{R}{W}{U} (Jeskai) Burn Deck 60 cards, 0 sideboard 3 {Temple of Triumph} 3 {Clifftop Retreat} 2 {Steam Vents} 2 {Scalding Tarn} 4 {Sacred Foundry} 4 {Arid Mesa} 18 lands 4 {Mantis Rider} 4 {Goblin Guide} 4 {Monastery Swiftspear} 4 {Young Pyromancer} 16 creatures 3 {Searing Blaze} 4 {Lava Spike} 4 {Skullcrack} 1 {Chandra, the Firebrand} 3 {Jeskai Charm} 3 {Boros Charm} 4 {Lightning Helix} 4 {Lightning Bolt} 26 other spells Sideboard Notes: I made a burn deck using Jeskai colors ({R}{W}{U}), and my brother's advice. |
Quote from: I Love Cats on January 19, 2015, 03:05:36 PMThen don't post the list if you don't want suggestions
I don't care.
Quote from: Taysby on January 19, 2015, 05:34:26 PMI meant chandra's spitfire too, also he/she was running other bad/really bad "chandra" cards.
He wants honest suggestions. Not troll suggestions. {Chandra pyromancer} is played in some burn decks.
Quote from: Z5 on January 19, 2015, 10:31:40 PMQuote from: Taysby on January 19, 2015, 05:34:26 PMI meant chandra's spitfire too, also he/she was running other bad/really bad "chandra" cards.
He wants honest suggestions. Not troll suggestions. {Chandra pyromancer} is played in some burn decks.
Quote from: cltrn81 on January 21, 2015, 06:23:33 AMI fixed the deck and added four more lands.
A deck with 4 cmc cards and spells like {jeskai charm} demand more land than 16. I would consider 19-20.
Quote from: Cender on January 20, 2015, 02:45:50 PMYou are completely correct, and yah...Quote from: Z5 on January 19, 2015, 10:31:40 PMQuote from: Taysby on January 19, 2015, 05:34:26 PMI meant chandra's spitfire too, also he/she was running other bad/really bad "chandra" cards.
He wants honest suggestions. Not troll suggestions. {Chandra pyromancer} is played in some burn decks.
What Taysby is saying (forgive me if I'm putting words in your mouth!) is give a constructive comment. "Take that out, it's bad." Is nowhere near as helpful as
"I don't think Chandra's Fury is well situated as the number of X/1 creatures and token strategies isn't high to justify a 4 of in my opinion. Have you thought about {Mantis Rider} instead?"
Quote from: blackychan1 on January 21, 2015, 09:34:47 PM{Clifftop Retreat} is a consideration as well with the chance to come into play untapped.
I'm not sure about the Ampitheatre... As you do not have any Giants, it seems just like a Guildgate. Maybe run {temple of triumph}?
Also, this may sound crazy, but {eidolon of the great revel} is one of your best friends. Sure, it hurts you too, but nearly ALL spells played in Modern are 3 or less CMC. So, they hurt themselves trying to play nearly anything! And you may take 2 from lightning bolt, but they take 3 from it still, or 2 if they want to counter it! Also, they have to spend mana And Life just to remove it!
Quote from: MuggyWuggy on January 21, 2015, 11:38:34 PMOh yah, that would be good!
New common sac creature bolt
Perfect with young pyro
Quote from: Cender on January 21, 2015, 11:06:54 PMI thank everyone for all of the great ideas and am making changes as I see fit. Thanks for the consideration!Quote from: blackychan1 on January 21, 2015, 09:34:47 PM{Clifftop Retreat} is a consideration as well with the chance to come into play untapped.
I'm not sure about the Ampitheatre... As you do not have any Giants, it seems just like a Guildgate. Maybe run {temple of triumph}?
Also, this may sound crazy, but {eidolon of the great revel} is one of your best friends. Sure, it hurts you too, but nearly ALL spells played in Modern are 3 or less CMC. So, they hurt themselves trying to play nearly anything! And you may take 2 from lightning bolt, but they take 3 from it still, or 2 if they want to counter it! Also, they have to spend mana And Life just to remove it!
