Angelic Reinforcements

Started by Narski, January 06, 2013, 08:51:45 PM

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Narski


Angelic Reinforcements

68 cards, 0 sideboard


20 {Plains}
3 {Seraph Sanctuary}

23 lands


1 {Devout Chaplain}
1 {Goldnight Commander}
1 {Angel of Serenity}
1 {Herald of War}
1 {Angelic Overseer}
1 {Captain of the Watch}
4 {Cathedral Sanctifier}
1 {Angel of Glory's Rise}
1 {Rhox Faithmender}
2 {Odric, Master Tactician}
1 {Avacyn, Angel of Hope}
2 {Serra Angel}
4 {Crusader of Odric}
2 {Voice of the Provinces}
4 {Attended Knight}
2 {Emancipation Angel}

29 creatures


4 {Angel's Mercy}
1 {Call to Serve}
1 {Angelic Benediction}
2 {Oblivion Ring}
1 {Divine Deflection}
1 {Erase}
2 {Cloudshift}
1 {Cursebreak}
3 {Captain's Call}

16 other spells


Sideboard

Notes:
I want to make this my signature deck. Know that it needs a lot of work on it so can anyone give suggestions for cards in it or stuff to take out?

MisterJH

#1
Something that everybody should know.. COMPRESS YOUR DECK! Its possibly THE most important aspect of deck building.. Besides maybe including mana sources to cast spells.. But anyways, you want 60 cards, 65 tops but ive never seena  situation that requires mor than 60. Then, you want 99.9% of all your cards to be copies of 3-4, excet in dare decks or Commander. Almost never do you wan less than 3 copies, and generally you should aim for 4. Have cards that support your win condition(s) depending if you have multiple or not. Decide how you want to win (overwhelm with creatures, control for a slow but steady win etc..) then find the way to do so the quickest or most reliably. We don't know your purpose with this deck, so idk howto help. You have too many different cards to determine your goal just by looking at the list. So what are you going for in this deck?

Narski

I've been playing this deck for about a month and a half now and it's only been beat by four people. But I did just put in a few cards when I pulled them, never bothered taking anything out. But I'm defiantly going to take out the Serra Angels, they are just kinda sitting there doing nothing special.

But the goal with this deck is to overwhelm with humans in the early game (angelic benediction is in there just to be a dick like in a situation where the opponent only has one or two creatures out) and odric is to pick off creatures at will or be a game ender. All the angels are to help out the humans and of course protection from flying. So pretty much just a human deck that gets boosts from angels

MisterJH

Ahhh so its built with cards you pull, so you dont have playsets of 3-4.. That makes your job much more difficult

MisterJH

Also your creature curve is awfully high. Rhox faithmender serves little purpose. Serra angel can leave the building. You need more 1-2 CMC creatures, you have 4 1 CMCs a load of 3s and then after that thy are SPENDY

MisterJH

If you want ro overwhelm, angels mercy angelic benediction and call to serve are all unnecessary

MisterJH

Idk what suggestions to give besides there are a lot of cards you could take out to give you room

Narski

Yeah all the playlets I have for white are in that deck I'm actually looking for more faithmenders to use with angels mercy but they could go now that you mention it.... Hmm

MisterJH

They just dont fit your goals i dont feel. You could go with life gain and have a slower pace instead of trying to overwhelm. Maybe you could go for soldier-token deck with the creatures whose P/T=# of creatures you control, with some soldier related cards or BA angels

Narski

Maybe but as of right now in working on an experimental deck. Five colors control/combo deck it's mainly a green blue deck with little bits of the other three colors on it for the combos. And generating most of my mana

Narski

Off of axebane guardian. And liliana vess to look through my library. As well as diabolic tutor and revelation. The main combo is to sacrifice small creatures to using corpse trader so I can control the opponents hand and having unruly mob and village cannables on the field so they get more powerful with each sacrifice. And then ether make them unblockable using rouges lair or fling or jarads ability