Werewolve Burn

Started by cltrn81, January 28, 2012, 09:18:49 AM

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Appleguru56

Quote from: Prophylaxis on January 28, 2012, 08:45:55 PM
What happened to the {Wolfbitten Captive}?
Wolf bitten captive sucks up a large portion of your mana, it may cost one to play, but in the end, it is no more than a 2/2 until your fourth turn (or more if you miss a land drop, which should not be uncommon in a 22 land deck). Plus, the captive cannot activate it's ability more than once which is a large drawback on it's own.

BlackJester

Quote from: Appleguru56 on January 28, 2012, 08:57:27 PM
Quote from: Prophylaxis on January 28, 2012, 08:45:55 PM
What happened to the {Wolfbitten Captive}?
Wolf bitten captive sucks up a large portion of your mana, it may cost one to play, but in the end, it is no more than a 2/2 until your fourth turn (or more if you miss a land drop, which should not be uncommon in a 22 land deck). Plus, the captive cannot activate it's ability more than once which is a large drawback on it's own.
Oh, Apple. Isn't the point of having these mana sinks to give you something to do with your mana without casting spells?

Prophylaxis

Quote from: Appleguru56 on January 28, 2012, 08:57:27 PM
Quote from: Prophylaxis on January 28, 2012, 08:45:55 PM
What happened to the {Wolfbitten Captive}?
Wolf bitten captive sucks up a large portion of your mana, it may cost one to play, but in the end, it is no more than a 2/2 until your fourth turn (or more if you miss a land drop, which should not be uncommon in a 22 land deck). Plus, the captive cannot activate it's ability more than once which is a large drawback on it's own.
That's the whole point though - to provide mana sinks so that you can do something with your mana.

BlackJester

HAHA. Beat you to it Proph. 😜

cltrn81

Well I have a playset of common/uncommons from DA so I will play around with different werewolves

Appleguru56

Mana sinks would be acceptable in a deck with abundant mana. You wouldn't want to waste precious mana pumping a creature as opposed to playing another threat

Prophylaxis

Quote from: Appleguru56 on January 28, 2012, 09:55:03 PM
Mana sinks would be acceptable in a deck with abundant mana. You wouldn't want to waste precious mana pumping a creature as opposed to playing another threat
And don't flip your werewolves?

Appleguru56

Quote from: Prophylaxis on January 28, 2012, 10:04:56 PM
Quote from: Appleguru56 on January 28, 2012, 09:55:03 PM
Mana sinks would be acceptable in a deck with abundant mana. You wouldn't want to waste precious mana pumping a creature as opposed to playing another threat
And don't flip your werewolves?
Not unless you are gonna win with them, or you can manually do so with moonmist

Prophylaxis

Quote from: Appleguru56 on January 28, 2012, 11:58:46 PM
Quote from: Prophylaxis on January 28, 2012, 10:04:56 PM
Quote from: Appleguru56 on January 28, 2012, 09:55:03 PM
Mana sinks would be acceptable in a deck with abundant mana. You wouldn't want to waste precious mana pumping a creature as opposed to playing another threat
And don't flip your werewolves?
Not unless you are gonna win with them, or you can manually do so with moonmist
So, you're supposed to not transform your werewolves unless with {Moonmist}?

I'm at loss here.

BlackJester

So you play with a bunch of over-costed creatures pretty much the whole time?  What makes you think you'd even make it to an Alpha Strike?  Everyone's creatures outclass yours.

Appleguru56

You can pull some crazy combos in this deck, for example: slagstorm and moonmist to prevent all the damage dealt to ur creatures and flip them. You don't need to burn your mana to flip your creatures.

cltrn81

Quote from: Appleguru56 on January 29, 2012, 02:27:30 PM
You can pull some crazy combos in this deck, for example: slagstorm and moonmist to prevent all the damage dealt to ur creatures and flip them. You don't need to burn your mana to flip your creatures.

{moonmist} only prevents combat damage.

Appleguru56

Quote from: cltrn81 on January 29, 2012, 03:04:23 PM
Quote from: Appleguru56 on January 29, 2012, 02:27:30 PM
You can pull some crazy combos in this deck, for example: slagstorm and moonmist to prevent all the damage dealt to ur creatures and flip them. You don't need to burn your mana to flip your creatures.

{moonmist} only prevents combat damage.
Ah, but what it does is flips your creatures larger than the range of slagstorm

cltrn81

Sure but you said prevent the damage, I just wanted to clear up that {moonmist} will not prevent dmg from {slagstorm}.....now what did I do with that gavel????

Greg54js

Apple I think you are completely missing the point of werewolves... {moonmist} is a backup way to transform your werewolves not the primary way. Also burn should not be a major win condition. It should be a way to clear the field or using a {brimstone volley} to get that last bit of damage after your wolves destroyed your opponent's field and life...