Post your cards here and please nothing but cards. Thanks! :D
{W}{4}
Winged giraffe
Flying
Creature-giraffe
3/4
__________________________
Salma, the wild one
{G}{G}{R}{R}
+1: search your library for a land, reveal it, then add it to your hand. Shuffle your library afterward
-4: deal X damage to target creature. Were X is the number of lands you control
-XX: reveal the top X cards of your library. Put all creature cards revealed this way onto the battlefield, an the rest in the graveyard. they gain haste. Exile them at the end of the turn
Starting loyalty: 3
__________________________
Apostle of the Golden Tome {3}{W}{W}
Creature-Human Shaman
Vigilance
{2}{W}, Sacrifice CARDNAME: Return all exiled cards that have scroll to their owners' hand.
2/3
__________________________
{W}{2}
Sentry hound
Creature-hound
First strike
Ecobound-if you control 3 creature types from different sources. When your attacked, untap all creatures you control
2/2
__________________________
{U}
Robot recruits
Put a 1/1 colorless myr artifact creature token onto the battlefield
Scroll 2-{U}{1}
__________________________
{U}
Aether scroll
Target instant or sorcery without scroll on the stack is shuffled into it's owners library after resolving
{U} scroll 4
__________________________
{5}
Artifact Rare
Whenever a creature attacks, put a warned counter on it.
{3}{T}: Destroy all creatures with warning counters on them.
Flavor Text~Well it worked so well for those ground worshipping fanatics. So we decided to use it at its full potential.
~<progress planeswalker>
__________________________
{G}{U}
Advancing biotechnology
Put a +1/+1 counter on target creature
{G}{2}-scroll 2
-----------------------------------------------------
{B}{1}
Glimps the beyond
Sacrifice target creature. Than, return it to the battlefield under its owners control
{B}{2}-scroll 2
Flavor text-"sometimes we have to look to the beyond, to understand what truly matters and progress."
__________________________
Monstrous Call {G}{G}{R}{3}
Sorcery Uncommon
Ecobound - as long as you control 3 or more creature types from different sources, search your library for a beast, and put it on the battlefield.
__________________________
Trapmaker
{1}{R}
{3}: target creature gets -1/-2 until end of turn.
1/1
__________________________
Knight of Salvation {2}{G}{W}
Creature- Human Knight
Vigilance, Trample
When ~ etb, return target creaturr card from your graveyard to your hand.
4/4
---------------------------------------
Sunfalcon Hunter {3}{B}
Creature- Human
{T}: Destroy target creature and ~.
(And maybe an ecobound)
Ecobound- If you control 3 or more creature types, whenever ~ becomes tapped its indestructible until end of turn.
1/2
---------------------------------------
Desperate Measures {W}
Instant
Choose a creature you don't control. If its power is greater than or equal to your life total, destroy it.
---------------------------------------
Willow of Kindred {1}{G}{G}
Creature- Treedolk
At the beginning of your upkeep, put a 1/1 green Treefolk creature onto the battlefield for each Treefolk you control.
1/1
__________________________
Recurring Nightmares {B}{B}
Sorcery Uncommon
Target creature gains -3/-0 until the end of the turn.
Scroll 3:{B}{B}{B}
Flavor Text~"Hush little animal don't say a word, I'm gonna make you a ectophasticameobeeastic."
-Lullaby Book Experiment 228.0064
__________________________
{3}
Robot command
Colorless instant
Untap target artifact creature
{4}-scroll 3
__________________________
Flying Squirrel
{U}{G}{1}
Creature-Squirrel
Flying Trample
4/1
__________________________
{G}{1}
Shaman of the deep forest
Creature: treefolk shaman
Tap two untapped creature's you control: tap or untap target basic land
1/1
__________________________
Unstable Intern {U}{R}{R}
Creature-Human Uncommon
{T}{U}{R}{3}: Choose an artifact from your hand, and put it on the battlefield under your control. Sacrifice it at the beginning of the next upkeep.
FT~"Just when you think he has something."
