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Magic (The Gathering) => Rules => Topic started by: Zellius on May 30, 2014, 07:04:12 PM

Title: 510.2.-510.5. Ruling on priority
Post by: Zellius on May 30, 2014, 07:04:12 PM
So I just finished a game where a guy had a first strike creature and a non first striker he move to damage phase for first strike and we killed a block on a double block after that he argued he had priority again before normal damage was excited is it true or false to cast a spell like {pit fight}? Or would damage resolve before priority
Title: Re: 510.2.-510.5. Ruling on priority
Post by: ibtrickey on May 30, 2014, 07:15:24 PM
They can cast instants after you declare blockers:) so can you:)
Title: Re: 510.2.-510.5. Ruling on priority
Post by: Zellius on May 30, 2014, 07:19:37 PM
No this is during damage after blockers priority passed after first strike damage was dealt
Title: Re: 510.2.-510.5. Ruling on priority
Post by: ibtrickey on May 30, 2014, 07:33:53 PM
All damage is symaltaneous:) cannot cast cards
Title: Re: 510.2.-510.5. Ruling on priority
Post by: Ekann1 on May 30, 2014, 07:37:06 PM
Yep, spells can be cast between first strike damage and normal damage.
Title: Re: 510.2.-510.5. Ruling on priority
Post by: particle on May 30, 2014, 07:53:10 PM
Quote from: Ibtrickey on May 30, 2014, 07:33:53 PM
All damage is symaltaneous:) cannot cast cards

this is incorrect. between first strike damage and regular damage both players get priority.
Title: Re: 510.2.-510.5. Ruling on priority
Post by: ibtrickey on May 30, 2014, 08:04:22 PM
Really? But why
Title: Re: 510.2.-510.5. Ruling on priority
Post by: particle on May 30, 2014, 08:28:28 PM
Quote from: Ibtrickey on May 30, 2014, 08:04:22 PM
Really? But why

if all damage was simultaneous then first strike wouldnt matter.  i cant tell you why players get priority in between first strike and regular damage but its true.
Title: Re: 510.2.-510.5. Ruling on priority
Post by: FustyDavorite on May 30, 2014, 08:39:52 PM
First strike is in a separate combat damage step. This means that when the step ends, both players would receive priority, just as when any other step ends. This allows a player to cast an instant in between combat steps.
Title: Re: 510.2.-510.5. Ruling on priority
Post by: ibtrickey on May 30, 2014, 11:11:43 PM
So why is this being brought up if they already knew???
Title: Re: 510.2.-510.5. Ruling on priority
Post by: Pleeb on May 30, 2014, 11:34:36 PM
Quote from: Ibtrickey on May 30, 2014, 11:11:43 PM
So why is this being brought up if they already knew???

Because zealius didn't know and so asked the question. The people who supplied the answer knew before posting.
Title: Re: 510.2.-510.5. Ruling on priority
Post by: particle on May 30, 2014, 11:43:10 PM
Quote from: Ibtrickey on May 30, 2014, 11:11:43 PM
So why is this being brought up if they already knew???

if you already knew why did you say all damage is simultaneous? 
Title: Re: 510.2.-510.5. Ruling on priority
Post by: Remillo on May 31, 2014, 12:53:49 AM
Quote from: particle on May 30, 2014, 08:28:28 PM
Quote from: Ibtrickey on May 30, 2014, 08:04:22 PM
Really? But why

if all damage was simultaneous then first strike wouldnt matter.  i cant tell you why players get priority in between first strike and regular damage but its true.

On the Why: First Strike creates an additional Combat Damage step.  Damage happens, and there's a chance that any number of triggered abilities on deaths or dealing damage can trigger, some of which may affect how the normal combat damage step plays out.  Since these triggered abilities use the stack and can be responded to, players have to receive priority.
Title: Re: 510.2.-510.5. Ruling on priority
Post by: Zellius on May 31, 2014, 06:12:12 AM
However if no ability hit the stack why would either player gain priority as there is nothing to respond to as you are unable to respond to damage assignment and dealing of said damage according to the 510.2.-510.5, rules?
Title: Re: 510.2.-510.5. Ruling on priority
Post by: Zellius on May 31, 2014, 06:12:30 AM
Also thanks for help
Title: Re: 510.2.-510.5. Ruling on priority
Post by: Wingnut on May 31, 2014, 08:34:47 AM
Quote from: Zellius on May 31, 2014, 06:12:12 AM
However if no ability hit the stack why would either player gain priority as there is nothing to respond to as you are unable to respond to damage assignment and dealing of said damage according to the 510.2.-510.5, rules?

Every time the game goes from one phase into the next, priority is passed. Every time. Going from first strike damage to normal damage is considered changing phases. So you cannot respond to the damage itself, but both players have the ability to cast instant speed spells at the end of first strike damage phase.
Title: Re: 510.2.-510.5. Ruling on priority
Post by: Ekann1 on May 31, 2014, 08:34:59 AM
If there is a chance where people COULD get priority (maybe made because an ability might have to trigger), they will get priority even if there are no abilities that do trigger. I don't really know why besides what remillo said, that's just how the game works. :P
Title: Re: 510.2.-510.5. Ruling on priority
Post by: Remillo on May 31, 2014, 08:50:28 AM
Quote from: E.kann1 on May 31, 2014, 08:34:59 AM
If there is a chance where people COULD get priority (maybe made because an ability might have to trigger), they will get priority even if there are no abilities that do trigger. I don't really know why besides what remillo said, that's just how the game works. :P

The easiest was to see this is in the Untap step with Inspired.  While the trigger goes off during the Untap step! it doesn't get put on the stack until the upkeep, which is the next time a player could get priority.  It's just how the game works,and it makes sense.