iMtG Server: Gathering

Decks (Magic The Gathering) => Standard => Topic started by: Slaga slasha on February 01, 2012, 07:59:30 PM

Title: Zombze
Post by: Slaga slasha on February 01, 2012, 07:59:30 PM

Zombze

73 cards, 13 sideboard


10 {Island}
12 {Swamp}

22 lands


2 {Grimgrin, Corpse-Born}
4 {Cemetery Reaper}
4 {Walking Corpse}
4 {Gravecrawler}
4 {Diregraf Captain}
4 {Diregraf Ghoul}

22 creatures


4 {Ponder}
4 {Mana Leak}
4 {Forbidden Alchemy}
4 {Tragic Slip}

16 other spells


Sideboard

4 {Dream Twist}
2 {Armored Skaab}
1 {Jace, Memory Adept}
2 {Doom Blade}
4 {Undead Alchemist}

13 sideboard cards



Notes:
This is gonna b good with your help
Title: Re: Zombze
Post by: Appleguru56 on February 01, 2012, 08:00:33 PM
Dont play walking corpse.....
Title: Re: Zombze
Post by: Slaga slasha on February 01, 2012, 08:01:20 PM
What do you guys think? It has a couple of dark accession
Title: Re: Zombze
Post by: Slaga slasha on February 01, 2012, 08:08:07 PM
Why not? It's a good 2 drop for a zombie deck
Title: Re: Zombze
Post by: Validan on February 01, 2012, 09:07:21 PM
Quote from: Slaga slasha on February 01, 2012, 08:08:07 PM
Why not? It's a good 2 drop for a zombie deck

I think a better card would be that new 2 drop blue zombie that mills for 2
Title: Re: Zombze
Post by: Prophylaxis on February 01, 2012, 09:12:02 PM
Quote from: Validan on February 01, 2012, 09:07:21 PM
Quote from: Slaga slasha on February 01, 2012, 08:08:07 PM
Why not? It's a good 2 drop for a zombie deck

{Black Cat}

I think a better card would be that new 2 drop blue zombie that mills for 2
Title: Re: Zombze
Post by: Validan on February 01, 2012, 09:38:45 PM
Quote from: Prophylaxis on February 01, 2012, 09:12:02 PM
Quote from: Validan on February 01, 2012, 09:07:21 PM
Quote from: Slaga slasha on February 01, 2012, 08:08:07 PM
Why not? It's a good 2 drop for a zombie deck

{Black Cat}

I think a better card would be that new 2 drop blue zombie that mills for 2

{schreeching skaab}
Title: Re: Zombze
Post by: Slaga slasha on February 01, 2012, 10:33:04 PM
Quote from: Validan on February 01, 2012, 09:38:45 PM
Quote from: Prophylaxis on February 01, 2012, 09:12:02 PM
Quote from: Validan on February 01, 2012, 09:07:21 PM
Quote from: Slaga slasha on February 01, 2012, 08:08:07 PM
Why not? It's a good 2 drop for a zombie deck

{Black Cat}

I think a better card would be that new 2 drop blue zombie that mills for 2

{schreeching skaab}
you mean shriek guiest?
Title: Re: Zombze
Post by: theguyofdragon on February 01, 2012, 11:37:36 PM
Hey, i'm a zombie lover here. I'd consider adding 3 cemetery reapers straight up. Sets your card limit at the natural 60, and maxes out your lord count. Cause lords are the most important part of zombies. Also, you might cut all copies of dream twist. There isn't enough mill to satisfy milling yourself or your opponent. In their place put any combination of reanimate stuff. I like ghoulcaller's chant the most because you get two back. Also, gravedigger is nice. Better than ghoulraiser cause it lets you choose which zombie to bring back to your hand. If you can find room, be sure to add mana leaks! This is the most important part of any control based deck. And it's cheap too!

If you need it, i have a couple suggestions for a sideboard as well
Title: Re: Zombze
Post by: Validan on February 01, 2012, 11:56:43 PM
Quote from: Slaga slasha on February 01, 2012, 10:33:04 PM
Quote from: Validan on February 01, 2012, 09:38:45 PM
Quote from: Prophylaxis on February 01, 2012, 09:12:02 PM
Quote from: Validan on February 01, 2012, 09:07:21 PM
Quote from: Slaga slasha on February 01, 2012, 08:08:07 PM
Why not? It's a good 2 drop for a zombie deck

{Black Cat}

I think a better card would be that new 2 drop blue zombie that mills for 2

{schreeching skaab}
you mean shriek guiest?