__________________________
Progress's laboratory
Land
Whenever this land comes into play under your control. Send target land you control to its owners hand
Whenever an opponent plays a creature. You may untap this land
{T}: add one mana of any color to your mana pool. You lose 1 life
----------
Natures abode
Land
When this land comes into play under your control, return target land you control to its owners hand
Whenever an opponent plays an instant or sorcery. Untap this land
{T}: add 1 mana of any color to your mana pool. Target opponent gains 1 life
__________________________
{W/G} {W/G} {W/G}{3}
Queen Bee
Creature-insect
Flying
At the beginning of your upkeep, put a 1/1 white and green flying insect creature token into play.
For every 1 point of damage you're dealt, put a 1/1 white and green flying insect creature token into play
3/3
---------------------
{U}{R}{2}
Research scientist
Whenever you play an instant or sorcery, put a +1/+1 counter on CARDNAME
Remove a +1/+1 counter from CARDNAME: add {R} to your mana pool
2/2
__________________________
Escape from Reality {3}{W}{U}
Instant
Scroll 7, {1}hybrid W/U
Exile target creature you control, then return it onto the battlefield under your control
Existing on (insert plane name here) is easy come, easy go.
__________________________
Ever Growing destiny
{W}{G}
Instant
Put a +1/+1 counter on target creature.
{W}{G}{1}-Scroll 3
Uncommon
__________________________
Biotechnic Harmony {4}{U}{G}{G}
Enchantment, mythic rare
Whenever you copy a spell, put a 1/1 creature token with one creature type of your choice onto the battlefield.
At the beginning of your upkeep, if you control ten or more creatures that don't share a creature type, you win the game.
__________________________
Chains of Flamewood {2}
Artifact-Equipment
Equip {3}
Equipped creature can't attack or block.
Equipped creature has "tap: deal one damage to target creature or player and add one mana of any color to your mana pool"
__________________________
Power Surge {U}{R}{2}
Instant Uncommon
Scroll 3: {R}{R}{U}
Target creature you control gains +X/+X, where X is equal to the number of artifacts you control.
Flavor Text~"Well, it wasn't supposed to happen, but we are ok with that."
__________________________
{U}{4}
(No name yet)
Creature- human wizard
This creatures power and toughness is equal to the number of cards you have exiled
{T} {U}{1}, exile a permanent: put a permanent from your hand into play whose converted mana cost is up to 1 more than the exiled permanent
*/*
__________________________
{U}{1}
Negation scroll
Counter target spell of converted mana cost X or less were X is the number of cards you have exiled
---------------------------------
{G}
Natures grace
Counter target spell that targets a creature you control
You gain 4 life
__________________________
Dark deflection
{B}
As an additional cast to CARDNAME you may pay any amount of life.
Counter target spell unless its controller pays {X}. where X is is the amount of life payed when casting this spell.
__________________________
{G}{1}
Odd spores
Hexproof
A deck can have any number of cards named CARDNAME.
When CARDNAME comes into play, search your library for two cards named CARDNAME, reveal them, then add them to your hand. Shuffle your library afterward
0/1
__________________________
Mutation {B}{U}{G}
Enchantment-Aura Uncommon
Enchant target creature.
Enchanted creature gains +2/+2 and is a mutant in addition to its other types.
__________________________
{R}{R}{3}
Discard your hand. Target creature or player takes X damage were X is the number of cards discarded this way. Draw X cards.
__________________________
Fate of the Unworthy {2}{B}{B}
Sorcery Common
Destroy target creature, it's controller loses 2 life
__________________________
The Swarm {G/W} {G/W} {G/W}
Creature-Insect Uncommon
CARDNAME gains +1/+1 for each card named CARDNAME on the field.
Flavor Text~"BUZZ"
1/1
__________________________
Conversion Chamber {5}
Artifact Common
{4}: Target creature is a mutant in addition to its other types
{4}: Target mutant gains +1/+1 until the end of the turn.
Flavor Text~"The power is temporary, but you'll stay deformed, and weird forever!"
