So will {eldrazi temple} or {eye of ugin} be banned next due to the ridiculous pro tour top 8 being 6 baby eldrazi decks?
Quote from: Taysby on February 06, 2016, 09:40:17 PM
Unbanning of twin
XD
Out better not be eye of ugin, because that hits tron also
Tron deserves it...
Quote from: Taysby on February 06, 2016, 10:58:46 PM
No it doesn't. It was less than 3% of the meta. ;)
At first glance, it may look like wizards screwed up modern with the recent unbannings and overpowered Eldrazi. (There were 6 Eldrazi aggro decks in the top 8 of the recent modern pro tour)
However, I believe they intentionally caused the Eldrazi to annihilate the playing field.
In the lore right now, the Eldrazi are escaping zendikar to wreak havoc on other planes. Wizards may have wanted that to show in the pro tour. It wouldn't be the first time they did something like that (see infect). And it would explain why splinter twin was banned.
It seems like twin would decimate Eldrazi, so with that out of the way it could take over and expand the lore into the tournament.
I do not think its a good thing for them to do, but it makes sense why they did it. (If they even did do it for this reason)
So manipulating an entire format for lore purposes? Seems far fetched.
I would love that, Lore is why I started playing. It's frustrating if you are high competitive but I'm too casual to be affected, i suppose.
Quote from: Johng4490 on February 07, 2016, 03:27:55 AM
I would love that, Lore is why I started playing. It's frustrating if you are high competitive but I'm too casual to be affected, i suppose.
It is quite far fetched. Yet still a very cool theory. If not true, at least a realistic representation of the unstoppable force of the Eldrazi.
I think a lot of people are just not used to some new cards changing a format.
Meta will adjust. Too many folks give up when they see a deck that is powerful and the traditional options don't work.
So sad to see a true new deck pop up only to have the Magic community start an uproar instead of waiting to see what the power version will be and side boarding hate.
It doesn't need a ban. Meta needs to adjust to it..
Quote from: MuggyWuggy on February 07, 2016, 08:11:41 PM
Quote from: Spencer Addington on February 07, 2016, 07:29:38 PM
It doesn't need a ban. Meta needs to adjust to it..
Qft
What decks can beat the eldrazi decks? What sideboard cards can compete?
Crumbling dust can easily remove critical lands along with ghost quarter aka modern wasteland
Land hate is now officially a standard necessity in modern.
Surgical extraction is huge
T1 spell snare works well, abrupt decay, thoughtseize is better than inquisition vs the deck
Sweepers like languish, drown in sorrow/Eldrazi exile one/ anger of the gods,
Wrath of God spells, verdict, exile spells, polymorphist jests!
Quote from: MuggyWuggy on February 07, 2016, 08:31:01 PM
Crumbling dust can easily remove critical lands along with ghost quarter aka modern wasteland
Land hate is now officially a standard necessity in modern.
Surgical extraction is huge
T1 spell snare works well, abrupt decay, thoughtseize is better than inquisition vs the deck
Sweepers like languish, drown in sorrow/Eldrazi exile one/ anger of the gods,
Wrath of God spells, verdict, exile spells, polymorphist jests!
Don't they say the format is broken when every deck has to run sideboard cards to combat one genre of deck??
Merfolk is going to shine against Eldrazi now. Spreading seas is a beautiful card, and the are fast enough to consistently outpace.
Quote from: Falcon182 on February 07, 2016, 08:45:02 PM
Quote from: MuggyWuggy on February 07, 2016, 08:31:01 PM
Crumbling dust can easily remove critical lands along with ghost quarter aka modern wasteland
Land hate is now officially a standard necessity in modern.
Surgical extraction is huge
T1 spell snare works well, abrupt decay, thoughtseize is better than inquisition vs the deck
Sweepers like languish, drown in sorrow/Eldrazi exile one/ anger of the gods,
Wrath of God spells, verdict, exile spells, polymorphist jests!