Nope definitely meant {schreeching skaab}
Title: Re: Zombze
Post by: Appleguru56 on February 02, 2012, 12:00:23 AM
To evaluate this deck, we must first look at the polar opposite: WW humans for comparison. The humans deck runs high powered things such as hero, crusader, angelic destiny, etc etc.... This deck runs, ghoul raiser, cemetery reaper, and endless ranks. In comparison, the humans deck is much much faster and contains much more powerful things. This deck simply can't deal with a turn four hero or a turn four angelic. When pitted, against eachother, zombies will lose most of the time and it will be a bit depressing. Zombies are a good idea, but the cards simply don't exist to create the ideal zombie deck.
In comparison, these decks are actually quite similar even if they are polar opposites. Both decks focus on massing an army and boosting them. If you are looking for a deck that follows the general guidelines, then humans would outweigh zombies. (even extremely budgeted it is still good)
Title: Re: Zombze
Post by: BlackJester on February 02, 2012, 12:07:29 AM
I am a little saddened by the general lack of quality in Zombies in Standard. 😢
Do you think the DKA zombies like {Gravecrawler} and {Geralf's Messanger} will help zombies be more competitive?

PS: are you working online, or are you typing all of that on an iPhone? ðŸ"±
Title: Re: Zombze
Post by: Appleguru56 on February 02, 2012, 12:11:30 AM
Quote from: BlackJester on February 02, 2012, 12:07:29 AM
I am a little saddened by the general lack of quality in Zombies in Standard. 😢
Do you think the DKA zombies like {Gravecrawler} and {Geralf's Messanger} will help zombies be more competitive?

PS: are you working online, or are you typing all of that on an iPhone? ðŸ"±
I work on iPhone.
I think (quite frankly) that those cards are overrated. They tried to make another kitchen finks and it didn't work. When compared to the humans in the humans deck, those two cards wouldn't even exist. Sure gerralf's messenger will probably see some play, it is not as good as what people claim it to be, and there would probably be combo decks that play it, zombies can continue to weep.
Title: Re: Zombze
Post by: Slaga slasha on February 02, 2012, 12:27:16 AM
Actually what I aim for next are some rune binders any thoughts on them? (for those who don't know, rinebindr is a 4 mana human that lets me exile a creature from my graveyard, turn out a 2/2 and give all zombies a 1/1 counter for 3 mana)
Title: Re: Zombze
Post by: BlackJester on February 02, 2012, 12:35:42 AM
Quote from: Slaga slasha on February 02, 2012, 12:27:16 AM
Actually what I aim for next are some rune binders any thoughts on them? (for those who don't know, rinebindr is a 4 mana human that lets me exile a creature from my graveyard, turn out a 2/2 and give all zombies a 1/1 counter for 3 mana)

Forum Pro Tip #1:  putting curly brackets around card names creates a link to them in the app.  See:  {Havengul Runebinder}

Forum Pro Tip #2: Did you know you can also access this forum online, from your PC/Mac/Linux box:

http://imtgapp.com/forum/index.php?theme=1
Title: Re: Zombze
Post by: Slaga slasha on February 02, 2012, 12:38:06 AM
With a diregraf capt or a cemitary reaper that gives me an army of 4/4 by about turn 5 or 6 without tokens for late game. If I get 2 more doom blades and add negates,that give me some control early game. Conclussion: zombie player wipes the board with any thing without flying first strike or a blasphemous act
Title: Re: Zombze
Post by: Slaga slasha on February 02, 2012, 12:39:06 AM
Quote from: BlackJester on February 02, 2012, 12:35:42 AM
Quote from: Slaga slasha on February 02, 2012, 12:27:16 AM
Actually what I aim for next are some rune binders any thoughts on them? (for those who don't know, rinebindr is a 4 mana human that lets me exile a creature from my graveyard, turn out a 2/2 and give all zombies a 1/1 counter for 3 mana)

Forum Pro Tip #1:  putting curly brackets around card names creates a link to them in the app.  See:  {Havengul Runebinder}

