Master Jund 60 cards, 0 sideboard 3 {Rootbound Crag} 1 {Stensia Bloodhall} 4 {Dragonskull Summit} 3 {Stomping Ground} 4 {Blood Crypt} 4 {Overgrown Tomb} 4 {Woodland Cemetery} 23 lands 4 {Zhur-Taa Druid} 3 {Master of Cruelties} 4 {Thragtusk} 3 {Deathrite Shaman} 2 {Ghor-Clan Rampager} 16 creatures 3 {Domri Rade} 2 {Rakdos Keyrune} 4 {Farseek} 4 {Grisly Salvage} 3 {Bonfire of the Damned} 2 {Dreadbore} 3 {Devour Flesh} 21 other spells Sideboard Notes: After brewing ways to make master of cruelties work i came to this |
Quote from: iTzTowelie404 on May 06, 2013, 09:33:07 AMI kinda want {Geistflame} in that case just for lolz
Maybe some {Searing Spear}s to deal that last point of damage if Master gets in
Quote from: bravado883 on May 06, 2013, 01:03:48 PMDude yes!
{Rogue's Passage} as a one-of just in case?
Quote from: Empathie on May 06, 2013, 01:43:13 PMDomri helps me get {Master of Cruelties} and fighting is relevent
Probably replace domri with {Putrefy}
Quote from: Bman0121 on May 06, 2013, 01:46:32 PMQuote from: Empathie on May 06, 2013, 01:43:13 PMDomri helps me get {Master of Cruelties} and fighting is relevent
Probably replace domri with {Putrefy}