~<progress planeswalker>
__________________________
Photofilter {4}
Artifact
Replace all instances of color words with a single color of your choice. This does not affect color symbols in abilities.(The colors are White, Blue, Black, Red, and Green)
__________________________
Metallic spies
{4}
Artifact creature-spy
When CARDNAME etb your opponent discards a card at random. then, reveals his/her hand.
2/4
__________________________
Hunk of steel
{0}
Artifact
{1} hunk of steel becomes a 1/1 creature until End of turn
__________________________
{9}
Scrap yard heap
CARDNAME costs 1 less for each artifact in your graveyard
{T}: add {2} to your mana pool
{T}, exile CARDNAME: shuffle all artifacts in your graveyard into your library
__________________________
Forbidon Vial {3}
Artifact Rare
{B}{3}: Sacrifice a creature, target Player gains control of CARDNAME
During controller's upkeep, sacrifice a creature
Flavor Text~Open me, and release the plague. Open me, and kill your enemies. But to open me, give me your soul.
~Vial's Inscription
__________________________
{B}{B}{1}
(Not sure of name yet)
Creature-demon
Haste, death touch
Ecobound- of you control 3 or more creature types from seprate sources, this creature gains, "tap 2 untapped creatures you control: CARDNAME gains +1/+1 untill the end of the turn
2/2
__________________________
Group Homicide {2}{B}
Sorcery
Destroy target creature
Ecobound-if you control three creatures that don't share a creature type, that creature's controller loses life equal to that creature's CMC
__________________________
{R}{R}{3}
Pyro clastic flow
Sorcery
For every land target player has untapped, deal 2 damage to each creature they control an 1 damage to them. Creatures destroyed this way are exiled.
__________________________
Tree Temple Healer. {1}{G}{W}
Creature-Elf Shaman
{T} Tree Temple Healer becomes all creature types until end of turn.
1/2
__________________________
Demonic scribbler. {3}{B}
Creature-demon
Demonic scribbler can't block, whenever combat damage is delt to demonic scribbler remover a scroll counter from target exiled spell, that spell can not be cast.
3/2
"The past is already written, but I hold the eraser"
__________________________
Development site
Land
CARDNAME comes into play tapped.
When CARDNAME comes into play, pick a basic land type. CARDNAME is a copy of the choosen land.
{T}: add 1 mana of the choosen color to your mana pool
--------------------------------------------------------------
Natures expanse
Land
{T}: look at the top 5 cards of your library. You may reveal a land card from them, and add it to your hand, put the rest at the bottom of your library.
{T}: add {1} or {2} to your mana pool. Use this mana only to play creatures
__________________________
Metallic recruit
{1}
First strike
1/1
Flavor text: mindless, heartless, mersiless, ageless, and perfect!-vaxton
__________________________
Vaxton, darksteel smith
{B}{U}{R}{2}
Legendary creature-human
{3}, sacrifice a artifact, pay 3 life: target artifact is indestructible.
{1} pay 1 life: put a 1/1 myr artifact creature token onto the battle field.
3/5
__________________________
Wilderness Pack. {3}
Artifact-equipment
Equip {2}
If equipped creature is green, it gains +2/+3 and haste
If equipped creature is blue, it gains flying and firststrike
Flavor text. We packed as much as we could carry, you can never be too prepared.
-travel guide
__________________________
Minor water elemental
{U}
When minor water elamental enters the battle field tap target permanent.
1/1
__________________________
{3}
Vaxton's body guard
First strike
3/1
__________________________
Unexpected eruption
{R}{R}{2}
Sorcery
Deal 3 damage to two target creatures.
__________________________
Hellkite Recluse {5}{R}{R}
Creature - dragon
Haste
When CARDNAME enters the battlefield it deals damage to target player equal to the number of different creature types they control.
5/5
__________________________
Cat like reflexes {1}{W}
Instant
Target attacking creature gains first strike until end of turn.
