Exalted Speed

Started by Vileo, September 21, 2012, 11:46:03 AM

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Vileo


Exalted Speed

60 cards, 0 sideboard


3 {Cathedral of War}
2 {Vault of the Archangel}
6 {Swamp}
7 {Plains}
4 {Isolated Chapel}

22 lands


3 {Trained Caracal}
3 {Tormented Soul}
2 {Aven Squire}
3 {Knight of Glory}
4 {Sublime Archangel}
3 {Silverblade Paladin}
3 {Knight of Infamy}
2 {Duty-Bound Dead}

23 creatures


3 {Tragic Slip}
2 {Undying Evil}
3 {Essence Harvest}
3 {Lingering Souls}
2 {Sorin, Lord of Innistrad}
2 {Oblivion Ring}

15 other spells


Sideboard

Vileo

Any suggestions? I'm thinking about adding Sorin and godless shrines.  Also, best case scenarios this deck can win turn 4.

Bernardcs

4 {Catgedral of War} may slow it down...

Timendy

I would drop 2 cathedrals. Think about running 2-3 {essence harvest} for that extra life swing at the end of the turn. If you incorporate those, you might want to add {sign in blood} for some draw cards. Otherwise your hoping for that 1 card a turn to be what your looking for. If you get terminus miracled, your done.

Jdogtoocool


Vileo

Quote from: Timendy on September 21, 2012, 01:02:27 PM
I would drop 2 cathedrals. Think about running 2-3 {essence harvest} for that extra life swing at the end of the turn. If you incorporate those, you might want to add {sign in blood} for some draw cards. Otherwise your hoping for that 1 card a turn to be what your looking for. If you get terminus miracled, your done.
This... Actually no. My cathedrals work perfect. And life gain/extra draws don't match up. This is supposed to be a fast subtype of big beefies. Also, surprisingly enough, tonight at fnm I played this deck and took third. Terminus? Hand full of 1-2 drops. Happened. I still won. The guy was playing r/w/u miracle with entreat spam and it had bonfire in there too. Still came back. granted, he did only play one entreat. However, everyone I've played against so far said this is a wicked deck. All I'm waiting for is a couple sorins and the other two b/w lands coming with orzhov.

MaDeM MaD

I would agree with 4 cathedrals being a bit much. {essence harvest} is actually nuts in these exalted decks. You swing for 6, cast harvest 2nd main gain 6 and they lose 6 more. It can really swing the tide of the game.

Thattallguy

Quote from: MaDeM MaD on September 22, 2012, 10:47:55 AM
I would agree with 4 cathedrals being a bit much. {essence harvest} is actually nuts in these exalted decks. You swing for 6, cast harvest 2nd main gain 6 and they lose 6 more. It can really swing the tide of the game.

Couldn't agree more. I run {essence harvest} in my exalted deck. It really changes the game. That's 12 damage in one turn. Really puts the pressure on your opponent.

Hunteroffire9

I would  take out the lingering for gather the townsfolk because its 1 less mana and the lingering souls are realy just for sublime so maybe you should take them out all together for 1 o ring and 3 essence harvest 

Vileo

#9
I took out 1 lingering souls, and 4 lands (two of each), along with one knight of glory, one knight of infamy, and a silver blade. I added 3 essence harvest and 3 warclamp mastiffs. The mastiffs will be replaced with trained caracals when RTR comes out. Any thoughts on the update?

EDIT: Also, I do in fact have a sideboard constructed but I havent posted that. Full player of safe passage etc. other fun stuff too.

Hunteroffire9

Sorin is bad in this deck type and so is mastiff

Fenster

#11
No i wouldnt say so.
Mastifs works similar to a white Tormented soul i assume and sorin can just spit out chump blockers (with lifelink), take focus away from your life total and if the opponent ignores him you got some great removal + "mind controling"
Also this is probably the most fun BW exalted i've seen! I wonder what kind of goodies might show up in Gatecrash! (Implying orzhov)

Vileo

#12
I'm definitely waiting for orzhov lol. Thanks for the input everyone. Also, as I have stated, mastiff is a placeholder for the 1 drop cat Trained Caracal coming in RTR. It has life link.

Also, thanks Fenster. The deck is really fun to play, I love it and all the work I've put into it has paid off. I'm entering my second month of playing magic, so I'm still just starting off.

Edit: I'm considering taking our a cathedral and adding a vault of the archangel. Thoughts?

Fenster

#13
Id keep the cathedrals. If you want to run cathedrals you should run 4 or none because its most effective early. Just my opinion. Something i saw that was pretty cool was an exalted deck using {Moonsilver spear}. Just getting 1 angel per attack is pretty good imho but it gets really good with 2-3 spears on your attacking creature ;D
Fits your theme of tokens and sublime a little bit too but it aint too speedy

Vileo

#14
Hmm, I'll consider it. Thanks for the idea. Best part is, that spear is cheap money-wise. I can get a couple and try it out. I'll let you guys know how it plays out.

Edit: I also added the sideboard to the main post.