Naya Damned Huntmaster

Started by Dudecore, October 20, 2012, 09:18:03 PM

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Dudecore


Naya Damned Huntmaster

75 cards, 15 sideboard


6 {Forest}
3 {Mountain}
1 {Plains}
4 {Sunpetal Grove}
4 {Rootbound Crag}
3 {Temple Garden}
3 {Kessig Wolf Run}

24 lands


4 {Strangleroot Geist}
4 {Borderland Ranger}
4 {Restoration Angel}
4 {Huntmaster of the Fells}
4 {Thragtusk}
2 {Thundermaw Hellkite}

22 creatures


4 {Selesnya Charm}
4 {Farseek}
4 {Bonfire of the Damned}
1 {Garruk, Primal Hunter}
1 {Chromatic Lantern}

14 other spells


Sideboard

4 {Purify the Grave}
2 {Pillar of Flame}
2 {Ancient Grudge}
3 {Oblivion Ring}
2 {Triumph of Ferocity}
2 {Zealous Conscripts}

15 sideboard cards



Notes:


Dudecore

Most creatures have synergy with {Restoration Angel}, been working on this. I've noticed with the all the new mass removal that fast aggro decks aren't dominating as much as mid-range stuff. Gatecrash can only help

Chadgamer

I would test out {centaur healer} in place of your Borderland Ranger. You already have Farseek and Ranger isn't really ramp. Plus centaur healer's 3 toughness is extremely relevant and strong in the meta right now

Dudecore

Quote from: Chadgamer on October 21, 2012, 02:34:58 AM
I would test out {centaur healer} in place of your Borderland Ranger. You already have Farseek and Ranger isn't really ramp. Plus centaur healer's 3 toughness is extremely relevant and strong in the meta right now

Thinning my deck, shuffling and hitting land drops is more valuable to me then 3 life. {Loxodon Smiter} would be my first choice at 3 drop if {Boarderland Ranger} proves incapable.

Ghetto Pass

Have you considered {Armada Wurm}?

Dudecore

Quote from: Ghetto Pass on October 21, 2012, 11:08:17 AM
Have you considered {Armada Wurm}?

I did have him in the original build. He might return. I dropped him because I wasn't taking advantage of populate, but he does cool things with {Restoration Angel}, but like the Hellkite more in play testing

Ghetto Pass

Well, I like it.  A lot.  The only card I question is {Parallel Lives}, it never worked for me.  How have you done with it?

Dudecore

Quote from: Ghetto Pass on October 21, 2012, 11:42:34 AM
Well, I like it.  A lot.  The only card I question is {Parallel Lives}, it never worked for me.  How have you done with it?

Probably the weak link. I don't know if I should add a {Selesnya keyrune} or another Garruk. Mana fixing is tough now without {Green Sun's Zenith}

Ghetto Pass


Fenster

Quote from: Ghetto Pass on October 21, 2012, 02:43:13 PM
{Rancor}?
I agree! Even if you want to flicker something with it you atleast get it back to your hand!

Dudecore

Where would you add {Rancor}? I have {Kessig Wolfrun} for the same buff that I can direct at whoever I'd like, gain trample and don't lose card advantage.

Mothaelon


Ghetto Pass

{Silverblade Paladin} would mess up the mana curve.   If no {Rancor}, I would just use another Garruk.

Dudecore

Quote from: Mothaelon on October 21, 2012, 04:32:49 PM
Possibly silverblade?

While I like {Silverblade Paladin} he's not mid-rangey enough for me. I like cards that give you value.

{Boarderland Ranger} = 2/2 body attached to a weak {rampant growth}

{Huntmaster of the Fells} = a 2/2 body attached to a card that give you 2 life, and a card that creates a 2/2 wolf.

{Restoration Angel} = 3/4 body attached to {Cloudshift}

These types of creatures you include for mid-range, because they cost so much. {Silverblade Paladin} is good to curve into with a faster deck, but I don't really wanna pay {W}{W} if I can avoid it. I play tested with {Sublime Archangel} and it was difficult to get out, {Thundermaw Hellkite} has the same problem, but he has Haste and taps every defender. (So its worth the trouble).

I might add {Clifftop Retreat}, but I can't wait for Gruul.

Mothaelon

Quote from: Dudecore on October 21, 2012, 08:07:20 PM
Quote from: Mothaelon on October 21, 2012, 04:32:49 PM
Possibly silverblade?

While I like {Silverblade Paladin} he's not mid-rangey enough for me. I like cards that give you value.

{Boarderland Ranger} = 2/2 body attached to a weak {rampant growth}

{Huntmaster of the Fells} = a 2/2 body attached to a card that give you 2 life, and a card that creates a 2/2 wolf.

{Restoration Angel} = 3/4 body attached to {Cloudshift}

These types of creatures you include for mid-range, because they cost so much. {Silverblade Paladin} is good to curve into with a faster deck, but I don't really wanna pay {W}{W} if I can avoid it. I play tested with {Sublime Archangel} and it was difficult to get out, {Thundermaw Hellkite} has the same problem, but he has Haste and taps every defender. (So its worth the trouble).

I might add {Clifftop Retreat}, but I can't wait for Gruul.

Yea I was thinking of the mana when I suggested it

I just think the parallel lives and rangers may be rather dead or unnecessary if it's not a short game