______________________
Dawn of Nowhere. {B}{B}{B}
Sorcery
Player reveled his or her hand then discards the card with the lowest CMC
________________________
Rising Tidesmith. {U}
Creature- elemental
{T} tap target creature or land
1/1
________________________
Bleak beginnings {2}{B}{R}
Sorcery
Destroy target land
"Progress only happens when you're willing to break ground"
(No name yet) {U}{U}{3}
Creature-
Whenever you play a non token creature spell, you may pay {U}{U}{X} instead of paying its mana cost. If you CARDNAME becomes a copy of target creature where x is the converted mana cost of that creature
2/2
-------------------------------
Natures Champion {R}{G}{G}{W}{2}
Legendary creature- elemental
Vigilance, trample
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on it, deal 1 damage to target creature. when Natures champion dies, put 4 1/1 tree folk into play.
Echo bound- whenever this creature attacks, creatures you control gain +X+X and trample where X is the number of creature types you control
3/3
--------------------------------
Knight of the tree folk {G}{2}
Creature- tree knight
First strike
3/2
--------------------------------
Regrowth {G}{1}
Instant
Return up to two land from your graveyard to the battlefield.
--------------------------------
Flames from shadows. {B}{R}{1}
Sorcery
Flames from shadows deals 4 damage to target creature and each creature of the same type.
--------------------------------
Natures herald {G}
Creature- elf
When natures herald enters the battlefield look at the too 4 cards of your library, reveal 1 and out it into your hand. Out the rest on the bottom of your library in any order
Echo bound- natures herald gains the type shaman
1/1
--------------------------------
Tezzerix, fist of the Townsfolk
Legendary creature- (type)
First strike, vigilance, trample
When CARDNAME deals combat damage to a player out X 1/1 human tokens into play where X is the amount of damage done by CARDNAME
--------------------------------
Wild Goblin. {1}{R}
Creature- goblin
Echo bound- when this creature attacks deal 1 damage to target creature
2/1
--------------------------------
Angry Tree folk {2}{G}{R}
Creature- tree folk
When CARDNAME enters the battlefield it fights target creature
Ecobound-if you control 3 or more creature types from different sources, when a creature you control dies, return CARDNAME to your hand.
--------------------------------
Laxiz, Future seer
Legendary creature- spirit
Hexproof, flying, firststrike.
When CARDNAME attacks out X 1/1 human tokens tapped and attacking where X is CARDNAMES power
4/6
--------------------------------
Bleak teachings.{1}{B}
Sorcery
Scroll (1) {2}{B}
Target player discards two cards
--------------------------------
Diverse Blood {1}{W}{G}
Instant
Target creature gets 2 +1/+1 counters on a it if it has more than 1 creature type; or a +1/+1 counter on two different creatures if it only has one
--------------------------------
Reimbursement {U}{U}{B}{X}
Sorcery
Add X scroll counters to target exiled card.
--------------------------------
CARDNAME {1}{R}{W}
Creature- (type)
{T} deal 1 damage to target player or creature
Ecobound- untap CARDNAME whenever another nontoken creature
Enters the battlefield
1/1
--------------------------------
Morok, wander of ghosts {B}{B}{W}{W}
Creature-spirit
Deathtouch, life link
3/5
--------------------------------
CARDNAME {4}{G}{W}
Enchantment
At the beginning of your upkeep out a 1/1 green insect token with flying onto the battlefield
Ecobound- up a 3/3 beast into play instead
--------------------------------
Sundering growth. {G}
Instant
Scroll(1) {G}{G}
Target creature gets +2+2 until end of turn
--------------------------------
Field of discovery. {G}{G}{U}{4}
Enchantment
Whenever a nontoken creature enters the battlefield under your control gain control of target creature, it's a mutant in addition to its other types.
