Omit white completely, get rid of the useless werewolves, while adding 3 more primeval titan, 2 more inferno Titan, 4 solemn simulacrum, 4 sphere of the suns, 2 green sun zenith, 4 inkmoth nexus, while removing all but one mountain for 4 rootboud Craig, 4 copperline gorge and forests
Which useless werewolves are you talking about. Everything else you mentioned applguru I either don't have or only have one of. I do appreciate the input though.
already commented on but way too many lands. wolf-runs are aiming for +5. +9 at the most. you'll end up hitting way too many lands and probably neither township or wolf-run
I am referring to all of the werewolves but the mayor of avabrukes. I agree that there are too many lands, 26 should be plenty. From my previous posts, I urge you to build this into a wolf run ramp.
Just get those cards, I'm sure you have plenty of trades and/or money.
Lol...so what you are saying is I should remove almost everything I have in this deck and then replace it all with cards that I can't afford to just go out and buy and I don't want to just build a deck that someone else has made already.
Now don't get me wrong I do appreciate the advice and help but at the same time I don't want to have to spend a few hundred dollars to make a deck that a lot of people have made already. It's kind of cheap to me to do that. I just want ideas as to how to make this deck any better. Now I know wolf run ramp as you suggested is really good but that's not the goal here even though I do have a few wolf run's. I just want this deck to be solid and fun.
A little bit of casual but competitive. I like the idea of the flip cards. I can see why people don't use them a lot but I kind of like them. I would like to find a way to make them fit in a solid deck. Take for instance the one that has first strike. When it is beefed with the wolf run it is pretty nasty.