Quote from: Z5 on January 19, 2015, 10:31:40 PMI took out the "Chandra" cards, you happy?Quote from: Taysby on January 19, 2015, 05:34:26 PMI meant chandra's spitfire too, also he/she was running other bad/really bad "chandra" cards.
He wants honest suggestions. Not troll suggestions. {Chandra pyromancer} is played in some burn decks.
Quote from: I Love Cats on January 25, 2015, 06:41:55 PMBecause we're fighting over what "good advice" is
Woah! It's only been a week since I published this! How did it get so popular?
Quote from: MuggyWuggy on January 21, 2015, 11:38:34 PMSac creature bolt?
New common sac creature bolt
Perfect with young pyro
Quote from: NovusOrbis on January 26, 2015, 01:01:39 AMI'm personally not into gambling with exiles, no offense.
I'd do {Chandra Pyromancer} over {Chandra Firebrand} you get to play an extra card racha turn with her 0 ability and her +1 is essentially the same.
Quote from: I Love Cats on January 26, 2015, 06:35:12 PMThat's alright. It's a matter of opinion after all.Quote from: NovusOrbis on January 26, 2015, 01:01:39 AMI'm personally not into gambling with exiles, no offense.
I'd do {Chandra Pyromancer} over {Chandra Firebrand} you get to play an extra card racha turn with her 0 ability and her +1 is essentially the same.
Quote from: NovusOrbis on January 26, 2015, 09:16:30 PMQuote from: I Love Cats on January 26, 2015, 06:35:12 PMThat's alright. It's a matter of opinion after all.Quote from: NovusOrbis on January 26, 2015, 01:01:39 AMI'm personally not into gambling with exiles, no offense.
I'd do {Chandra Pyromancer} over {Chandra Firebrand} you get to play an extra card racha turn with her 0 ability and her +1 is essentially the same.
Quote from: Cender on January 26, 2015, 10:10:06 PMYou're confusing me!Quote from: NovusOrbis on January 26, 2015, 09:16:30 PMQuote from: I Love Cats on January 26, 2015, 06:35:12 PMThat's alright. It's a matter of opinion after all.Quote from: NovusOrbis on January 26, 2015, 01:01:39 AMI'm personally not into gambling with exiles, no offense.
I'd do {Chandra Pyromancer} over {Chandra Firebrand} you get to play an extra card racha turn with her 0 ability and her +1 is essentially the same.
I think we should look at them side by side to figure out which might be better for your deck:
Mana cost: slight edge to {Chandra the Firebrand}, as {3}{R} is a little easier in a 3 color deck. That said, it is your base color.
First ability: {Chandra Pyromaster} gets the edge here, as it gets to essentially do twice what the firebrand does.
Second ability: this is really the crux of it isn't it? The thing I always like to remember about copying spells (especially those you control) is that you're investing mana into the copy spell. If you spend 4 mana on Chandra the Firebrand to copy a {Boros Charm} costing {R}{W}, you just spent twice as much on the copy as the original spell. The copy effect only really gets valuable when you copy something expensive like {Opportunity}. So is the 0 ability of Pyromaster ideal? Not really. But in a tight situation, she digs you one deeper into your deck, giving you the edge you need to put away your opponent.
I won't really compare the final ability, because both are really just "Win More" to a burn deck.
Quote from: Cender on January 26, 2015, 10:10:06 PMHow? ???
{3}{R}
{R}{W}
Quote from: I Love Cats on January 26, 2015, 06:35:12 PMWhile it is a matter of opinion, theoretically until you have no cards left in your library it does not matter which cards you exile. If your deck is shuffled enough, you're just as likely to exile something good that you can't play as you are to exile a useless land and dig yourself one card closer to whatever will win you the game. There's no downside. Still, it does feel really bad to exile something that's useful but uncastable. Matter of opinion.Quote from: NovusOrbis on January 26, 2015, 01:01:39 AMI'm personally not into gambling with exiles, no offense.
