Wolf Run version 1

Standard
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Appleguru56
Member -1
December 20, 2011, 02:52:44 AM
Well, I'm not really succeeding on "teaching a man to fish"



Last Edit: December 20, 2011, 02:59:53 AM by Appleguru56
BlackJester
Boss 100
December 20, 2011, 03:18:24 AM
It's a process.  You can't expect people to pick up on things immediately.  On these forums we have players from all skill-levels, ages, financial situations, even language skills.  My suggestions is, if you don't really know the person you are "teaching to fish", explain your suggestions with a little detail.

I know it's a pain to type on an iPod, but a few extra words go a long way.  Telling novices "Swap X for Y." or "Card A sux." doesn't help them develop critical thinking as deckbuilders or players.  I know you mean well, though.



Appleguru56
Member -1
December 20, 2011, 03:27:34 AM
Critical thinking comes from experience, not just from playing casual. Getting smacked in the face by protour players is the only way to learn fastest. Unless I am here to hold lectures all day long, "teaching a man to fish" will not be effective.
The metagame in most parts of the country are not the same, so people with different backgrounds will have different experiences, which will conflict. There is no way I can possibly convince EVERYONE that a viewpoint is correct.
Most times, I can only show the way and hope they find what is there that makes it tick.



Thattallguy
User 0
December 20, 2011, 04:08:41 AM
Well I never asked to be taught how to fish. I just asked for a little advice. It's not like I am gonna go pro or anything I just wanted to improve the deck I had cause it needed help. If I wanted to build a wolf run ramp I would have looked it up and done it and not asked for advice cause it would be senseless too. Anyways thanks for the suggestions.



Validan
Member 3
December 20, 2011, 09:42:24 AM
If you are building a wolf run deck though I'd have to agree with appleguru, I've played agains them at FNM and that's basically what they look like, but if you're making a werewolf deck as long as you have the moonmists, mayor of Avabrucks and full moon's rise you can build a fun and decent deck to play with even using commons and uncommons



BlackJester
Boss 100
December 20, 2011, 10:56:07 AM
Critical thinking comes from experience, not just from playing casual. Getting smacked in the face by protour players is the only way to learn fastest. Unless I am here to hold lectures all day long, "teaching a man to fish" will not be effective.
The metagame in most parts of the country are not the same, so people with different backgrounds will have different experiences, which will conflict. There is no way I can possibly convince EVERYONE that a viewpoint is correct.
Most times, I can only show the way and hope they find what is there that makes it tick.

So, casual play doesn't count as experience?  I know some people that don't learn from being smacked in the face, (having literally spent years pwning them).  But, yes getting to play Protour players would probably be a good learning experience, for those who are able to do so.

I like what you said about the metagame being different, but that never seems to come up threads.  Rarely do people ask about someones play enviro when making suggestions.  I'm not saying you should be convincing EVERYONE that a viewpoint is correct, but is there a possibility that said viewpoint might not be correct?  I know, I know.  Hard to fathom.

I know most Spike FNM goers appreciate the deck tuning, and you are well versed in competitive Standard, but maybe let's not be so terse on these forums, and we can all feel warm and fuzzy this Xmas season.   ;D



JakeyWakey
Member 0
December 20, 2011, 10:58:22 AM
Remember cards like rampant growth or caravan vigil , one should also keep casting cost in mind when building a tournament deck, in tournaments something like signal pest would work better than instigator gang, then even birds of paradise become early game attackers, with flying to boot.



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