Rarity statuses

Started by DevilGin, February 19, 2012, 06:13:14 PM

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DevilGin

Personally I think they are over stated and should be removed from the game. Reason? Becuase it dictates on what is hypothetically a good card.

Example? Snapcaster being worth than most of the mythic rates in innistrad. And this isn't a lone example.

It's silly on how much a hobby can cost espcially on decent cards. Booster packs or trading.

BlackJester

Quote from: DevilGin on February 19, 2012, 06:13:14 PM
Personally I think they are over stated and should be removed from the game. Reason? Becuase it dictates on what is hypothetically a good card.

Example? Snapcaster being worth than most of the mythic rates in innistrad. And this isn't a lone example.

It's silly on how much a hobby can cost espcially on decent cards. Booster packs or trading.
So, is your problem with mythic rares vs. rares, or with rarities in general?  Do you think that all cards should be printed in equal numbers? 

Coffee Vampire

@ Bj: I think he's saying that they should print them at the same rate but not have rarity colors.

Quote from: DevilGin on February 19, 2012, 06:13:14 PM
Personally I think they are over stated and should be removed from the game. Reason? Becuase it dictates on what is hypothetically a good card.

The bulk of a card's price isn't going to be determined by it's rarity. If they print a horrible mythic it will sell for 2 bucks or 1 buck even. Rarity hardly effects the price at all. You kinda proved it yourself:

Quote from: DevilGin on February 19, 2012, 06:13:14 PM
Example? Snapcaster being worth than most of the mythic rates in innistrad. And this isn't a lone example.

See? Even though {Snapcaster Mage} is a rare, he outprices many mythics because he is a boss card! :)

If rarity statuses were removed do you think Snapcaster would be worth lower or higher than the mythics? I doubt it would effect the price at all. People pay for what will win games and give them a fun experience...not for the color orange on their symbol lol

Edit: also I think WotC does a pretty good job of making good mythics anyways! ^^

Chewbacca4213

Quote from: DevilGin on February 19, 2012, 06:13:14 PM
Personally I think they are over stated and should be removed from the game. Reason? Becuase it dictates on what is hypothetically a good card.

Example? Snapcaster being worth than most of the mythic rates in innistrad. And this isn't a lone example.

It's silly on how much a hobby can cost espcially on decent cards. Booster packs or trading.

It isn't that how rare something is determines how good it is, it is that how powerful the card is thought to be in production that does so. The fact that {snapcaster mage} is rare rather than mythic is that it is a really powerful card, and the devs didn't think it would be as powerful as it has proven to be. The reason it costs more is that a lot of people want it and there weren't as many of those printed as {dead weight} for instance. In fact right now, {immerwolf} is more expensive than {helavault}, despite being uncommon.

In summary, I personally do not think that rarity is overstated, and I think it is a crucial part of the game.

I do think that it is a little expensive for a hobby, but hey it can be worth it. ;)

Richardalcala

Would somebody tell me the allure of {snapcaster Mage} I get you can cast a spell again. But what's the deal. Thanks.

Rass

Rarity does have an effect on the price. If people were pulling a snap caster as often as random common he would still be more then other commons but not more then a few bucks.

Also if he was a mythic his price would even be higher

Coffee Vampire

We aren't saying rarity doesn't effect price...that would be foolish. We are saying that rarity STATUS doesn't effect price VERY MUCH.

Sure if Snappymage was a mythic he would be worth 5 bucjs more at the most. But that's a small fraction of his price.

Whether a symbol is black, silver, gold, or orange, a Snapcaster mage is only as good as a Snapcaster mage. And is only worth as much as a Snapcaster mage.

A card's price is what people are willing to pay for it. They aren't set by WotC or anything ;) Therefore, if a card sucks or is good, people will pay GENERALLY the same price no matter what color it is.

So yeah. You are right that rarity does effect price...but the argument is about status not actual rarity...

Coffee Vampire

We aren't saying rarity doesn't effect price...that would be foolish. We are saying that rarity STATUS doesn't effect price VERY MUCH.

Sure if Snappymage was a mythic he would be worth 5 bucjs more at the most. But that's a small fraction of his price.

Whether a symbol is black, silver, gold, or orange, a Snapcaster mage is only as good as a Snapcaster mage. And is only worth as much as a Snapcaster mage.

A card's price is what people are willing to pay for it. They aren't set by WotC or anything ;) Therefore, if a card sucks or is good, people will pay GENERALLY the same price no matter what color it is.

So yeah. You are right that rarity does effect price...but the argument is about status not actual rarity...

Rass

Ok the status is more for the collector who makes money off selling the cards. If all cards were distributed equally then people wouldn't have to buy so many pack to get a play set. And if they didn't have to buy so many packs then the hobby would die. If people cannot make money on it they wouldn't sell it. So the only place you would be able to get cards from would be dedicated WotC dealers.

Rass

Do I agree with it no but I do understand why they do it

Coffee Vampire

Hm yeah I can see where you're coming from! Interesting :0

Prophylaxis

Quote from: DevilGin on February 19, 2012, 06:13:14 PM
Personally I think they are over stated and should be removed from the game. Reason? Becuase it dictates on what is hypothetically a good card.

Example? Snapcaster being worth than most of the mythic rates in innistrad. And this isn't a lone example.

It's silly on how much a hobby can cost espcially on decent cards. Booster packs or trading.
There are good cards in any rarity. {Delver of Secrets}, {Gut Shot}.

The rarity of the game appeals to collectivity purposes. The flow of the game is based on demand, not rarity. If I didn't want to spend so much on Magic then I would be on Cockatrice and doing online drafts all the time.

BlackJester

I will agree with DevilGin in that they have missed th mark with some of their mythics and rares. Mythic status is supposed to be for killer chase cards like Planewalkers. They should have expected Snappy to be mythic worthy. And WTF is up with {Archangel's Light}? ???

The original intention, as described by WotC, was to use mythic status to let inexperienced player know which cards were worth holding on to. Recently they have not been doing so well in this.  ðŸ˜"

Coffee Vampire

LOL low at 1 buck and high at 14???!! Hahahahah wow...

Prophylaxis

Quote from: BlackJester on February 19, 2012, 11:21:57 PM
I will agree with DevilGin in that they have missed th mark with some of their mythics and rares. Mythic status is supposed to be for killer chase cards like Planewalkers. They should have expected Snappy to be mythic worthy. And WTF is up with {Archangel's Light}? ???

The original intention, as described by WotC, was to use mythic status to let inexperienced player know which cards were worth holding on to. Recently they have not been doing so well in this.  ðŸ˜"

MaRo said that Archangel's Light was a last-minute card and they wanted to play it safe as last-minute cards burned them in the past (see {Umewaza's Jitte}, {Jace, the Mind Sculptor})