Forum Pro Tip #2: Did you know you can also access this forum online, from your PC/Mac/Linux box:

http://imtgapp.com/forum/index.php?theme=1
k ty
Title: Re: Zombze
Post by: Appleguru56 on February 02, 2012, 12:55:08 AM
Or white decks can simply win with crusader or hero?
Title: Re: Zombze
Post by: BlackJester on February 02, 2012, 01:03:20 AM
So, you would say that Human decks are the ones to beat in meta?  What beats Humans then?  Anything?
Title: Re: Zombze
Post by: Slaga slasha on February 02, 2012, 01:04:28 AM
Well that and probly some others but it can win tournaments
Title: Re: Zombze
Post by: Appleguru56 on February 02, 2012, 01:58:22 AM
Quote from: BlackJester on February 02, 2012, 01:03:20 AM
So, you would say that Human decks are the ones to beat in meta?  What beats Humans then?  Anything?
I'm saying when you are considering an aggro deck that spams stuff and makes them all bigger, then humans are better in just about every way
Title: Re: Zombze
Post by: Alaskanice on February 02, 2012, 02:03:33 AM
I feel with DA, zombies are the tribal group that has the best chance of taking the humans on. I have four standard decks that I play currently, and it seems like the one to beat is always the human one.
Title: Re: Zombze
Post by: BlackJester on February 02, 2012, 02:10:25 AM
Quote from: Appleguru56 on February 02, 2012, 01:58:22 AM
Quote from: BlackJester on February 02, 2012, 01:03:20 AM
So, you would say that Human decks are the ones to beat in meta?  What beats Humans then?  Anything?
I'm saying when you are considering an aggro deck that spams stuff and makes them all bigger, then humans are better in just about every way
What I was trying to get at is, if you knew your meta was full of good human decks, would you have a counter-strat? Or would you just build a better humans?
Title: Re: Zombze
Post by: Appleguru56 on February 02, 2012, 02:22:47 AM
Quote from: BlackJester on February 02, 2012, 02:10:25 AM
Quote from: Appleguru56 on February 02, 2012, 01:58:22 AM
Quote from: BlackJester on February 02, 2012, 01:03:20 AM
So, you would say that Human decks are the ones to beat in meta?  What beats Humans then?  Anything?
I'm saying when you are considering an aggro deck that spams stuff and makes them all bigger, then humans are better in just about every way
What I was trying to get at is, if you knew your meta was full of good human decks, would you have a counter-strat? Or would you just build a better humans?
I will build whatever that will win the most. If the meta is full of humans, it is because someone came up with a great idea of the deck and no one can find an effective way of beating it (cawblade for example). If it means that I can't beat the deck, I will build the deck except better.
Title: Re: Zombze
Post by: BlackJester on February 02, 2012, 02:38:58 AM
So, no "paper" for the meta "rock" then, huh?
Title: Re: Zombze
Post by: Validan on February 02, 2012, 08:33:59 AM
Since when did skill stop players from being better? :(
Title: Re: Zombze
Post by: Slaga slasha on February 02, 2012, 10:22:22 AM
Doesn't matter how skilled u r without the proPer weapons
Title: Re: Zombze
Post by: BlackJester on February 02, 2012, 11:14:13 AM
Quote from: Validan on February 02, 2012, 08:33:59 AM
Since when did skill stop players from being better? :(

One of the important skills as a competitive player is analyzing the meta (or play environment) and using that information to build the best deck.  Not my forté, being a kitchen table player.

