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Messages - Firemind

#1
Commander / Teysa, Orzhov Scion Commander
July 03, 2014, 03:25:35 AM

Teysa, Orzhov Scion Commander

78 cards, 0 sideboard


1 {Ashen Ghoul}
1 {Mikaeus, the Unhallowed}
1 {Reassembling Skeleton}
1 {Teysa, Orzhov Scion}
1 {Skeletal Vampire}
1 {Weirding Shaman}
1 {Endrek Sahr, Master Breeder}
1 {Twilight Drover}
1 {Teysa, Envoy of Ghosts}
1 {Captain of the Watch}
1 {Icatian Crier}
1 {Marsh Flitter}
1 {Darien, King of Kjeldor}
1 {Belfry Spirit}
1 {Cloudgoat Ranger}
1 {Sengir Autocrat}
1 {Phantom General}
1 {Tithe Drinker}
1 {Angel of Despair}
1 {Maw of the Obzedat}
1 {Souls of the Faultless}
1 {Blind Hunter}
1 {Gwyllion Hedge-Mage}
1 {Deathpact Angel}
1 {Stillmoon Cavalier}
1 {Kingpin's Pet}
1 {Mourning Thrull}
1 {Restless Apparition}
1 {Vizkopa Confessor}
1 {Cartel Aristocrat}
1 {Bloodied Ghost}
1 {Vizkopa Guildmage}
1 {Voracious Hatchling}
1 {Deathbringer Liege}
1 {Agent of Masks}

35 creatures


1 {Celestial Dawn}
1 {Cauldron of Souls}
1 {Darkest Hour}
1 {Dread Return}
1 {Intangible Virtue}
1 {Murder Investigation}
1 {Leyline of the Meek}
1 {Drudge Spell}
1 {Waylay}
1 {Icatian Town}
1 {Elspeth Tirel}
1 {Increasing Devotion}
1 {Tombstone Stairwell}
1 {Lingering Souls}
1 {Decree of Justice}
1 {Battle Screech}
1 {Army of the Damned}
1 {Captain's Call}
1 {Cenn's Enlistment}
1 {Spectral Procession}
1 {Edge of the Divinity}
1 {Zealous Persecution}
1 {Batwing Brume}
1 {Pillory of the Sleepless}
1 {Debt to the Deathless}
1 {Death Grasp}
1 {Unmake}
1 {Gift of Orzhova}
1 {Pyrrhic Revival}
1 {Debtors' Knell}
1 {Cauldron Haze}
1 {Mortify}
1 {Necromancer's Covenant}
1 {Righteous War}
1 {Vindicate}
1 {Beckon Apparition}
1 {Immortal Servitude}
1 {One Thousand Lashes}
1 {Sanguine Bond}
1 {Purgatory}
1 {Exquisite Blood}
1 {Obzedat's Aid}
1 {Sorin, Lord of Innistrad}

43 other spells


Sideboard
#2
Commander / Can't Keep Me Down
June 26, 2014, 03:27:01 PM

Can't Keep Me Down

67 cards, 0 sideboard


1 {Shirei, Shizo's Caretaker}
1 {Viscera Seer}
1 {Corpse Blockade}
1 {Bogbrew Witch}
1 {Blood Pet}
1 {Gnawing Zombie}
1 {Marsh Flitter}
1 {Plagued Rusalka}
1 {Soldevi Adnate}
1 {Undercity Informer}
1 {Wall of Corpses}
1 {Champion of Stray Souls}
1 {Hell's Caretaker}
1 {Festering Newt}
1 {Eater of Hope}
1 {Fume Spitter}
1 {Krovikan Horror}
1 {Sadistic Hypnotist}
1 {Thoughtpicker Witch}
1 {Butcher of Malakir}
1 {Pentavus}
1 {Manakin}
1 {Thopter Assembly}
1 {Falkenrath Noble}
1 {Triskelavus}
1 {Junk Diver}
1 {Mindless Automaton}
1 {Pawn of Ulamog}
1 {Kuon, Ogre Ascendant}
1 {Epochrasite}
1 {Apprentice Necromancer}
1 {Deathgreeter}
1 {Bottle Gnomes}
1 {Blood Artist}
1 {Tetravus}
1 {Leaden Myr}
1 {Perilous Myr}
1 {Workhorse}
1 {Dross Harvester}
1 {Pilgrim's Eye}
1 {Ogre Slumlord}
1 {Copper Gnomes}
1 {Scarecrone}
1 {Myr Sire}
1 {Myr Retriever}
1 {Harvester of Souls}
1 {Necropede}
1 {Summoner's Egg}
1 {Watchdog}
1 {Thopter Squadron}
1 {Triskelion}

50 creatures


1 {Genesis Chamber}
1 {Spawning Pit}
1 {Ashnod's Altar}
1 {Bubbling Cauldron}
1 {Phyrexian Altar}
1 {Malevolent Awakening}
1 {Carnage Altar}
1 {Blasting Station}
1 {Fallen Ideal}
1 {Gate to Phyrexia}
1 {Dark Privilege}
1 {Contamination}
1 {Grave Pact}
1 {Attrition}
1 {Grave Betrayal}
1 {Dictate of Erebos}

