Gave it a go. Had no idea what was going on, just tapping the screen. Lacks some of the depth and rewards that make games fun to play. If the player has nothing on the line and no concept of what is at stake, then usually it won't keep their interest.
Gave it a go. Had no idea what was going on, just tapping the screen. Lacks some of the depth and rewards that make games fun to play. If the player has nothing on the line and no concept of what is at stake, then usually it won't keep their interest.
I agree, needs more princeses to rescue (or something else). A map power up would be sweet, something that reveals all squares within 2 units, regardless of walls? Moving badguys is alright, but then you could avoid fighting them all together. Having to find a key before you go to the next floor?
Gave it a go. Had no idea what was going on, just tapping the screen. Lacks some of the depth and rewards that make games fun to play. If the player has nothing on the line and no concept of what is at stake, then usually it won't keep their interest.
I agree, needs more princeses to rescue (or something else). A map power up would be sweet, something that reveals all squares within 2 units, regardless of walls? Moving badguys is alright, but then you could avoid fighting them all together. Having to find a key before you go to the next floor?
Imagine an item which would let you to see into rooms before entering them, ha!
Gave it a go. Had no idea what was going on, just tapping the screen. Lacks some of the depth and rewards that make games fun to play. If the player has nothing on the line and no concept of what is at stake, then usually it won't keep their interest.
Imagine a little purple part of your Touch on the border of the screen, pointing at the direction of the off-screen pulsing purple place, and disappearing when the pulsing place appears on screen. I wonder if they have a patent on that idea?
I played it and thought it was pretty decent, seems the entire point of the game is to improve your stats, but in most RPGs, stats aren't the main focus of the game, the story, your characters appearance and equipment, and the other characters that you meet throughout are more key aspects than those numbers but I still like it.