Don't they say the format is broken when every deck has to run sideboard cards to combat one genre of deck??
That's what I said about {Blood Moon} but nobody listened.
Quote from: LinkCelestrial on February 07, 2016, 09:09:53 PM
Quote from: Falcon182 on February 07, 2016, 08:45:02 PM
Quote from: MuggyWuggy on February 07, 2016, 08:31:01 PM
Crumbling dust can easily remove critical lands along with ghost quarter aka modern wasteland
Land hate is now officially a standard necessity in modern.
Surgical extraction is huge
T1 spell snare works well, abrupt decay, thoughtseize is better than inquisition vs the deck
Sweepers like languish, drown in sorrow/Eldrazi exile one/ anger of the gods,
Wrath of God spells, verdict, exile spells, polymorphist jests!
Don't they say the format is broken when every deck has to run sideboard cards to combat one genre of deck??
That's what I said about {Blood Moon} but nobody listened.
{Blood Moon} seems like a must use against eldrazi. Can't allow that {Eye of Ugin} win the game for them.
Quote from: Falcon182 on February 07, 2016, 08:45:02 PM
Quote from: MuggyWuggy on February 07, 2016, 08:31:01 PM
Crumbling dust can easily remove critical lands along with ghost quarter aka modern wasteland
Land hate is now officially a standard necessity in modern.
Surgical extraction is huge
T1 spell snare works well, abrupt decay, thoughtseize is better than inquisition vs the deck
Sweepers like languish, drown in sorrow/Eldrazi exile one/ anger of the gods,
Wrath of God spells, verdict, exile spells, polymorphist jests!
Don't they say the format is broken when every deck has to run sideboard cards to combat one genre of deck??
But isn't surgical and thoughtseize pretty standard for a sb in general?
I had a few beers when I posted. I meant having to run sideboard cards in the main just to combat one deck.
Quote from: Falcon182 on February 07, 2016, 10:45:32 PM
I had a few beers when I posted. I meant having to run sideboard cards in the main just to combat one deck.
A) No one said they had to main board them.
B) super fast agro decks did well when the field was basically agro or bust. Such surprise. Many magics. Wow.
No, nothing needs to be banned.
Quote from: Falcon182 on February 07, 2016, 10:45:32 PM
I had a few beers when I posted. I meant having to run sideboard cards in the main just to combat one deck.
The Eldrazi decks did this spellskite to beat burn and infect in game one... Sooooo....
Quote from: MuggyWuggy on February 08, 2016, 02:05:02 AM
Quote from: Falcon182 on February 07, 2016, 10:45:32 PM
I had a few beers when I posted. I meant having to run sideboard cards in the main just to combat one deck.
The Eldrazi decks did this spellskite to beat burn and infect in game one... Sooooo....
Tron does it with Pyroclasm/Kozileks return. It's not a new concept to add sideboard staples to the main.
I don't know watching LSV drop an eye of ugin into 2 eldrazi mimics t1 then thought knot seer t2 and swing for 12 was pretty dumb.
Quote from: Codester1991 on February 08, 2016, 10:20:24 AM
I don't know watching LSV drop an eye of ugin into 2 eldrazi mimics t1 then thought knot seer t2 and swing for 12 was pretty dumb.
He swung for 8, then the thought not seer was killed off.
Quote from: Spencer Addington on February 08, 2016, 10:50:41 AM
Quote from: Codester1991 on February 08, 2016, 10:20:24 AM
I don't know watching LSV drop an eye of ugin into 2 eldrazi mimics t1 then thought knot seer t2 and swing for 12 was pretty dumb.
He swung for 8, then the thought not seer was killed off.
So less damage than T1 Swift, T2 Bolt, Bolt?
Or T1 Guide, T2 Swift, Bolt?
Sure, he got to exile a card. But let's not pretend it's insane.
