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Magic (The Gathering) => Discussion => Topic started by: Destore117 on October 09, 2013, 12:05:11 AM

Title: Reactor wins
Post by: Destore117 on October 09, 2013, 12:05:11 AM
Was wondering if anyone actually uses the card {Darksteel Reactor} and if so
Well. How
20 turns seems like quite a long time.
Title: Re: Reactor wins
Post by: MuggyWuggy on October 09, 2013, 12:06:51 AM
Proliferate or other items that increase counters
Title: Re: Reactor wins
Post by: Destore117 on October 09, 2013, 12:11:26 AM
So something like  {Clockspinning}?
Are there any other cards that have that effect of placing more of a counter on a card (that aren't creatures)
Title: Re: Reactor wins
Post by: Falcon182 on October 09, 2013, 12:20:02 AM
 {Doubling Season}?
Title: Re: Reactor wins
Post by: Destore117 on October 09, 2013, 12:25:44 AM
It'd be cool to see a deck with all the "Win the game" or "opponent lose the game" cards in it.
Title: Re: Reactor wins
Post by: DylanW18 on October 09, 2013, 01:14:23 AM
{Vorel of the Hull Clade}
Title: Re: Reactor wins
Post by: DylanW18 on October 09, 2013, 01:25:41 AM
T1 Mana Dork
T2 {Vorel of the Hull Clade}
T3 Reactor Man
T4 (1 Counter), double it to 2
T5 (3 Counters), double it to 6
T6 (7 Counters), double it to 14
T7 (15 Counters), double it to 30
Title: Re: Reactor wins
Post by: Destore117 on October 09, 2013, 01:28:45 AM
Found a few cards that work just as well ^-^
{Coretapper}
{Energy Chamber}
Title: Re: Reactor wins
Post by: Birdbrain on October 09, 2013, 10:59:31 AM
{paradox haze} + {vorel of the hull clade}
Title: Re: Reactor wins
Post by: Birdbrain on October 09, 2013, 12:48:34 PM
Just to clarify, you get two counters each turn, than double the counters with vorel

Edit: you'd reach twenty counters in three turns
Title: Re: Reactor wins
Post by: DylanW18 on October 09, 2013, 02:53:40 PM
How Birdbrain?
Title: Re: Reactor wins
Post by: Steerpike on October 09, 2013, 06:05:01 PM
 {Power Conduit} if anything else you have in play has counters
Title: Re: Reactor wins
Post by: Destore117 on October 09, 2013, 06:07:33 PM
Quote from: Steerpike on October 09, 2013, 06:05:01 PM
{Power Conduit} if anything else you have in play has counters
Add an  {Energy Chamber} and I think you've got it
Title: Re: Reactor wins
Post by: Wally on October 09, 2013, 10:57:15 PM
Do a card search for the text "proliferate"
Title: Re: Reactor wins
Post by: Rass on October 10, 2013, 12:09:08 AM
Another win con in a fog deck
Title: Re: Reactor wins
Post by: Destore117 on October 10, 2013, 02:59:00 PM
Not very many I'd be interested in
The Proliferate