16 other spells


Sideboard

Notes:

#3
Commander / Nekusar, the Mindrazer
March 07, 2014, 03:43:55 AM

Nekusar, the Mindrazer

126 cards, 0 sideboard


1 {Nekusar, the Mindrazer}
1 {Akoum Refuge}
1 {Thespian's Stage}
1 {Rakdos Carnarium}
1 {Pillar of the Paruns}
1 {Rogue's Passage}
1 {Dimir Aqueduct}
1 {Izzet Boilerworks}
1 {Glimmervoid}
1 {Watery Grave}
1 {Vivid Creek}
1 {Vivid Crag}
1 {Steam Vents}
1 {Command Tower}
1 {Vivid Marsh}
1 {Blood Crypt}
1 {Mikokoro, Center of the Sea}
1 {Jwar Isle Refuge}
1 {Izzet Guildgate}
1 {Rupture Spire}
1 {Gemstone Caverns}
1 {Dimir Guildgate}
1 {Transguild Promenade}
1 {Cephalid Coliseum}
1 {Rakdos Guildgate}

24 lands


1 {Magus of the Jar}
1 {Viseling}
1 {Shocker}
1 {Lore Broker}
1 {Seizan, Perverter of Truth}
1 {Obstinate Familiar}
1 {Barbed Shocker}
1 {Whirlpool Warrior}
1 {Tomorrow, Azami's Familiar}
1 {Jace's Archivist}
1 {Dragon Mage}
1 {Bloodgift Demon}
1 {Psychosis Crawler}
1 {Noggle Ransacker}
1 {Diviner Spirit}
1 {Fate Unraveler}
1 {Robber Fly}
1 {Kederekt Parasite}
1 {Notion Thief}
1 {Notion Thief}
1 {Nin, the Pain Artist}
1 {Runed Servitor}
1 {Niv-Mizzet, the Firemind}
1 {Sire of Insanity}
1 {Kami of the Crescent Moon}
1 {Sangromancer}
1 {Sakashima the Impostor}

27 creatures


1 {Chandra Ablaze}
1 {Jace, Memory Adept}
1 {Molten Psyche}
1 {Wheel and Deal}
1 {Flooded Woodlands}
1 {Sign in Blood}
1 {Font of Mythos}
1 {Diminishing Returns}
1 {Propaganda}
1 {Memory Jar}
1 {Liliana's Caress}
1 {Temple Bell}
1 {Runeflare Trap}
1 {Phyrexian Tyranny}
1 {Price of Knowledge}
1 {Unscythe, Killer of Kings}
1 {Windfall}
1 {Incendiary Command}
1 {Reforge the Soul}
1 {Iron Maiden}
1 {Spiteful Visions}
1 {Skyscribing}
1 {Wheel of Fortune}
1 {Koskun Falls}
1 {Wheel of Fate}
1 {Harrowing Journey}
1 {Collective Restraint}
1 {Winds of Change}
1 {Otherworld Atlas}
1 {Laquatus's Creativity}
1 {Cerebral Vortex}
1 {Horn of Greed}
1 {Burning Inquiry}
1 {Burning Inquiry}
1 {Jace's Erasure}
1 {Jace Beleren}
1 {Temporal Cascade}
1 {Ebony Owl Netsuke}
1 {Underworld Dreams}
1 {Standstill}
1 {Nicol Bolas, Planeswalker}
1 {Chandra Ablaze}
1 {Wash Out}
1 {Megrim}
1 {Horn of Greed}
1 {Painful Quandary}
1 {Caress of Phyrexia}
1 {Urza's Guilt}
1 {Words of Wind}
1 {Archmage Ascension}
1 {Misers' Cage}
1 {Parallel Thoughts}
1 {Chains of Mephistopheles}
1 {Forced Fruition}
1 {Black Vise}
1 {Skullcage}
1 {Jace, Memory Adept}
1 {Time Reversal}
1 {Dire Undercurrents}
1 {Pain Magnification}
1 {Toil // Trouble}
1 {Anvil of Bogardan}
1 {Vision Skeins}
1 {Howling Mine}
1 {Words of Wisdom}
1 {Laquatus's Creativity}
1 {Teferi's Puzzle Box}
1 {Harrowing Journey}
1 {Null Profusion}
1 {Whispering Madness}
1 {Dream Fracture}
1 {Slave of Bolas}
1 {Tibalt, the Fiend-Blooded}
1 {Copy Enchantment}

