Esper Control

Started by G33kL0rd, December 28, 2012, 11:48:18 AM

Previous topic - Next topic

G33kL0rd


Esper Control

60 cards, 0 sideboard


4 {Glacial Fortress}
3 {Isolated Chapel}
4 {Plains}
3 {Hallowed Fountain}
4 {Drowned Catacomb}
3 {Island}
3 {Swamp}

24 lands


1 {Geist of Saint Traft}
3 {Snapcaster Mage}
2 {Ravenous Rats}

6 creatures


3 {Azorius Charm}
3 {Mind Rot}
2 {Ultimate Price}
1 {Midnight Haunting}
3 {Thought Scour}
2 {Runechanter's Pike}
2 {Feeling of Dread}
2 {Entreat the Angels}
3 {Terminus}
2 {Syncopate}
4 {Lingering Souls}
3 {Dissipate}

30 other spells


Sideboard

G33kL0rd

Probably an online-only deck.  I'm used to Modern, so if I didn't so this very well please help.

MetalMadMan

Quote from: G33kL0rd on December 28, 2012, 11:49:33 AM
Probably an online-only deck.  I'm used to Modern, so if I didn't so this very well please help.

Gotta throw in some {Midnight Haunting}  {Intangible Virtue}

Monrodesign


G33kL0rd

Not going for too many tokens, but is 3 {Fleeting Distraction}s enough for draw?

Dudecore

Gotta get that {Runechanter's Pike} in there for dealing damage. Consider {Feeling of Dread} too?

G33kL0rd

Quote from: Dudecore on December 28, 2012, 06:19:26 PM
Gotta get that {Runechanter's Pike} in there for dealing damage. Consider {Feeling of Dread} too?
Really, does Runechanter's work that well?  Also, my {Terminus}es, along with my counterspells and discard, should deal with the creature control.

G33kL0rd

Oh, and {Pacifism}s.  Is 2 {Runechanter's Pike}s enough?  Also, is {Hussar Patrol} good in this?

Dudecore

I wrote an article on Esper Midrange. Dudecore's "What is Winning Standard?" Vol. 2 - January

The current "Esper Control" is basically board wipes with Planeswalkers. {Pacify} isn't that great, it does stop {Thragtusk} from suiciding, but doesn't do anything in a board wipe. I like {Feeling of Dread} more, because of its tap ability. For removal I'd play {Ultimate Price} since it hits {Thundermaw Hellkite}.

Read my article, you'll get a better understanding of what it's trying to do.

G33kL0rd

Quote from: Dudecore on December 29, 2012, 04:50:50 PM
I wrote an article on Esper Midrange. Dudecore's "What is Winning Standard?" Vol. 2 - January

The current "Esper Control" is basically board wipes with Planeswalkers. {Pacify} isn't that great, it does stop {Thragtusk} from suiciding, but doesn't do anything in a board wipe. I like {Feeling of Dread} more, because of its tap ability. For removal I'd play {Ultimate Price} since it hits {Thundermaw Hellkite}.

Read my article, you'll get a better understanding of what it's trying to do.
Oh, okay, it seems the only difference is that one of my goals is discard, which I like for limiting their options and buying me time.  Put is some {Snapcaster Mage}s, {Azorius Charm}, and {Thought Scour} in addition to what you mentioned after reading your article, although I didn't add {Restoration Angel} because I don't really like it with this deck as much as in yours.  And without that, I've decided not to put in {Augur of Bolas} either.  Thanks for the advice!