Gatecrash Spoiler?

Started by Imdowd80, December 22, 2012, 12:01:56 AM

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Imdowd80

First thragtusk makes it a 2/3, cloudshift. Then 3/3 enters making it a 3/4, the thragtusk re-enters for another + making it a 4/5.

Kaleo42

Quote from: Imdowd80 on December 23, 2012, 02:16:44 AM
First thragtusk makes it a 2/3, cloudshift. Then 3/3 enters making it a 3/4, the thragtusk re-enters for another + making it a 4/5.
Nope. Cant resolve multiple abilities at once.
{cloudshift} removes AND returns thragtusk before the LTB and ETB triggers can happen. Then statebased is checked and adds the following:
Add a +1/+1 counter
Make a beast
Gain 5 life
You can choose the order though sice these all happened at once, there is a way to make it a 4/5 but only if youre very careful about the order in which you stack this.

We'll need a ruling on evolve to really have this conversation though. Idk if it triggers when the power is lower or resolves when the power is lower. When that check happens will be very immportant.

Mikefrompluto

Eehh, I goofed. For some reason, I was thinking thrag, thrag, token. The order would clearly be thrag, token, thrag again.

Mikefrompluto

The MtG Facebook page just spoiled a card (Fathom Mage) that has this ability. Looks like it's legit.

InfinitiveDivinity

----------------------OFFICIAL SPOILERS---------------------- (Simic and Gruul Keywords as well)

Fathom Mage -- {2}{G}{U}

Creature -- Human Wizard -- Rare

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.

1/1
---------------------------------------------------------
Rubblehulk -- {4}{R}{G}

Creature -- Elemental -- Rare

Rubblehulk's power and toughness are each equal to the number of lands you control.

Bloodrush - {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn. Where X is the number of lands you control.

*/*

Wally

Make sure you have your playset of  {Kessig Wolf Run} before gate crash hits.

Quackmaster5

Ya I think I'm going gruul or Simic unless dimir or boros has a great mechanic.

InfinitiveDivinity

Quote from: Quackmaster5 on December 25, 2012, 12:45:28 PM
Ya I think I'm going gruul or Simic unless dimir or boros has a great mechanic.
So far I like all of the new mechanics, I hope Orzhov has a sick one.

Coffee Vampire

LOOL bloodrush is so powerful!! And I like the simic one too.

The card I am most excited for is {Breeding Pool} haha

InfinitiveDivinity

Quote from: Testset on December 25, 2012, 02:25:53 PM
Why have we heard nothing about Dimir? I mean, it suits their personality, but considering that DOTP2013 released everything BUT Dimir...

It has been confirmed for Gatecrash, right?
Yep, all five of the other guilds. Give it a day or two, hell, spoiler season JUST started, and it's Christmas, we might get some nice gifts (previews) today

Silent1236

Quote from: Coffee Vampire on December 25, 2012, 02:24:12 PM
LOOL bloodrush is so powerful!!

My thoughts exactly.  Reminds me of cycling, only repurposed. 

Estel2931

Just saw the new keyword for Boros... Its called Battalion... If you havent seen it yet, look it up.

The card I saw was called Firemane Angel... It looks alright.. Has the built in Helix.

Imdowd80

Quote from: Testset on December 26, 2012, 10:22:42 AM
Just looked it up: Firemane Avenger. Battalion functions much like {Odric, Master Tactician}'s ability. Seems legit to me.

so if i had both these on the battlefield, would i have to attack with six creatures to get them both to activate their abilities?

InfinitiveDivinity

Firemane Avenger - {2}{R}{W}

Creature -- Angel -- Rare

Flying

Battalion - Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.

3/3


Odric Helix on a stick. It's insane!

Wally

Lol has everyone got their {Hellrider} playsets? He's gunna be crazy with that keyword.