--------------------------------
{G}{G}{3}
Gorrila family
CARDNAME's power and toughness are equal to the number of creatures you control
Ecobound-if you control 3 creature types from different sources, when a non-token creature comes ino play under your control, gain 1 life
*/*
Compare this to {Geist honored saint}
And I fixed it so its not a combo with queen bee anymore
And the reason augur of bolas is so good is its a 1/3, and therefore and insane early blocker, and so natures herald being a 1/1 can get away with top 4 for 2. And if you want, I'll compromise with double {G}. That will make the mana cost more intense without raising the cost
To give an idea of the power level of the effect. {commune with nature} lets you look at the top 5 and pick a creature for only 1, and {peer through the depths} lets you pick and instant or sorcery off the top 5 for 2. also, {augur of bolas} lets you pick and instant which can be played on te opponents turn. Creatures (most of the time) can't be played on te opponents turn, and therefore, the effect is weaker than instances an sorceries.
Also, instances and sorcerys are two card types while creatures are only one. And if we have something like that for instances and sorceries too, it balances out
I had put a lot of thought into that card
{R}{W}{1}
(Not sure of the name yet)
{T}: deal 1 damage to target creature or player
Ecobound-if you control 3 or more creatures. When a creature comes into play under your control, untap CARDNAME
1/1
This isn't broken either because it only triggers when a creature comes into play, and only deals 1 damage
This is an rare
{W}
Jungle lion
Creature-cat
Ecobound-If you control 3 or more creature types, this creature gains first strike
2/1
Oh, and compare this to {champion of the parish} and {savanah lions}
It's power level is well under the first, and only just above the second
Here's another one
{B}{B}{3}
Faceless crowd
All creatures target player controls lose there creature types and abilities until the end of the turn
And angry tree folk is supposed to look like this
{R}{G}{2}
Angry tree folk
When CARDNAME enters the battlefield, it fights target creature
Ecobound-if you control 3 or more creature types from different sources, when a creature you control dies, return CARDNAME to your hand.
3/3
Almosterics version is broken as heck
On salama the wild one. Think about it. What are the chances of getting a creature? 1 in 3? 1 in 4? Therefore, expending so much loyalty on her ulti...you would have to work her up to like 8 or 9 loyalty to make her ulti worth it. An the creatures don't stay. And you throw away some potentially good cards if its XX. I put a lot of thought into making sure she was balanced
Tree Temple Healer makes all cards changelings.
We also need to nerf diverse blood. It give changelings infinite power and toughness. Though I didn't realize that when making the card
Enhancer myr
{2}
Whenever a spell you control with scroll is exiled put a scroll counter on it.
1/1
Spark to fire
{R}
At the beginning of your upkeep put a spark counter on CARDNAME. Once CARDNAME has 3 or more spark counters on it ignore this ability.
If CARDNAME ever Has 3 or more spark counters on it at the beginning of your upkeep put a fire counter on it. Once it has 2 or more fire counters on it you may destroy up two 3 target permanents.
Quote from: Iandtormentor on April 01, 2013, 07:15:47 AM
Catacomb Assassin
{B}{B}{1}
Pay 3 life at the beginning of your upkeep or exile catacomb assassin.
{T}: destroy target creature tapped creature.
{T}: tap target creature
2/1
---------------------------
Quote from: Iandtormentor on April 01, 2013, 07:21:24 AM
Trap of the anvil
{5}
{3}{T}: destroy target attacking creature.
------------------------------
Quote from: Iandtormentor on April 01, 2013, 07:38:13 AM
Call of the wind
{W}{1}
Instant
Scroll 2
Put a 1/1 flying token onto the battle field that can be an aven, bird, bat or elemental. If it is a aven it has hexproof. If it is a bird it has
-----------------------------
Quote from: ntheawsome on April 01, 2013, 08:38:08 AM
Brimstone Hurricane {5}{R}{R}
Instant
Scroll 3 {4}{R}
Brimstone Hurricane deals 7 damage to target creature.
------------------------------
{G}
Natures recruits
Put a 1/1 green creature token into play that's either a: elf, insect, or saproling
------------------------
Natures purification
{G}
Destroy target artifact or enchantment. It's controller searches there library for a basic land card, and puts that onto the battlefield tapped, then, shuffles there library
-------------------------
{W}{W}{2}
Balanced ecosystem
Whenever a creature type comes into play under your control that's not a creature type already on the battlefield, gain 2 life.