Quote from: griffin131 on February 08, 2016, 11:18:18 AM
Quote from: Spencer Addington on February 08, 2016, 10:50:41 AM
Quote from: Codester1991 on February 08, 2016, 10:20:24 AM
I don't know watching LSV drop an eye of ugin into 2 eldrazi mimics t1 then thought knot seer t2 and swing for 12 was pretty dumb.
He swung for 8, then the thought not seer was killed off.
So less damage than T1 Swift, T2 Bolt, Bolt?
Or T1 Guide, T2 Swift, Bolt?
Sure, he got to exile a card. But let's not pretend it's insane.
Bolts are gone. He can keep swinging.
Guide ramps you.
I'm not saying ban it yet but it's rough.
Problem is they made the colorless creatures as powerful as the colored creatures with no downfall. I personally think only wastes should produce <> mana. What land can you drop that comes into play untapped that gives you two colored mana?
5$ says it'll be living end
From different sites/forums I've been perusing, the consensus is that {Chalice of the Void} will be getting banned
Quote from: Rass on February 08, 2016, 12:24:38 PM
Quote from: griffin131 on February 08, 2016, 11:18:18 AM
Quote from: Spencer Addington on February 08, 2016, 10:50:41 AM
Quote from: Codester1991 on February 08, 2016, 10:20:24 AM
I don't know watching LSV drop an eye of ugin into 2 eldrazi mimics t1 then thought knot seer t2 and swing for 12 was pretty dumb.
He swung for 8, then the thought not seer was killed off.
So less damage than T1 Swift, T2 Bolt, Bolt?
Or T1 Guide, T2 Swift, Bolt?
Sure, he got to exile a card. But let's not pretend it's insane.
Bolts are gone. He can keep swinging.
Not for more than 8, unless he invests more into the board.
QuoteGuide ramps you.
Based on probability, you get information on your opponents next draw more often than it ramps.
QuoteI'm not saying ban it yet but it's rough.
Problem is they made the colorless creatures as powerful as the colored creatures with no downfall. I personally think only wastes should produce <> mana. What land can you drop that comes into play untapped that gives you two colored mana?
That's like saying "They made {B} creatures as powerful as {G} creatures with no downfall!"
They have different casting cost requirements.
And the Sol lands, while strong, are restricted to a specific creature type and colorless at that. So Painters Servant kills them.
It's a strong agro deck that no one prepared for. Everyone had sideboards for different agro decks.
Quote from: griffin131 on February 08, 2016, 05:26:31 PM
Quote from: Rass on February 08, 2016, 12:24:38 PM
Quote from: griffin131 on February 08, 2016, 11:18:18 AM
Quote from: Spencer Addington on February 08, 2016, 10:50:41 AM
Quote from: Codester1991 on February 08, 2016, 10:20:24 AM
I don't know watching LSV drop an eye of ugin into 2 eldrazi mimics t1 then thought knot seer t2 and swing for 12 was pretty dumb.
He swung for 8, then the thought not seer was killed off.
So less damage than T1 Swift, T2 Bolt, Bolt?
Or T1 Guide, T2 Swift, Bolt?
Sure, he got to exile a card. But let's not pretend it's insane.
Bolts are gone. He can keep swinging.
Not for more than 8, unless he invests more into the board.
Using your analogy the rdw is swinging for 4 that's a good trade off. 8>4. Humm
Quote from: griffin131 on February 08, 2016, 05:26:31 PM
QuoteGuide ramps you.
Based on probability, you get information on your opponents next draw more often than it ramps.
Yes but that's a negative what's theirs. I get to make you exile a card. Again which side do you want to be on?
Quote from: griffin131 on February 08, 2016, 05:26:31 PM
QuoteI'm not saying ban it yet but it's rough.
Problem is they made the colorless creatures as powerful as the colored creatures with no downfall. I personally think only wastes should produce <> mana. What land can you drop that comes into play untapped that gives you two colored mana?
That's like saying "They made {B} creatures as powerful as {G} creatures with no downfall!"
They have different casting cost requirements.
And the Sol lands, while strong, are restricted to a specific creature type and colorless at that. So Painters Servant kills them.
