion and a significant amount of kill cards otherwise the deck wont work

Silent1236

I'd honestly say say
-1 {Holy Mantle}
-3 {Smite}
+2 {Demonlord of Ashmouth}
+1 {Sublime Archangel}
+1 {Killing Wave}

MisterJH

Im scared of adding more demonlord because i dont have a lot of thinks to sac unless i have {dying wish} on it already

MisterJH

And the holy mantle is to push through a few extra points of damage because none of my big creatures are likely going to be attacking, but thats just my view

MisterJH

Sublime archangel with dying wish, attack then killing wave for 0, sac the angel, bring back with faith's reward for 5 life and 10 damage woot

MisterJH

Ok so it is fairly slow on cockatrice.. How can i either speed it up, or add more control while still keeping the theme

MisterJH

#11
Bump, minor changes


Mothaelon

Sign in blood for draw or keyrunes for ramp and life gain.

MisterJH

Draw, of course.. -.- i alwys overlook that absurdly important aspect