I'd do {Chandra Pyromancer} over {Chandra Firebrand} you get to play an extra card racha turn with her 0 ability and her +1 is essentially the same.
Quote from: E.kann1 on February 11, 2015, 09:52:53 PMI completely agree.Quote from: I Love Cats on January 26, 2015, 06:35:12 PMWhile it is a matter of opinion, theoretically until you have no cards left in your library it does not matter which cards you exile. If your deck is shuffled enough, you're just as likely to exile something good that you can't play as you are to exile a useless land and dig yourself one card closer to whatever will win you the game. There's no downside. Still, it does feel really bad to exile something that's useful but uncastable. Matter of opinion.Quote from: NovusOrbis on January 26, 2015, 01:01:39 AMI'm personally not into gambling with exiles, no offense.
I'd do {Chandra Pyromancer} over {Chandra Firebrand} you get to play an extra card racha turn with her 0 ability and her +1 is essentially the same.
Quote from: Z5 on January 21, 2015, 11:40:10 PMYou don't get the token from the Pyro before it dies. If you sac one token, you do get another to replace it though :).Quote from: MuggyWuggy on January 21, 2015, 11:38:34 PMOh yah, that would be good!
New common sac creature bolt
Perfect with young pyro
Quote from: I Love Cats on February 11, 2015, 09:54:10 PMIf so, then think about the fact that Pyromaster essentially makes you draw 1.5-2 cards per turn (1.5 because sometimes it isn't castable). Drawing more cards than your opponent tends to make you win, winning is good. :DQuote from: E.kann1 on February 11, 2015, 09:52:53 PMI completely agree.Quote from: I Love Cats on January 26, 2015, 06:35:12 PMWhile it is a matter of opinion, theoretically until you have no cards left in your library it does not matter which cards you exile. If your deck is shuffled enough, you're just as likely to exile something good that you can't play as you are to exile a useless land and dig yourself one card closer to whatever will win you the game. There's no downside. Still, it does feel really bad to exile something that's useful but uncastable. Matter of opinion.Quote from: NovusOrbis on January 26, 2015, 01:01:39 AMI'm personally not into gambling with exiles, no offense.
I'd do {Chandra Pyromancer} over {Chandra Firebrand} you get to play an extra card racha turn with her 0 ability and her +1 is essentially the same.
Quote from: LinkCelestrial on February 12, 2015, 05:54:27 PMI'm going to be picky and say that isn't the correct definition of strictly better, but I completely agree.
It's pretty simple, you 0 Chandra before you use your mana for anything else and before you play a land. That way it is draw a card as Chandra is they highest thing on your curve, so no matter what you get from the exile you can cast/play it. Want to use your mana for a spell you already have in your hand? +1 Chandra. It's still one damage. It's win win. {Chandra, the Firebrand} isn't bad, it's just not quite "good enough". You don't want to be paying 4 mana for one damage in this kind of deck. Four mana for one damage then copying a spell isn't bad but still. {Chandra, Pyromaster} is almost strictly better than {Chandra, the Firebrand}. Unless you're casting {Searing Wind} and other insane stuff Pyromaster is the best bet.
Quote from: E.kann1 on February 12, 2015, 07:53:59 PMQuote from: LinkCelestrial on February 12, 2015, 05:54:27 PMI'm going to be picky and say that isn't the correct definition of strictly better, but I completely agree.
It's pretty simple, you 0 Chandra before you use your mana for anything else and before you play a land. That way it is draw a card as Chandra is they highest thing on your curve, so no matter what you get from the exile you can cast/play it. Want to use your mana for a spell you already have in your hand? +1 Chandra. It's still one damage. It's win win. {Chandra, the Firebrand} isn't bad, it's just not quite "good enough". You don't want to be paying 4 mana for one damage in this kind of deck. Four mana for one damage then copying a spell isn't bad but still. {Chandra, Pyromaster} is almost strictly better than {Chandra, the Firebrand}. Unless you're casting {Searing Wind} and other insane stuff Pyromaster is the best bet.