It's a strong agro deck that no one prepared for. Everyone had sideboards for different agro decks.
So yes you need to have a silver bullet or you lose. Let them make a land that adds 2 red mana for red spells or goblins. See how people will cry. Do the same for elves, merfolk, or any other tribe.
Casting more spells is not the same as committing to the board. And I wasn't aware getting information was a negative.
And no, I never said "Silver bullet or lose." because it's not true overall.
Even if it was, how many people just rely on 1-2 life gain cards against burn? Or Leylines? "Silver bullet or lose."
Seriously, BW tokens would do well against Eldrazi. But no one brought it to the pro tour.
All the people talking about land destruction and similar things. What they don't realize is that the damage has already been done before you can react and once you react you give them more time. {Eye of Ugin} essentially generates 6+ potential mana on one turn. By that point the damage has been done.
Best thing is: when people think a ban is gonna happen and a different thing happens - they unban something else
bloodbraid!
Un ban DRS so when I blow up those lands I can have some fun. Plus I wouldn't mind my foil jumping.
If only....
Drs is too good for modern
But on the ban. What else lets you ramp up to 6 mana turn two with no major penalties and only using two cards.
Everyone gonna run simian spirit guides now ;)
Please unban blood braid.... My body is ready.
Quote from: Spencer Addington on February 08, 2016, 10:50:41 AM
Quote from: Codester1991 on February 08, 2016, 10:20:24 AM
I don't know watching LSV drop an eye of ugin into 2 eldrazi mimics t1 then thought knot seer t2 and swing for 12 was pretty dumb.
He swung for 8, then the thought not seer was killed off.
http://www.youtube.com/watch?v=oJEc2zTzI1Q&sns=em
I was off a bit but still devastating enough for his opponent to scoop.
Please ban something!! 19 of top 32 at SCG was an Eldrazi variant
Quote from: Mattao19 on February 21, 2016, 09:42:54 PM
Please ban something!! 19 of top 32 at SCG was an Eldrazi variant
31 of top 65 (47.7%) were Eldrazi.
19 of top 32 (59.3%) were Eldrazi.
4 of the top 8 (50%) were Eldrazi.
Doesn't seem too bad, really. Just depends how many Eldrazi showed up in the first place.
So about 50% of Day 2 was Drazi that's not ok to me. Look at the top 32 there's 1 Jund, no tron 1 shift probably others that I'm forgetting but it's pretty clear that it's dominating lol
Eye likely won't get banned due to splash damage I think.
Probably just Temple or even limit their 2 drops so ban mimic
Quote from: Mattao19 on February 21, 2016, 11:43:19 PM
So about 50% of Day 2 was Drazi that's not ok to me. Look at the top 32 there's 1 Jund, no tron 1 shift probably others that I'm forgetting but it's pretty clear that it's dominating lol
If 50% of the people that showed up brought Eldrazi, the number isn't surprising.
Especially since it's clear that the conversion numbers aren't as outrageous as the pro tour.
If 20 Eldrazi players show up for every Tron player, yes it's going to look like Eldrazi is dominating.
That's the thing though half the room is a certain archetype. That's not healthy
Quote from: Mattao19 on February 22, 2016, 12:30:21 AM
That's the thing though half the room is a certain archetype. That's not healthy
But that's Magic. No creativity. Just throw money at a deck list. Just play what wins.
Quote from: InfinitiveDivinity on February 22, 2016, 01:00:03 PM
Quote from: Mattao19 on February 22, 2016, 12:30:21 AM
That's the thing though half the room is a certain archetype. That's not healthy
But that's Magic. No creativity. Just throw money at a deck list. Just play what wins.
I mean it's hard to argue about that lol but that ruins the fun lol and it's not always correct but obviously I see your point :(
This deck is too much ramp with now downfall. My mana base kills me.
