I'm bringing it back! I thought it was fun the last time we had a thread like this. Post cool card ideas you've had. Here's mine:
Nether Plague
BBGG
Creature- Horror
Mythic Rare
Haste
Undying
When Nether Plague enters the battlefield from your graveyard, return all cards in your graveyard named "Nether Plaugue" to the battlefield.
2/1
"The only form of death that is universally feared by Hydras."
Victory at all costs {R}{R}{B}
Sorcery
The next spell you play has Storm.
When the second main phase ends you lose the game.
Jace, the Rulesculptor
{2}{U}{U}
Starts with 3 loyalty
+2: Exile target card from top of players library. That card is banned from the current game.
0: Un-ban target card from a format of your choice. You may search your collection for a card unbanned this way and put it in your deck. Shuffle your deck.
-1: Ban target creature from game.
-12: Exile target players library. All cards exile this way are banned. That player removes all banned cards from his or her hand and places their remaining hand into their library. They shuffle their library.
Flavor text: Why wizards Why? *sob* The Mindsculptor was my favorite Jace... WHY?!?
Ecosystem Crash
3(g/b)(g/b)(g/b)
As an additional cost to cast ~ sacrifice a creature.
Choose one- choose one destroy all creatures with power greater than the sacrificed creature, or destroy all creatures with toughness less than the sacrificed creature.
Entwine 3
Electrical Storm {R}{R}
Instant
Choose one: Electrical Storm deals 5 damage to each player, Electrical Storm deals 5 damage to target creature you control and target creature an opponent controls.
Entwine {1}
Explore's Compass {3}{G}
Sorcery
You may sacrifice 2 forest instead of paying explores cost; search your library for 4 basic lands and put them into play tapped.
Naya Stronghold
Land- Plains Forest Mountain
Naya Stronghold enters the battlefield tapped, you lose 3 life, and you must have at least one basic forest, plains, or mountain in play.
Oops...
{T} add {R}{G}{W} to your mana pool
Barbed Mox
{0}
Artifact
Mythic Rare
{T} lose 2 life- add 1 mana of any color to your mana pool. This loss of life can not be prevented or redirected.
The best things in life are not free.
Diesel Dragon 5
Artifact Creature - Dragon (R)
Flying
XR: Diesel Dragon gets +X/+0 and gains trample and haste until end of turn. Sacrifice it at the beginning of the next end step.
3/3
Particle Imbalance 3BBB
All damage to players this turn is dealt in the form of poison counters, and all damage dealt to creatures this turn is in the form of -1/-1 counters. All -1/-1 counters or poison counters dealt this turn without using Particle Imbalance's effects are converted to normal damage.
Quote from: Willthomjr on July 20, 2012, 09:02:25 PM
Naya Stronghold
Land- Plains Forest Mountain
Naya Stronghold enters the battlefield tapped, you lose 3 life, and you must have at least one basic forest, plains, or mountain in play.
I'll take 4 please.
Quote from: Leviathan on July 20, 2012, 11:45:52 PM
Quote from: Willthomjr on July 20, 2012, 09:02:25 PM
Naya Stronghold
Land- Plains Forest Mountain
Naya Stronghold enters the battlefield tapped, you lose 3 life, and you must have at least one basic forest, plains, or mountain in play.
I'll take 4 please.
I edited the original post with the {T} ability π
Mad Opthamplogist
2S(3)
1/1
Each time Mad Opthamologist attacks put a -2/-0 blinding counter on target creature. Target creature cannot block this turn.
Flavor text:
"They say happiness is in the eye of the beholder, but what happens when I take your eye from you?"
Akroma, Angel of Bones {4}{B}{B}
Legendary Zombie Angel- Mythic Rare
Lifelink, Flying, Deathtouch, Double Strike, Protection from Green and Artifacts
5/2
***Groaning*** "No rest.....no matter what"
I know she's been back before but Akroma ππππ
This card is so π©ing broken
{0}
You win the game if you are registered on IMtG and your username is AgrusKos. You can run as many of this card in your deck as you want.
