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Magic (The Gathering) => Rules => Topic started by: Maxpayne03 on May 26, 2014, 11:23:11 AM

Title: Dryad Arbor
Post by: Maxpayne03 on May 26, 2014, 11:23:11 AM
 {Dryad Arbor}
{Wasteland}
Will it work?
Title: Re: Dryad Arbor
Post by: FustyDavorite on May 26, 2014, 11:30:38 AM
Hitting a dryad arbor with wasteland? Yes. Dryad arbor is a nonbasic land.
Title: Re: Dryad Arbor
Post by: Pleeb on May 26, 2014, 05:31:32 PM
I'm going to disagree with you. Dryad arbor is a forest (basic land) and is therefor unaffected by the second ability.

I'll look for some rulings myself, but I would appreciate it if someone could link it if they find it first.
Title: Re: Dryad Arbor
Post by: Ekann1 on May 26, 2014, 05:34:21 PM
Nope. It does work. Forest is a basic land type, but being a forest does not automatically make it basic. For example, you can't search up a {Breeding Pool} with an {Evolving Wilds}.
Title: Re: Dryad Arbor
Post by: Ekann1 on May 26, 2014, 05:36:25 PM
205.4c Any land with the supertype "basic" is a basic land. Any land that doesn't have this supertype is a nonbasic land, even if it has a basic land type.
     Cards printed in sets prior to the Eighth Edition core set didn't use the word "basic" to indicate a basic land. Cards from those sets with the following names are basic lands and have received errata in the Oracle card reference accordingly: Forest, Island, Mountain, Plains, Swamp, Snow-Covered Forest, Snow-Covered Island, Snow-Covered Mountain, Snow-Covered Plains, and Snow-Covered Swamp.
Title: Re: Dryad Arbor
Post by: Pleeb on May 26, 2014, 08:30:43 PM
Thanks for finding that one.
Title: Re: Dryad Arbor
Post by: Remillo on May 26, 2014, 10:04:28 PM
Wasteland would be much, much worse if that were the case.  Also, then you could have a land-base composed entire of Dryad Arbors, which would be awkward.
Title: Re: Dryad Arbor
Post by: FustyDavorite on May 27, 2014, 01:49:36 AM
Quote from: Remillo on May 26, 2014, 10:04:28 PM
Wasteland would be much, much worse if that were the case.  Also, then you could have a land-base composed entire of Dryad Arbors, which would be awkward.
... This... Dear lord if dryad arbor was a basic I'd flip (along with the meta)
Title: Re: Dryad Arbor
Post by: Mattao19 on May 27, 2014, 02:52:07 AM
Quote from: FustyDavorite on May 27, 2014, 01:49:36 AM
Quote from: Remillo on May 26, 2014, 10:04:28 PM
Wasteland would be much, much worse if that were the case.  Also, then you could have a land-base composed entire of Dryad Arbors, which would be awkward.
... This... Dear lord if dryad arbor was a basic I'd flip (along with the meta)

Y'all forget that dryad arbor sucks ass! Lol any board wipe it dies. It basically enters tapped. Like it's a very meh card.
Title: Re: Dryad Arbor
Post by: Remillo on May 27, 2014, 03:53:52 AM
However, it gives you a T1 {Green Sun's Zenith} target (Turn 1 Ramp), and makes Gaea's Cradle produce more mana.  Also, super fringe use, it lets Fetch lands find a blocker.

Good card is good.
Title: Re: Dryad Arbor
Post by: Maxpayne03 on May 27, 2014, 08:45:00 AM
If my opponent cast {Blood Moon} or {Magus of the Moon}, will my {Dryad Arbor} be a mountain not a creature?
Title: Re: Dryad Arbor
Post by: rarehuntertay on May 27, 2014, 08:48:31 AM
Quote from: Maxpayne03 on May 27, 2014, 08:45:00 AM
If my opponent cast {Blood Moon} or {Magus of the Moon}, will my {Dryad Arbor} be a mountain not a creature?
Should be a new topic, but in this case your {Dryad Arbor} will be a 1/1 green mountain creature, that taps to add red to your mana pool.
This is because {Blood Moon} doesn't change anything into a basic land. It will still be a creature.
Title: Re: Dryad Arbor
Post by: Mattao19 on May 27, 2014, 10:18:15 AM
Quote from: Remillo on May 27, 2014, 03:53:52 AM
However, it gives you a T1 {Green Sun's Zenith} target (Turn 1 Ramp), and makes Gaea's Cradle produce more mana.  Also, super fringe use, it lets Fetch lands find a blocker.

Good card is good.

Well ya except GSZ is banned in modern (for this reason lol)

Still though just get {Mutavaults}