Quote from: E.kann1 on February 11, 2015, 09:55:35 PMWHAT IS SAC CREATURE BOLT? ??? >:(Quote from: Z5 on January 21, 2015, 11:40:10 PMYou don't get the token from the Pyro before it dies. If you sac one token, you do get another to replace it though :).Quote from: MuggyWuggy on January 21, 2015, 11:38:34 PMOh yah, that would be good!
New common sac creature bolt
Perfect with young pyro
Also, I'd suggest {Delver of Secrets}, possibly over {Monastery Mentor}.
Quote from: I Love Cats on February 12, 2015, 10:05:20 PM{Collateral Damage}Quote from: E.kann1 on February 11, 2015, 09:55:35 PMWHAT IS SAC CREATURE BOLT? ??? >:(Quote from: Z5 on January 21, 2015, 11:40:10 PMYou don't get the token from the Pyro before it dies. If you sac one token, you do get another to replace it though :).Quote from: MuggyWuggy on January 21, 2015, 11:38:34 PMOh yah, that would be good!
New common sac creature bolt
Perfect with young pyro
Also, I'd suggest {Delver of Secrets}, possibly over {Monastery Mentor}.
Quote from: NovusOrbis on February 12, 2015, 10:37:19 PMI see, {R}, sacrifice creature I control, deal three damage, right? :))Quote from: I Love Cats on February 12, 2015, 10:05:20 PM{Collateral Damage}Quote from: E.kann1 on February 11, 2015, 09:55:35 PMWHAT IS SAC CREATURE BOLT? ??? >:(Quote from: Z5 on January 21, 2015, 11:40:10 PMYou don't get the token from the Pyro before it dies. If you sac one token, you do get another to replace it though :).Quote from: MuggyWuggy on January 21, 2015, 11:38:34 PMOh yah, that would be good!
New common sac creature bolt
Perfect with young pyro
Also, I'd suggest {Delver of Secrets}, possibly over {Monastery Mentor}.
Quote from: bravado883 on February 16, 2015, 02:18:31 PM
I would say skip {Collateral Damage}, finish off your sets of charms and {Lightning Bolt}, don't run Chandra main at all, and play two of {Searing Blood}, {Searing Blaze}, or MAYBE {Satyr Firedancer} if you see a bunch of Zoo, Infect or Affinity in your meta.
Deck building is fun :)
Quote from: LinkCelestrial on February 16, 2015, 04:18:04 PM
{Searing Blaze} is generally better than {Searing Blood}. Especially with the fetch options you have going three color.
Quote from: I Love Cats on February 14, 2015, 12:22:54 PMQuote from: NovusOrbis on February 12, 2015, 10:37:19 PMI see, {R}, sacrifice creature I control, deal three damage, right? :))Quote from: I Love Cats on February 12, 2015, 10:05:20 PM{Collateral Damage}Quote from: E.kann1 on February 11, 2015, 09:55:35 PMWHAT IS SAC CREATURE BOLT? ??? >:(Quote from: Z5 on January 21, 2015, 11:40:10 PMYou don't get the token from the Pyro before it dies. If you sac one token, you do get another to replace it though :).Quote from: MuggyWuggy on January 21, 2015, 11:38:34 PMOh yah, that would be good!
New common sac creature bolt
Perfect with young pyro
Also, I'd suggest {Delver of Secrets}, possibly over {Monastery Mentor}.
Quote from: Hunteroffire9 on February 13, 2015, 10:44:58 AM
You need mp basic mountains are you will lose all of your aggro burn matchups. Have 1-2 to fetch.
Quote from: LinkCelestrial on February 12, 2015, 09:48:57 PMQuote from: E.kann1 on February 12, 2015, 07:53:59 PMQuote from: LinkCelestrial on February 12, 2015, 05:54:27 PMI'm going to be picky and say that isn't the correct definition of strictly better, but I completely agree.