Maybe I've just been against bad players, but at FNM last week, 3 of my 5 matches were eldrazi, and I ended up beating them pretty handily using Jund. (2 2-1s and a 2-0) (1 colorless variant and 2 UR variants). But I can see that it seems to be unhealthy.
Quote from: blackychan1 on February 22, 2016, 03:39:18 PM
Maybe I've just been against bad players, but at FNM last week, 3 of my 5 matches were eldrazi, and I ended up beating them pretty handily using Jund. (2 2-1s and a 2-0) (1 colorless variant and 2 UR variants). But I can see that it seems to be unhealthy.
Did they have all the money cards? Did they always play a temple or eye turn one? If not mulligan to six each time they didn't?
Quote from: Rass on February 22, 2016, 04:14:34 PM
Quote from: blackychan1 on February 22, 2016, 03:39:18 PM
Maybe I've just been against bad players, but at FNM last week, 3 of my 5 matches were eldrazi, and I ended up beating them pretty handily using Jund. (2 2-1s and a 2-0) (1 colorless variant and 2 UR variants). But I can see that it seems to be unhealthy.
Did they have all the money cards? Did they always play a temple or eye turn one? If not mulligan to six each time they didn't?
All had money cards. Most got eye t1 or t2, but had trouble fighting through discard with t2 goyf. Sideboard {Blood Moon} finished 2 games.
Perhaps Jund is the answer? I don't think there was much if any in the last tournament.
Idk what you guys are talking about but Jund has a pretty bad drazi matchup
Quote from: Mattao19 on February 23, 2016, 04:09:00 PM
Idk what you guys are talking about but Jund has a pretty bad drazi matchup
That's what I've been told, but I've had pretty good luck. Maybe my opponents were just not yet as familiar with their decks as I am with Jund.
Recently spotted a post on TCG of decks that dominate several Eldrazi variants. The answers to it lie in shifting meta, not in bans.
I'm sure caw blade would be a good option. Or my DRS. Oh wait those were banned.
Sorry but when it ramps it ramps. It out paces everything with little to no down fall. My mana base kills me.
Made an announcement yesterday that eldrazi will be dealt with in next banning
Quote from: Codester1991 on March 07, 2016, 10:42:06 AM
Made an announcement yesterday that eldrazi will be dealt with in next banning
Where? And when is next banning?
In an interview at the end of the GP. With the release of the next set I believe. No cards were named, it was just said that a discussion is needed to decide exactly what to ban.
Quote from: Rass on March 07, 2016, 11:24:48 AM
Quote from: Codester1991 on March 07, 2016, 10:42:06 AM
Made an announcement yesterday that eldrazi will be dealt with in next banning
After shadows over Innistrad I believe
Where? And when is next banning?
Quote from: Rass on March 07, 2016, 11:24:48 AM
Quote from: Codester1991 on March 07, 2016, 10:42:06 AM
Made an announcement yesterday that eldrazi will be dealt with in next banning
Monday after SoI prerelease.
Where? And when is next banning?
I hope the Meta gets a complete rework...
Quote from: Taysby on March 10, 2016, 07:50:19 PM
Modern. Restrict eye of ugin and temple
Drop the mic and walk away with a healthy format.
Remove the Eye, nobody plays Tron anyways.
Modern is not going to restrict anything. Are Eldrazi really a problem in Stabdard?
Quote from: Taysby on March 10, 2016, 07:50:19 PM
Modern. Restrict eye of ugin and temple
Drop the mic and walk away with a healthy format.
Don't see them doing a restricted list for modern.
They won't ban anything in standard
UR 4C and abzan have enough showing that eldrazi doesn't completely dominate. The mana base doesn't spit them out
I think next banning could be {{Taysby}}.
Quote from: Piotr on March 14, 2016, 09:04:14 AM
I think next banning could be {{Taysby}}.
What am I missing?
Quote from: Rass on March 14, 2016, 10:30:12 AM
Quote from: Piotr on March 14, 2016, 09:04:14 AM
I think next banning could be {{Taysby}}.
What am I missing?
