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Decks (Magic The Gathering) => Commander => Topic started by: Rpbarber on June 11, 2013, 03:55:36 PM

Title: Counter Spells
Post by: Rpbarber on June 11, 2013, 03:55:36 PM
Aside from  {Force of Will}, what is considered the best counter spells in EDH?
Title: Re: Counter Spells
Post by: Aladormax on June 11, 2013, 04:05:20 PM
Actually  {Force of Will} sucks because of card disadvantage and life loss. It is only overpriced because of legacy.
Title: Re: Counter Spells
Post by: Rpbarber on June 11, 2013, 04:11:59 PM
So what do you consider the best counter spell then?
Title: Re: Counter Spells
Post by: Gorzo on June 11, 2013, 04:15:30 PM
It depends on your meta. If your group plays "fast" EDH, you won't be able to use the the huge, game-changing counterspells as easily. If the meta is slower, and you can foreseeably use 6 mana for a counterspell, {Gather Specimens}, {Counterlash}, and {Spell Burst} are some favorites.

However, less mana is always better. {Spell Crumple} and {Hinder} are EDH staples for counterspells, as they can tuck a commander to the bottom of a library. {Forbid} is popular due to buyback. {Counterspell} is always good due to its simplicity and mana efficiency. EDH tends to be creature heavy, so if your meta is too, {Essence Scatter} becomes very useful.

There are so many options, really. Pick counterspells that you like!
Title: Re: Counter Spells
Post by: Rpbarber on June 11, 2013, 04:19:57 PM
Normally the meta is slow but you always have that one guy that spends every dime he has in magic so he always has the expensive cards like  {Mana Drain}. I like  {Counterspell} and  {Spell Crumple}. Just wondering what other options there were.
Title: Re: Counter Spells
Post by: Double-O-Scotch on June 11, 2013, 05:30:08 PM
{Dissipate} is pretty good. Not so much against the commander itself, but some things are too dangerous in the GY. Answer = {dissipate}
Title: Re: Counter Spells
Post by: MisterJH on June 11, 2013, 05:43:30 PM
Quote from: Aladormax on June 11, 2013, 04:05:20 PM
Actually  {Force of Will} sucks because of card disadvantage and life loss. It is only overpriced because of legacy.
.....
Title: Re: Counter Spells
Post by: Moneekahh on June 11, 2013, 05:51:13 PM
I like cards that are more than just a counter, like  {Punish Ignorance},  {Hindering Light},  {Glen Elendra Archmage},  {Render Silent}.
Title: Re: Counter Spells
Post by: Stoneco1d869 on June 11, 2013, 07:35:00 PM
In EDH  {Cryptic Command} is always helpful, but it really depends on what you intend to use the counter for?

Protect your commander...

Bury their commander...

Ward off troublesome combos...

Once you know the main function, then deciding on a helpful counter is much easier.
Title: Re: Counter Spells
Post by: Dudecore on June 11, 2013, 08:53:54 PM
To reiterate Gorzo's point: {Hinder} and {Spell Crumple} rule in the format. Also, {Misdirection} and {Desertion} are also great counters.
Title: Re: Counter Spells
Post by: Agrajagzz9 on June 11, 2013, 08:57:06 PM
 {Plasm Capture} and  {Desertion} and mana drain are also amazing
Title: Re: Counter Spells
Post by: Rpbarber on June 11, 2013, 10:57:04 PM
Thanks everyone for the help. Still don't know which ones I'm going to choose but I definitely have more options than I thought I did.
Title: Re: Counter Spells
Post by: ChrisRodriguez on June 11, 2013, 11:02:08 PM
 {Mystic Snake},  {Mystic Genesis}, {Venser, Shaper Savant}, {Draining Whelk}, {Decree of Silence}, {Dovescape}, {Voidmage Husher}, and {Azorius Guildmage}.


Edit: {Mindbreak Trap}, {Remand}, {Delay}, {Memory Lapse}, {Ertai's Meddling}, {Mana Leak}, {Power Leak}, and {Power Sink}.
Title: Re: Counter Spells
Post by: Arzair on June 11, 2013, 11:28:06 PM
  {Spelljack}. = Amazing!

{Pact of Negation} = I need my combo to go through at all costs, and i don't need to worry about the upkeep cost because I will win before it triggers.


Also some thought should be given to making your spells un-counterable.... So things like  {Boseiju, Who Shelters All}, or  {Vexing Shusher}, because an un counterable counter is awesome.
Title: Re: Counter Spells
Post by: MuggyWuggy on June 12, 2013, 04:44:01 PM
 {Isochron Scepter}
+ any 2 drop counter :)
Title: Re: Counter Spells
Post by: Twiztid_ninja on June 12, 2013, 10:17:58 PM
 {Rewind} is nice
Title: Re: Counter Spells
Post by: Gorzo on June 13, 2013, 04:42:03 AM
Quote from: Muggywuggy on June 12, 2013, 04:44:01 PM
{Isochron Scepter}
+ any 2 drop counter :)

Yeah, any time you can repeat a counter multiple times, it becomes becomes very annoying for your opponents. I hate it so much when my friend plays {Ertai, Wizard Adept}.
Title: Re: Counter Spells
Post by: Rpbarber on June 13, 2013, 06:33:07 AM
I think  {Ertai, Wizard Adept} is the winner. I cast him with  {Cavern of Souls} so I have a uncounterable counter spell every turn. Oh that's nasty.
Title: Re: Counter Spells
Post by: IntoFire on June 13, 2013, 07:42:18 AM
 {Essence Backlash} won me a few
games against a mill deck.