"I know, I'm awesome"
-AgrusKos
Vengeance of Nocol Bolas
(r)(b)(u)3
Destroy all non-land non-artifact permanents. They cannot be regenerated. Draw 2 cards and lose 5 life.
"Those who cross him.... Know his fury."
Quote from: Willthomjr on July 21, 2012, 12:13:51 AM
Akroma, Angel of Bones {4}{B}{B}
Zombie Angel- Mythic Rare
Lifelink, Flying, Deathtouch, Double Strike, Protection from Green and Artifacts
5/2
***Groaning*** "No rest.....no matter what"
I know she's been back before but Akroma ππππ
Oh how the mighty has fallen...
Zombie Angel, lol.
Whispers of the meek
2WBB
Enchantment
Creature tokens enter and remain in the graveyard as if they were regular creature cards. Creature tokens you contol have undying.
Downward Spiral
{1}{R}{R}
Enchantment
Cumulative upkeep - Pay 1 Life.
At the beginning of each opponent's upkeep, Downward Spiral deals damage to that player equal to the number of age counters on Downward Spiral plus 1.
Snareskite
{U}
Flash
When Snareskite enters the battlefield change target of target spell or ability to Snareskite.
{2} Return Snareskite to its owners hand.
0/1
Mythic Rare
Quote from: Thorn on July 21, 2012, 11:15:44 AM
Snareskite
{U}
Flash
When Snareskite enters the battlefield change target of target spell or ability to Snareskite.
{2} Return Snareskite to its owners hand.
0/1
Mythic Rare
Seems like a fairly decent card, but i dont think its worthy of mythic status just because it dies to shock, dusmember, incinerate, even dead weight. Itd probly be just a rare
Quote from: GoJuDragon on July 21, 2012, 11:18:43 AM
Quote from: Thorn on July 21, 2012, 11:15:44 AM
Snareskite
{U}
Flash
When Snareskite enters the battlefield change target of target spell or ability to Snareskite.
{2} Return Snareskite to its owners hand.
0/1
Mythic Rare
Seems like a fairly decent card, but i dont think its worthy of mythic status just because it dies to shock, dusmember, incinerate, even dead weight. Itd probly be just a rare
That's why you flash it, it becomes the target, then return it to your hard. Spell would fizzle. Very powerful, would probably have to up its mana cost cost or itd be too good, but I could definitely see it being a real card that sees real play.
Quote from: Gorzo on July 21, 2012, 11:23:11 AM
Quote from: GoJuDragon on July 21, 2012, 11:18:43 AM
Quote from: Thorn on July 21, 2012, 11:15:44 AM
Snareskite
{U}
Flash
When Snareskite enters the battlefield change target of target spell or ability to Snareskite.
{2} Return Snareskite to its owners hand.
0/1
Mythic Rare
Seems like a fairly decent card, but i dont think its worthy of mythic status just because it dies to shock, dusmember, incinerate, even dead weight. Itd probly be just a rare
That's why you flash it, it becomes the target, then return it to your hard. Spell would fizzle. Very powerful, would probably have to up its mana cost cost or itd be too good, but I could definitely see it being a real card that sees real play.
I was trying to create a card that seemed actually real and playable.
(guess I did just that)
;D
Yeah I agree with the cost. It'd have to be somethig like {U}{U}{U} return to hand.
Basically something to keep it away from bein in EVERY deck that's a little blue.
Quote from: Willthomjr on July 21, 2012, 11:45:27 AM
Yeah I agree with the cost. It'd have to be somethig like {U}{U}{U} return to hand.
Basically something to keep it away from bein in EVERY deck that's a little blue.
You think its that good people would play it (even splash it) in competetive decks?
I don't see why not? It's got flash and can fizzle spells at a relatively low cost in its current form. Tricky cards like that always find places in competitive decks.