;]
I do not think you are missing anything, you are a whole person and I respect you. It would be great if certain other users of this forum would look up to you more often and stop being childish annoying trolls.
Ehm, guys. This thread is about the banning of Magic cards (MTG subforum).
Would it be ok to keep the discussion to those acts of banning?
Should there be a desire for more information on to why these remarks are made, maybe a trial or general discussion thread can be made for that?
Again, tyvm for your attention. Back to cards on the block for banning come April 4th.
I can't wait. Good bye stuff.
Sooo playing mtgo a modern Swiss and played eldrazi decks the entire time. My opponent had a 4/4 endless one t2, a reality smasher t3 and a relic of progenitus, then another reality smasher and wasteland strangler t4.
Not trying to be salty but god damn man lol
Well in the last three modern events only 13 of 24 top 8 were eldrazi ago. /sarcasm on I don't see a need to ban anything /sarcasm off.
Like affinity is fine because they put .poo. on the board too but they're little 1/1's 0/2's 0/1,s with a skimpy mana base but dropping your hand t3 with 5/5's that's just ridiculous man
Wouldn't be so ridiculous if they unbanned pod and twin...
Quote from: blackychan1 on March 18, 2016, 06:11:29 PM
Wouldn't be so ridiculous if they unbanned pod and twin...
If they give me my Drs back too.
Pod can never be unbanned bc it's wayyyy too strong but Twin I can see unbanned but not yet they want to see a twinless eldrazi less eta before that I'd assume
Just a thought that occurred to me:
Modern seems to be rotating at about the same speed as standard with these bannings.
Say you had twin, bannings forced you to change decks, Eldrazi seems broken, play that.
Come the new set, you'll be looking at the next broken deck.
Let's reprint {fastbond} in the next set ;)
Quote from: Kaylesh on March 19, 2016, 03:20:33 AM
Just a thought that occurred to me:
Modern seems to be rotating at about the same speed as standard with these bannings.
Say you had twin, bannings forced you to change decks, Eldrazi seems broken, play that.
Come the new set, you'll be looking at the next broken deck.
Let's reprint {fastbond} in the next set ;)
another reason to make legacy :D
I had just finished foiling pod....
Eldrazi are defiantly weaken in some way at banning!!!.
Last modern event i played, top 8
eldrazi. U/r
Eldrazi B
Eldrazi colourless
Then me with 8 rack.
eldrazi. U/r
Affinity
Jund.
Th 16 other deck that got rinsed by eldrazi.
Quote from: Kaylesh on March 19, 2016, 03:20:33 AM
Just a thought that occurred to me:
Modern seems to be rotating at about the same speed as standard with these bannings.
Say you had twin, bannings forced you to change decks, Eldrazi seems broken, play that.
Come the new set, you'll be looking at the next broken deck.
Let's reprint {fastbond} in the next set ;)
Any thoughts (or hopes) that madness may be the next good deck?
Quote from: Thefluffymacheen on March 19, 2016, 09:41:01 PM
Quote from: Kaylesh on March 19, 2016, 03:20:33 AM
Just a thought that occurred to me:
Modern seems to be rotating at about the same speed as standard with these bannings.
Say you had twin, bannings forced you to change decks, Eldrazi seems broken, play that.
Come the new set, you'll be looking at the next broken deck.
Let's reprint {fastbond} in the next set ;)
Any thoughts (or hopes) that madness may be the next good deck?
for standard yes.
Maybe modern. (Going to brew some up once full spoiler for SoI are out
Do you really think madness could be good? It seems to me like it might have issues as you need spells/effects to make you discard so you can cast the madness cards and that seems like you are having to use two cards to get one effect, wouldn't that lead to having to topdeck rather quickly?
Quote from: redwolv on March 21, 2016, 08:17:14 PM
Do you really think madness could be good? It seems to me like it might have issues as you need spells/effects to make you discard so you can cast the madness cards and that seems like you are having to use two cards to get one effect, wouldn't that lead to having to topdeck rather quickly?