Creatures you control gain +1/+1
----------------------------
{W}
Jungle lion
Creature-cat
Ecobound-If you control 3 or more creature types, this creature gains first strike
2/1
---------------------------
Quote from: Birdbrain on April 01, 2013, 11:24:58 AM
{G}{4}
Gorilla family
Trample
Gorilla families power and toughness are each equal to the number of creatures you control
Ecobound-if you control 3 or more creature types, whenever a creature enters the battlefield under your control, gain 1 life.
*/*
------------------------------
Quote from: FlickerYourOwnIdentity on April 01, 2013, 11:38:39 AM
Tripwire {1}{B/W}
Instant-trap Uncommon
If more than 3 creatures are attacking you, this cards mana cost is {0}
Tap all attacking creatures, prevent all combat damage until the end of the turn. Destroy an opponents creature that has the highest power. If there is a tie, choose from the highest powers.
Flavor text~"The bigger they are, the harder they die."
~Trap Instructor
----------------------------
Quote from: FlickerYourOwnIdentity on April 01, 2013, 06:51:45 PM
Smoldering Foliage {R}{R}{G}{1}
Enchantment Uncommon
Creatures you control are Elementals in addition to their other types.
---------------------------------
Quote from: Birdbrain on April 01, 2013, 07:32:50 PM
I see though that no support cards have been made for scroll. Let me make one
{G}{U}{3}
(No name yet)
Whenever you play an instant or sorcery, each creature you control gains +1/+1 untill the end of the turn
3/3
{B}{3}
-------------------------------------
Pestilence demon
Creature-demon
Whenever you play an instant or sorcery, target creature gains -1/-1 untill the en of the turn
2/2
-------------------------------------
Quote from: Birdbrain on April 01, 2013, 08:04:14 PM
Herald of progress
{U}{1}
Whenever CARDNAME comes into play, you may look at the top 4 cards of you library. You may reveal an instant or sorcery card from among them and add it to your hand. Place the rest at the bottom of you library.
Whenever you play an instant or sorcery, this creature gains flying until the end of the turn
1/1
------------------------
Quote from: Birdbrain on April 01, 2013, 08:16:48 PM
Here's another one
{B}{B}{3}
Faceless crowd
Instant
All creatures target player controls lose there creature types and abilities until the end of the turn
------------------------------
Quote from: Xaol on April 01, 2013, 08:22:13 PM
Kari, Grand Huntress {G}{G}{G}
Legendary Creature- Druid Warrior
Whenever another creature enters the battlefield under your control, you may look at the top three cards of your library. You may reveal a creature card with CMC 3 or less and put it into play.
Forestwalk
2/3
-----------------------
Quote from: All-Mana Mania on April 01, 2013, 08:32:07 PM
Raging Villagers
{R}{R}{2}
Creature-Humans
Trample, Haste
Whenever Raging Villagers deals combat damage to a player, put a +1/+1 on Raging Villagers and 2 other creatures.
2/4
--------------------------------
Quote from: All-Mana Mania on April 01, 2013, 08:35:46 PM
Rapid Growth
{G}{G}{W}{W}{X}
Instant
Put X 3/3 Dryad tokens onto the battlefield.
--------------------------
Quote from: All-Mana Mania on April 01, 2013, 08:45:57 PM
Golosh, Drunken King
{U}{W}{1}
Legendary Creature-Drunken Warrior
Golosh Doesnt untap during his controllers untap step.
{U} or {W}: Put a ?? Counter on Golosh, if Golosh has 4 or more ?? Counters on him, untap him and he gains vigilance first strike and lifelink.
3/5
-----------------------
Quote from: ntheawsome on April 01, 2013, 09:13:52 PM
Integrated Spellcipher {3}
Artifact
Whenever a spell with scroll is exiled, put a scroll counter on it.
Yay, extra scroll uses!