It's pretty simple, you 0 Chandra before you use your mana for anything else and before you play a land. That way it is draw a card as Chandra is they highest thing on your curve, so no matter what you get from the exile you can cast/play it. Want to use your mana for a spell you already have in your hand? +1 Chandra. It's still one damage. It's win win. {Chandra, the Firebrand} isn't bad, it's just not quite "good enough". You don't want to be paying 4 mana for one damage in this kind of deck. Four mana for one damage then copying a spell isn't bad but still. {Chandra, Pyromaster} is almost strictly better than {Chandra, the Firebrand}. Unless you're casting {Searing Wind} and other insane stuff Pyromaster is the best bet.
Hence "almost".
Quote from: E.kann1 on February 11, 2015, 09:57:42 PMQuote from: I Love Cats on February 11, 2015, 09:54:10 PMIf so, then think about the fact that Pyromaster essentially makes you draw 1.5-2 cards per turn (1.5 because sometimes it isn't castable). Drawing more cards than your opponent tends to make you win, winning is good. :DQuote from: E.kann1 on February 11, 2015, 09:52:53 PMI completely agree.Quote from: I Love Cats on January 26, 2015, 06:35:12 PMWhile it is a matter of opinion, theoretically until you have no cards left in your library it does not matter which cards you exile. If your deck is shuffled enough, you're just as likely to exile something good that you can't play as you are to exile a useless land and dig yourself one card closer to whatever will win you the game. There's no downside. Still, it does feel really bad to exile something that's useful but uncastable. Matter of opinion.Quote from: NovusOrbis on January 26, 2015, 01:01:39 AMI'm personally not into gambling with exiles, no offense.
I'd do {Chandra Pyromancer} over {Chandra Firebrand} you get to play an extra card racha turn with her 0 ability and her +1 is essentially the same.
Quote from: E.kann1 on February 11, 2015, 09:55:35 PMQuote from: Z5 on January 21, 2015, 11:40:10 PMYou don't get the token from the Pyro before it dies. If you sac one token, you do get another to replace it though :).Quote from: MuggyWuggy on January 21, 2015, 11:38:34 PMOh yah, that would be good!
New common sac creature bolt
Perfect with young pyro
Also, I'd suggest {Delver of Secrets}, possibly over {Monastery Mentor}.
Quote from: I Love Cats on January 27, 2015, 07:00:05 PMThanks to all of you helpful people, I don't know how bad this deck would be if I didn't have people like you with great advice like that. :) :PQuote from: Cender on January 26, 2015, 10:10:06 PMYou're confusing me!Quote from: NovusOrbis on January 26, 2015, 09:16:30 PMQuote from: I Love Cats on January 26, 2015, 06:35:12 PMThat's alright. It's a matter of opinion after all.Quote from: NovusOrbis on January 26, 2015, 01:01:39 AMI'm personally not into gambling with exiles, no offense.
I'd do {Chandra Pyromancer} over {Chandra Firebrand} you get to play an extra card racha turn with her 0 ability and her +1 is essentially the same.
I think we should look at them side by side to figure out which might be better for your deck:
Mana cost: slight edge to {Chandra the Firebrand}, as {3}{R} is a little easier in a 3 color deck. That said, it is your base color.
First ability: {Chandra Pyromaster} gets the edge here, as it gets to essentially do twice what the firebrand does.
Second ability: this is really the crux of it isn't it? The thing I always like to remember about copying spells (especially those you control) is that you're investing mana into the copy spell. If you spend 4 mana on Chandra the Firebrand to copy a {Boros Charm} costing {R}{W}, you just spent twice as much on the copy as the original spell. The copy effect only really gets valuable when you copy something expensive like {Opportunity}. So is the 0 ability of Pyromaster ideal? Not really. But in a tight situation, she digs you one deeper into your deck, giving you the edge you need to put away your opponent.
I won't really compare the final ability, because both are really just "Win More" to a burn deck.