Well there is a decent amount of draw / discard in some of the new cards (and probably in some of the cards to come).
Hello {Chandra, the Flamecaller}
Quote from: Noblellama on March 21, 2016, 10:34:04 PM
Quote from: Thefluffymacheen on March 21, 2016, 10:03:21 PM
Quote from: redwolv on March 21, 2016, 08:17:14 PM
Do you really think madness could be good? It seems to me like it might have issues as you need spells/effects to make you discard so you can cast the madness cards and that seems like you are having to use two cards to get one effect, wouldn't that lead to having to topdeck rather quickly?
Well there is a decent amount of draw / discard in some of the new cards (and probably in some of the cards to come).
It would take some extraordinary draw engine nonsense to sustain an entire madness deck
the point of madness this time around is to get a cool effect WHILE filling the grave for delirium, an entire deck of madness would be top decking by T4-5 with little to no effort...or hope
But see, I'm thinking grixis madness. Splash blue for cards like {Artificer's Epiphany}.
Quote from: Thefluffymacheen on March 22, 2016, 10:14:20 AM
Quote from: Noblellama on March 21, 2016, 10:34:04 PM
Quote from: Thefluffymacheen on March 21, 2016, 10:03:21 PM
Quote from: redwolv on March 21, 2016, 08:17:14 PM
Do you really think madness could be good? It seems to me like it might have issues as you need spells/effects to make you discard so you can cast the madness cards and that seems like you are having to use two cards to get one effect, wouldn't that lead to having to topdeck rather quickly?
Well there is a decent amount of draw / discard in some of the new cards (and probably in some of the cards to come).
It would take some extraordinary draw engine nonsense to sustain an entire madness deck
the point of madness this time around is to get a cool effect WHILE filling the grave for delirium, an entire deck of madness would be top decking by T4-5 with little to no effort...or hope
But see, I'm thinking grixis madness. Splash blue for cards like {Artificer's Epiphany}.
I'm thinking more of stuff suck as {phyrexian arena} and {Liliana of the veil} as an engine
For madness with some life gain to counteract the arena
Quote from: Thefluffymacheen on March 22, 2016, 10:14:20 AM
Quote from: Noblellama on March 21, 2016, 10:34:04 PM
Quote from: Thefluffymacheen on March 21, 2016, 10:03:21 PM
Quote from: redwolv on March 21, 2016, 08:17:14 PMi
Do you really think madness could be good? It seems to me like it might have issues as you need spells/effects to make you discard so you can cast the madness cards and that seems like you are having to use two cards to get one effect, wouldn't that lead to having to topdeck rather quickly?
Well there is a decent amount of draw / discard in some of the new cards (and probably in some of the cards to come).
It would take some extraordinary draw engine nonsense to sustain an entire madness deck
the point of madness this time around is to get a cool effect WHILE filling the grave for delirium, an entire deck of madness would be top decking by T4-5 with little to no effort...or hope
But see, I'm thinking grixis madness. Splash blue for cards like {Artificer's Epiphany}.
throw in a {Laboratory Maniac}
So back on topic. What is gonna hit the chopping block Monday?
Quote from: Rass on April 02, 2016, 08:50:06 PM
So back on topic. What is gonna hit the chopping block Monday?
I predict Eye :) That or both, but I'm not sure Wotc will completely eliminate the deck.. Even given their history
I am really hoping it is temple and not eye. One eye on the field or one temple is no problem. When you start getting both or multiple temples is when it starts getting too ridiculous. Eyes can't stack, while temples can (and do, very easily). That's why I think (and hope) that is only temple that goes.
Quote from: Mr_Fahrenheit on April 02, 2016, 10:15:22 PM
I am really hoping it is temple and not eye. One eye on the field or one temple is no problem. When you start getting both or multiple temples is when it starts getting too ridiculous. Eyes can't stack, while temples can (and do, very easily). That's why I think (and hope) that is only temple that goes.