---------------------------
Quote from: Birdbrain on April 01, 2013, 09:17:16 PM
{G}{G}{2}
Sheltering elemental
Creature-elemental
Creatures you control gain hexproof
3/3
-----------------------
Quote from: FlickerYourOwnIdentity on April 01, 2013, 09:35:15 PM
Back To Nature {G}{W}{W}{4}
Sorcery Mythic Rare
Exile all enchantments, and artifacts.
Remove all counters from all spells.
Flavor Text~"Back to nature I always say."
~<Leader of dryads>
-------------------------
Quote from: All-Mana Mania on April 01, 2013, 09:39:56 PM
Burn the Trees
{R}{R}{R}{3}
Destroy all forests
Flavor text~You know what our secret weapon is...Fire
---------------------------
Quote from: FlickerYourOwnIdentity on April 01, 2013, 10:23:19 PM
Progress Planeswalker.
Ishtar, All Knowing. {U}{U}{U}{B}{2}
Planeswalker - Ishtar Mythic Rare
[+2]: Each player reveals a card from their hand.
[-5]: Target player reveals their hand.
[-13]: You gain an emblem that says, "Each opponent plays with their hand revealed. You may look at the top card of all libraries at anytime.
[4]
_____________________________________
---------------------
Quote from: All-Mana Mania on April 01, 2013, 10:28:41 PM
Teyversa, Dryad Queen
{G}{G}{3}
Planeswalker-Teyversa
+1: You may play an extra land card from your hand.
-3: return up to 3 target creature cards from all graveyards to the battlefield under your control.
-9: Put a X 3/3 dryads onto the battlefield, where X is the amount of creature types on the battlefield multiplied by two.
Loyalty Points:3
----------------------------
Quote from: Almosteric on April 09, 2013, 10:46:46 PM
{B}{1}
Nercono cannibal
Creature- deranged human
This creature gains deathtouch if an opponent has ecobound
2/1
---------------------------------
Black Market Thief {B}{B}{B}{B}
Creature- master thief
If black market thief would deal combat damage, you may gain control of target artifact, un tap it, it gains haste, exile it at the beginning of your next end step
2/3
----------------------------------------
Sun blind hawk {W}{W}
Flying
1/2
------------------------------------
Dying on the vine {G}
Instant
If three or more creatures you controlled died this turn, return one of them to the battlefield tapped.
Suppose part of the creative process is coming up with weird things. And almost didnt get much of a chance to make cards...I wish we would have found the mechanical holes before more were made though
I need to learn to express my feelings more nicely...
Posting up for Thaysby and Ice Scythe. :)
srry I already put mine on the other
No it's ok, this update is to show what we already made. :)
Experimental Trial {1}
Artifact Uncommon
{T}: Discard a card, Draw a card.
Quote from: FlickerYourOwnIdentity on May 05, 2013, 06:25:29 PM
Experimental Trial {1}
Artifact Uncommon
{T}: Discard a card, Draw a card.
your giving all colors looting? Artifacts are under costed for a reason. They can give other colors stuff that might make them way OP and upset the natural order of the color pie
___________
{R}{G} {1}
Sorcery
Target creature you control fights another target creature an opponent controls if your creature wins the fight you may attach all equipment on your opponent's creature to yours gain control of that artifact.
{R}{G}
Planeswalker fight
Sorcery
You fight target player (this can be anything from an argument, to anything except a physical fight)
Quote from: Birdbrain on May 05, 2013, 10:32:29 PM
{R}{G}
Planeswalker fight
Sorcery
You fight target player (this can be anything from an argument, to anything except a physical fight)
could we have another game???
Quote from: Iandtormentor on May 05, 2013, 10:44:43 PM
Quote from: Birdbrain on May 05, 2013, 10:32:29 PM
{R}{G}
Planeswalker fight
Sorcery
You fight target player (this can be anything from an argument, to anything except a physical fight)
could we have another game???
possibly. I think I'll put it in a weird game that I will invent when I have the time. Right now I have a bunch of ideas for projects, and don't know of which to do.