Child Of Alara 100 cards, 0 sideboard 1 {Child of Alara} 1 {Academy Ruins} 1 {Command Tower} 1 {Emeria, the Sky Ruin} 1 {Evolving Wilds} 6 {Forest} 1 {High Market} 6 {Island} 1 {Kor Haven} 1 {Maze of Ith} 1 {Mountain} 1 {Mystifying Maze} 1 {Phyrexian Tower} 4 {Plains} 1 {Reflecting Pool} 1 {Reliquary Tower} 3 {Swamp} 1 {Terramorphic Expanse} 1 {Thespian's Stage} 1 {Valakut, the Molten Pinnacle} 1 {Vesuva} 1 {Volrath's Stronghold} 36 lands 1 {Academy Rector} 1 {Acidic Slime} 1 {Avacyn, Angel of Hope} 1 {Avenger of Zendikar} 1 {Deadeye Navigator} 1 {Draining Whelk} 1 {Eternal Witness} 1 {Iona, Shield of Emeria} 1 {Kitchen Finks} 1 {Melira, Sylvok Outcast} 1 {Murderous Redcap} 1 {Mystic Snake} 1 {Oracle of Mul Daya} 1 {Seedborn Muse} 1 {Serra Ascendant} 1 {Solemn Simulacrum} 1 {Sun Titan} 1 {Teferi, Mage of Zhalfir} 1 {Woodfall Primus} 1 {Venser, Shaper Savant} 1 {Viscera Seer} 1 {Zealous Conscripts} 22 creatures 1 {Ashnod's Altar} 1 {Beacon of Tomorrows} 1 {Chromatic Lantern} 1 {Coalition Relic} 1 {Cruel Tutor} 1 {Cryptic Command} 1 {Cultivate} 1 {Cyclonic Rift} 1 {Darksteel Forge} 1 {Darksteel Ingot} 1 {Demonic Tutor} 1 {Enlightened Tutor} 1 {Enter the Infinite} 1 {Explosive Vegetation} 1 {Fabricate} 1 {Gilded Lotus} 1 {Helm of Obedience} 1 {Hinder} 1 {Idyllic Tutor} 1 {Kodama's Reach} 1 {Last Word} 1 {Leyline of the Void} 1 {Mindslaver} 1 {Mycosynth Lattice} 1 {Mystical Tutor} 1 {Nim Deathmantle} 1 {Omniscience} 1 {Personal Tutor} 1 {Phyrexian Arena} 1 {Planar Portal} 1 {Prismatic Omen} 1 {Rhystic Study} 1 {Sensei's Divining Top} 1 {Sol Ring} 1 {Spell Crumple} 1 {Temporal Mastery} 1 {Thran Dynamo} 1 {Time Stretch} 1 {Time Warp} 1 {Vedalken Orrery} 1 {Voidslime} 41 other spells Sideboard Notes: This a deck I put together to piss off my friends. It has multiple combos in the deck. Lets see if you can name them all. |
Quote from: Kaleo42 on January 23, 2013, 09:57:45 PM{Prismatic Omen}
Why valakut? How do you plan to activate it?
Quote from: vary712 on January 24, 2013, 05:03:11 PMIt is more of a visual treat....should things get out of hand I can blow things up. Plus I have {Darksteel Forge} and {Mycosynth Lattice} to protect my permeants.
I don't understand using nonland permanents like enchantments and artifacts that aren't either indestructible or recurring. the goal of baby should be to clear the board. baby as commander damage is devastating