Yeah but on the flip side, you've got people dropping as many mimic's as are in their hand turn 1 with eye out.
Quote from: Thefluffymacheen on April 02, 2016, 10:48:51 PM
Quote from: Mr_Fahrenheit on April 02, 2016, 10:15:22 PM
I am really hoping it is temple and not eye. One eye on the field or one temple is no problem. When you start getting both or multiple temples is when it starts getting too ridiculous. Eyes can't stack, while temples can (and do, very easily). That's why I think (and hope) that is only temple that goes.
Yeah but on the flip side, you've got people dropping as many mimic's as are in their hand turn 1 with eye out.
As with any other deck, the god hand is the nuts. For that to happen you have to have the mimics in the opening hand. If that is the case then so be it. Just like infect decks sometimes being able to win turn two with the perfect 7. Having access to temples is an incremental advantage that happens over the course of the entire game. I think that is worse than occasionally starting the game with multiple mimics AND an eye of ugin in your opening hand.
{Edrazi Mimic}
Tron is bad. Ban eye plz
So any news
{EYE OF UGIN} BANNED IN MODERN.
{ANCESTRAL VISION} UNBANNED IN MODERN.
{SWORD OF THE MEEK} UNBANNED IN MODERN.
{LODESTONE GOLEM} RESTRICTED IN VINTAGE.
Quote from: Thetrufflehunter on April 04, 2016, 11:06:00 AM
{EYE OF UGIN} BANNED IN MODERN.
{ANCESTRAL VISION} UNBANNED IN MODERN.
{SWORD OF THE MEEK} UNBANNED IN MODERN.
{LODESTONE GOLEM} RESTRICTED IN VINTAGE.
Why was {sword of the meek} ever banned in the first place? Doesn't seem to be that broken.
Kaylesh read {Thopter Foundry} then {Sword of the Meek} again
Why eye WHHYYYYY??? What will tron do now?? :'(
Quote from: Mattao19 on April 04, 2016, 11:53:37 AM
Kaylesh read {Thopter Foundry} then {Sword of the Meek} again
Why eye WHHYYYYY??? What will tron do now?? :'(
It will {fade into antiquity}
Quote from: Spencer Addington on April 04, 2016, 12:32:49 PM
Quote from: Mattao19 on April 04, 2016, 11:53:37 AM
Kaylesh read {Thopter Foundry} then {Sword of the Meek} again
Why eye WHHYYYYY??? What will tron do now?? :'(
It will {fade into antiquity}
But realistically, blue Tron will do pretty well. They don't really use eye, or rely on it that much.
Quote from: Taysby on April 04, 2016, 01:32:11 PM
Blue tron escapes with less damage than rg tron. Blue tron is still very bad.
At least you still have Sanctum of Ugin. Nowhere near as powerful, but can fill the same role. Eye wasn't exactly healthy in Tron to begin with. It allows it to be the only deck that truly shines in the late game since you can find threats every turn, even when that's where Control is supposed to take over everything. With the banning of Tron and the unbanning of Vision and Sword, control can at least exist again in some capacity.
http://magic.wizards.com/en/articles/archive/news/banned-and-restricted-announcement-2016-04-04
They are very apologetic to Tron players... I remember playing Urza lands back during IVth, it was fun.
Quote from: Taysby on April 04, 2016, 01:32:11 PM
Blue tron escapes with less damage than rg tron. Blue tron is still very bad.
Blue Tron seems solid right now.
Quote from: Mattao19 on April 04, 2016, 11:53:37 AM
Kaylesh read {Thopter Foundry} then {Sword of the Meek} again
Why eye WHHYYYYY??? What will tron do now?? :'(
Ah. Repeatable lifegain and token creation.
Opens up a new line of tron there. Explode into 7 tokens, 7 life. Each turn.
Or {W} {B} soul sister-like play with {Westvale Abbey} and {Pious Evangel}/ {Wayward Disciple} or plain {blood artist} and some board wipes.