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Messages - MikeyTheNinja

#1
Casual / Re: Semblance Combo
April 09, 2014, 03:45:51 AM
Play testing has been fun. More wins than loses and it's still capable of winning once someone knows the combo which I thought might be a problem. It's not as fragile as I thought as well because everything is impossible to kill if I have ghostly flicker mana up as I will just blink it out the way of kill spells.

Favorite play so far countering a stormbreath dragon with rewind untapping four lands which I then use to flicker an archeomancer and prism 4 times at the end of my go. The 4th card is grapeshot which I use for the win next turn.

This deck is more powerful than I first realised and I'm going to try and make it more competitive. And suggestions would be appreciated as well as sideboard options.
#2
Casual / Re: Semblance Combo
April 07, 2014, 11:34:41 AM
Someone showed me semblance anvil and challenged me to make a deck that uses it. I decided to not go the obvious artifact deck route and tried to build a combo. It's a bit fragile but can actually kill. Basically play semblance anvil exiling an instant. Then draw cards and survive until you have a archeomancer in play and a ghostly flicker and grapeshot in hand. Then you play ghostly flicker for 1 blue mana and target archeomancer and a land. Flicker resolves going to graveyard allowing you to grab it back with archeomancer that re-enters and the land re-enters untapped allowing you to use it again. So rinse and repeat as many times as you feel nesecary then cast a grapeshot which copies for every time you cast flicker. The rest of deck is protection, stalling and card draw. You can also use same trick but flicker a prophetic prism instead of a land to draw a card for each spare blue mana available.

What do you guys think?
#3
Casual / Semblance Combo
April 07, 2014, 11:26:31 AM

Semblance Combo

60 cards, 0 sideboard


11 {Island}
7 {Mountain}

18 lands


4 {Young Pyromancer}
4 {Archaeomancer}

8 creatures


4 {Prophetic Prism}
4 {Dispel}
4 {Crippling Chill}
2 {Blustersquall}
4 {Rewind}
4 {Semblance Anvil}
3 {Serum Visions}
1 {Ponder}
4 {Ghostly Flicker}
4 {Grapeshot}

34 other spells


Sideboard
#4
Standard / Re: What Is It??
March 22, 2014, 05:18:57 PM
It depends what parts of green and red your most interested in. But tried and tested routs is ramping into big creatures like storm breath dragons
#5
Standard / Re: Game Day Results
March 03, 2014, 09:30:46 AM
I ran a band ramp strategy at game day which threw a lot of people. I would love to see the list you ran if you could post it
#6
Standard / Re: BnG Game Day Green Deck
March 03, 2014, 09:26:43 AM
No the krasis grows any creature with a +1/+1 counter on it when it evolves. So the satur would evolve the krasis and that would be the end of it unless you have any creatures already with a counter on them but as your deck has no way of making them I doubt you would ever really benefit from the krasis

Edit: sorry missed the mistcutters which obviously have counters and would benefit any time the krasis evolves but other than that it seems to not be very synergistic here
#7
Discussion / Why
March 01, 2014, 01:57:00 PM
Could someone explain why any topic that would be discussing the events of the last few days I'm restricted from?
#8
Standard / Re: WUG Swarm
February 27, 2014, 02:35:34 PM
Not a problem have fun with the deck
#9
Standard / Re: Jund
February 27, 2014, 02:29:39 PM
I agree that the storm breath is an all star here. I would run it in this list for sure. Not to mention if you ever get to resolve and then monstrous one against a control deck you get to feel like a kid at christmas
#10
Standard / Re: WUG Swarm
February 27, 2014, 03:07:03 AM
If you are removing the courser then ephara fits there meaning your a forms stay :) otherwise to find the slot for ephara I can only recommend play testing and if you find yourself drawing a card and not being glad you did regularly that's the one I would swap. I'll shut up now.
#11
Standard / Re: WUG Swarm
February 26, 2014, 04:49:55 PM
This is true but the fact that it would be replaced in the stack by ephara means the chance of finding the remaining two increases due to increased card draw. I understand there is an argument someone could remove ephara but she is an indestructible enchantment creature meaning anything that would remove her would also either remove aqueous form or worse the precinct captain it's attached too resulting in a two for one.
#12
Casual / Re: Pre-constructed Deck Theros
February 26, 2014, 05:21:01 AM
What's wow sparkleninja (love that name btw)
#13
Standard / Re: Naya tokens?
February 26, 2014, 04:51:27 AM
It could be possible as you have xenagos who creates a token elspeth who also does and obviously all the selesneya goodness from rtr block which is all about tokens. Also could use the inspired guys from btg which create tokens but not sure on them. If you like I will make a quick list and post it to show you my ideas
#14
Standard / Re: The Hall Of Bant
February 26, 2014, 04:47:40 AM
Flashing in omenspeaker with the prophet is cool as it sets up perfectly your next draw step. But other than that I'm not sure in this deck it would be useful.
#15
Standard / Re: WUG Swarm
February 26, 2014, 04:04:19 AM
Is it completely essential to play the courser as well seems like not having it would make mana base much smoother and I can't see a major reason u need the mana ramp or life gain especially as bestowing a hopeful Edilon would probable result in more life gain in one move than a courser racks up over 3-4 turns