Or, you could just control-C some net deck and focus on the gameplay.  There are many skills required to be a talented player.
Title: Re: Zombze
Post by: Slaga slasha on February 02, 2012, 01:30:10 PM
I think the area I'm in runs vampires or were wolves.when wws go big and vamps go fast what deck would be good? Humans are not an option: nobles beat human way easy.
Title: Re: Zombze
Post by: Appleguru56 on February 02, 2012, 08:53:37 PM
Quote from: Slaga slasha on February 02, 2012, 01:30:10 PM
I think the area I'm in runs vampires or were wolves.when wws go big and vamps go fast what deck would be good? Humans are not an option: nobles beat human way easy.
Why bother about the Noble when you can gut shot, dismember, oblivion ring, marrowshards, etc. it is pretty slow to begin with in the first place.
Just because someone has one card that happens to be good against your deck doss not mean your deck becomes discounted completely.
Title: Re: Zombze
Post by: Greg54js on February 02, 2012, 10:47:59 PM
I think in the matter of human decks, aggro-control decks seem to beat them.. Especially u/w/b aggro control
Title: Re: Zombze
Post by: Slaga slasha on February 02, 2012, 11:02:18 PM
Would a {levitation} do any good?
Title: Re: Zombze
Post by: Appleguru56 on February 03, 2012, 12:31:58 AM
Quote from: Slaga slasha on February 02, 2012, 10:22:22 AM
Doesn't matter how skilled u r without the proPer weapons
You don't know how wrong that statement is
Title: Re: Zombze
Post by: Appleguru56 on February 03, 2012, 12:33:52 AM
Quote from: Greg54js on February 02, 2012, 10:47:59 PM
I think in the matter of human decks, aggro-control decks seem to beat them.. Especially u/w/b aggro control
If you run a net deck based deck and you still seem to lose to something else that seems to be indefinitely better, it's probably because you built it wrong, or you are playing it wrong. Not the fault of the archetype itself.
Title: Re: Zombze
Post by: Slaga slasha on February 11, 2012, 09:24:36 PM
Updated any more ideas?
Title: Re: Zombze
Post by: Prophylaxis on February 11, 2012, 09:28:47 PM
Quote from: Slaga slasha on February 11, 2012, 09:24:36 PM
Updated any more ideas?
I don't like {Rooftop Storm}. In my experience it's just way too slow.
Title: Re: Zombze
Post by: Slaga slasha on February 11, 2012, 09:35:06 PM
It's ment for combo crawler and {grimgrin} and {diregraf captain}
Title: Re: Zombze
Post by: Sin.jecht on February 12, 2012, 03:54:57 PM
I disagree about zombies not being able to compete against humans if you play vapor snag, leak, phyrexian crusader, and 8 lords and highborn goul and the 8 one drops. Than you can compete with humans. I built it and it is a good battle. Humans don't crush it like you think it would.
Title: Re: Zombze
Post by: Spidey82 on February 13, 2012, 11:18:05 AM
Personally, I run green/black zombies. The green is strictly for ramp and parallel lives doubles all my tokens. The look on your opponent's face when you drop 26 zombie tokens out with a parallel lives/army of the damned combo is priceless!
Title: Re: Zombze
Post by: Slaga slasha on February 13, 2012, 01:43:32 PM
But ratchet Bomb would murder
Title: Re: Zombze
Post by: Spidey82 on February 13, 2012, 02:38:04 PM
True, but you run that risk with anything though. And with the flashback, its not that big of a deal if a bomb or day goes off. I also use grave & primeval titans, so that's more things for my opponent to worry about
Title: Re: Zombze
Post by: GoJuDragon on February 13, 2012, 02:43:15 PM
Quote from: Spidey82 on February 13, 2012, 02:38:04 PM
True, but you run that risk with anything though. And with the flashback, its not that big of a deal if a bomb or day goes off. I also use grave & primeval titans, so that's more things for my opponent to worry about

sounds exactlylike this guy who goes 2 my fnm. haha. funny that ur names spidey ciz he loves spiderman. u sound exactly like him
Title: Re: Zombze
Post by: Spidey82 on February 13, 2012, 02:46:25 PM
Ha that is funny! Where do you FNM at?
Title: Re: Zombze
Post by: Slaga slasha on February 29, 2012, 09:01:09 PM
K updated any more advice
Title: Re: Zombze
Post by: ChrisRodriguez on February 29, 2012, 09:34:53 PM
This deck made top 4 in GP Baltimore.

4  {Darkslick Shores}
4  {Drowned Catacomb}
14  {Swamp}
22 lands

4  {Diregraf Captain}
4  {Diregraf Ghoul}
2  {Fume Spitter}
4  {Geralf's Messenger}
4  {Gravecrawler}
4  {Phantasmal Image}
2  {Phyrexian Obliterator}
2  {Skirsdag High Priest}
26 creatures

3  {Geth's Verdict}
4  {Motorpod}
2  {Sword of Feast and Famine}
3  {Tragic Slip}
12 other spells

Sideboard
1  {Cemetery Reaper}
3  {Corrosive Gale}
3  {Distress}
2  {Nihil Spellbomb}
1  {Phyrexian Metamorph}
2  {Phyrexian Obliterator}
1  {Swamp}
2  {Sword of War and Peace}
15 sideboard cards
So zombies can be good. {Gravecrawler} and {Geralf's Messenger} are not overrated. And can be real game enders.
Title: Re: Zombze
Post by: Nikhandy on February 29, 2012, 10:38:26 PM
How about a couple of {nested ghoul}s?
Title: Re: Zombze
Post by: Slaga slasha on March 01, 2012, 08:25:06 AM
Maybe and what about {call to kindred}?