Yeah that's actually a card I'd like to see printed
Quote from: Nobbert on July 21, 2012, 04:00:33 PM
Yeah that's actually a card I'd like to see printed
Would be nice but way overpowered for its mana cost. It's essentially a {cancel} AND {stifle} for single target spells/abilities for {U} with buyback {2}. Considering {Swerve} exists as a single-target changer for {U}{R}, and buyback spells tend to buyback for {3}, you could say a more realistic cost would total around 5 mana instead of 3. So maybe a drop cost of {1}{U}{U}, return to hand for {2} or to force it heavy blue maybe {1}{U}? I could maybe see them printing that, and I bet it would still see some play.
Also, this just struck me as funny, but this conversation... How often do you think R&D actually dissects and discusses a potential new card like this? And how often do they fail it look at it well enough? :P They should hire us.
It only works for spells and abilities that can target a creature though. {Stiffle} can squash a PW's ultimate.
Still, very high on the power scale.
You can almost do this with {Leyline of Anicipation} or similar and {Spellskite}. The only missing ingredient is a repeatable bounce effect.
I still like {Mystic Snake} though.
{Voidmage husher} + with added spell targetting?
Quote from: BlackJester on July 21, 2012, 04:51:34 PM
You can almost do this with {Leyline of Anicipation} or similar and {Spellskite}. The only missing ingredient is a repeatable bounce effect.
I still like {Mystic Snake} though.
Forgot about {mystic snake}. He'd be fun to {cloudshift}.
RDW= noob {2}
Instant- common
You may play any number of RDW= noob in your deck.
Counter target Red spell. It can't be prevented. If your opponent flips the table, swears, or gives you a dirty look, he loses the game.
Fixed version of {Black Lotus}. 0 mana
T: Add three mana of any color to your mana pool. You lose seven life.
Quote from: Fishsticks123 on July 22, 2012, 09:51:40 PM
Fixed version of {Black Lotus}. 0 mana
T: Add three mana of any color to your mana pool. You lose seven life.
Whoa. I'm not sure that'd be played in standard. 7 life is a hefty f'in fee. 3 mana cost a bucko 7
Quote from: Willthomjr on July 22, 2012, 09:53:01 PM
Quote from: Fishsticks123 on July 22, 2012, 09:51:40 PM
Fixed version of {Black Lotus}. 0 mana
T: Add three mana of any color to your mana pool. You lose seven life.
Lose 5 life howabouts.
Whoa. I'm not sure that'd be played in standard. 7 life is a hefty f'in fee. 3 mana cost a bucko 7
Safety Snare
{U}
Instant
Uncommon
Counter Target Spell.
Cast Safety Snare only on your turn.
Ensnaring Mists {1}{U}{W}
Legendary Enchantment
Whenever a creature attacks you or a planeswalker you control, you may reveal the top card of your library, if that card is a non-creature non-land card, return the attacking creature to its owners hand, then put that card on the bottom of your library. (you choose which creature is returned each time this effect is used, it can be used once for each attacking creature.)
^ is very much like {Dissipation Feild}
Quote from: Testset on July 23, 2012, 05:24:36 PM
Quote from: Willthomjr on July 22, 2012, 09:53:01 PM
Quote from: Fishsticks123 on July 22, 2012, 09:51:40 PM
Fixed version of {Black Lotus}. 0 mana
T: Add three mana of any color to your mana pool. You lose seven life.
Whoa. I'm not sure that'd be played in standard. 7 life is a hefty f'in fee. 3 mana cost a bucko 7
I'd accept that fee in a heartbeat. I guarantee all tourney player would run it, it would jump up to Mind Sculptor price, and be banned shortly thereafter...
Don't remind me...
Quote from: Thorn on July 23, 2012, 05:18:14 PM
^ is very much like {Dissipation Feild}
As I was creating it I was thinking about {Dissipation Field}, so I fixed it, you don't have to take the damage to bounce!
Manaflow
Enchantment
UG
Whenever you tap a land for mana, you may add that mana to target player's mana pool instead.