74 other spells


Sideboard

Notes:
Underworld dreams
#4
Just for the sake of showing how to stop this from the opponents perspective.  {time stop} , {stifle} & {radiate} , among others.  When the opponent gets priority of course.
#5
Rules / Re: Killing wave + indestructible
May 31, 2013, 12:26:16 AM
Correct
Destroy=/=sacrifice
#6
Rules / Re: Exile and tokens
May 19, 2013, 11:59:08 PM
Thx that does clear it up.
Good job as usual Mr K
#7
Rules / Re: Exile and tokens
May 19, 2013, 11:38:07 PM
I'm not disputing Mr K as a rule but pointing out that there is no gap where a player would get priority in the effect of this specific card.  Any of the flicker effects that return at end of turn do follow his wording, it is just that this one does not delay before returning.  Will look it up and post rules when I find the time.  I love any flickering.
#8
Rules / Re: Exile and tokens
May 19, 2013, 11:29:29 PM
Sorry to dispute it but I must insist it is a state based effect and not a replacement effect.  If it were a replacement effect tokens wouldn't hit the graveyard thereby triggering dying effects and put into graveyard effects.  I could be persuaded that due to it being put into the exile zone the state based effect could still make it disappear after returning to play.  But it should re-enter
#9
Rules / Re: Exile and tokens
May 19, 2013, 10:37:16 PM
State based effect happen when a player "would get" priority.  No player gets priority during the resolution of the aforementioned effect and the token is no longer in an inappropriate zone at the first instance where a player would get priority.  Given this I would argue that the token would still exist and be in play following the complete resolution of this effect.
#10
Commander / Melek, Izzet Paragon Commander
May 14, 2013, 06:07:26 PM

Melek, Izzet Paragon Commander

110 cards, 10 sideboard


1 {Melek, Izzet Paragon}
1 {Nivix, Aerie of the Firemind}
1 {Desolate Lighthouse}
15 {Mountain}
1 {Izzet Boilerworks}
1 {Valakut, the Molten Pinnacle}
1 {Madblind Mountain}
1 {Steam Vents}
1 {Izzet Guildgate}
1 {Spinerock Knoll}
12 {Island}

35 lands


1 {Lunar Mystic}
1 {Talrand, Sky Summoner}
1 {Goblin Electromancer}
1 {Kiln Fiend}
1 {Wee Dragonauts}
1 {Fluxcharger}
1 {Charmbreaker Devils}
1 {Surrakar Spellblade}
1 {Hypersonic Dragon}
1 {Nivix Cyclops}
1 {Nivmagus Elemental}
1 {Lobber Crew}
1 {Information Dealer}
1 {Gelectrode}
1 {Fire Servant}
1 {Guttersnipe}
1 {Chandra's Spitfire}
1 {Blistercoil Weird}
1 {Vedalken Æthermage}
1 {Djinn Illuminatus}
1 {Galvanoth}
1 {Soulbright Flamekin}

22 creatures


1 {Infiltrate}
1 {Leap of Flame}
1 {Artful Dodge}
1 {Flames of the Firebrand}
1 {Electrolyze}
1 {Past in Flames}
1 {Flaring Pain}
1 {Grapeshot}
1 {Desperate Ritual}
1 {Trickery Charm}
1 {Time Stretch}
1 {Turn // Burn}
1 {Teleportal}
1 {Distortion Strike}
1 {Downsize}
1 {Brainstorm}
1 {Shadow Rift}
1 {Mystic Retrieval}
1 {Haze of Rage}
1 {Empty the Warrens}
1 {Cast Through Time}
1 {Battle Hymn}
1 {Soothsaying}
1 {Ponder}
1 {Firemind's Foresight}
1 {Ghostform}
1 {Veil of Secrecy}
1 {Epic Experiment}
1 {Eyes of the Watcher}
1 {Arc Lightning}
1 {Helm of Awakening}
1 {Seething Anger}
1 {Mind's Desire}
1 {Pyromancer's Swath}
1 {Arcane Melee}
1 {Temporal Fissure}
1 {Seething Song}
1 {Mana Geyser}
1 {Pyroconvergence}
1 {Mystic Speculation}
1 {Cackling Counterpart}
1 {Cloven Casting}

42 other spells


Sideboard

1 {Beacon of Destruction}
1 {Reiterate}
1 {Dragonshift}
1 {Leyline of Anticipation}
1 {Nivix Guildmage}
1 {Vedalken Orrery}
1 {Walk the Aeons}
1 {Ignite Memories}
1 {Capsize}
1 {Library of Leng}

10 sideboard cards


#11
Rules / Re: "on cast" triggers
May 14, 2013, 03:32:07 AM
Assuming I'm correct in that triggered abilities use the stack and that the untapping effect of {lobber crew} doesn't check wether it is tapped or not before going on the stack, wouldn't the opponent be able to tap when he has priority in response to the trigger going onto the stack?  Apologies for the run-on sentence.
#12
Rules / Re: Whatever is whatever
May 14, 2013, 03:12:53 AM
So does that mean {snakeform} cannot remove indestructible or unblockable?
#13
Rules / Re: Illusionary Mask
May 14, 2013, 03:03:43 AM
If {knowledge pool} was in play would the card be exiled face down? If so you could force opponents to gamble at wether or not they drop a spell for yours.
#14
Rules / Re: Steel hellkite
May 10, 2013, 06:23:08 PM
Only if it is declared as paying 0, even so will only destroy tokens w/ converted casting cost of 0.  Tokens that are copies of another object copy their printed cost as well.
#15
Rules / Re: Sleep. Can I Untap?
May 09, 2013, 04:34:04 PM
You can extort regardless of your creatures tapped/untapped state.  It is a triggered ability that does not require tapping.