February 11, 2012, 09:26:38 PM
Here is the long-awaited conclusion to this deck!
Eldritch Onslaught v. 1.4
Land
11
Island13
Mountain1
Shimmering GrottoCreatures
4
Delver of Secrets4
Armored Skaab1
Charmbreaker DevilsOther Spells
4
Burning Vengeance4
Desperate Ravings4
Dream Twist4
Harvest Pyre3
Rolling Temblor2
Ancient Grudge2
Devil's Play3
Runechanter’s PikeSee you guys next week! On the topic of Dark Ascension, I will possibly be revisiting the deck. I will construct a new poll - what Dark Ascension intro pack do you want me to tinker with? Leave your comments!
Welcome to the last stretch of “Evolving Precons - Eldritch Onslaughtâ€! This week, I’m going to make a host of improvements - new Dark Ascension cards, sideboard, all that stuff. So, without ado, let’s go into the final set of games! I apologize for the delay.
Game 13 - Incubusgeek’s Liquid Destruction
I find this game to be one of the most depressing I have ever played.
The action starts early - I get out a
Delver of Secrets, while my opponent finds a
Mycosynth Wellspring, then brings out his signature card,
Liquimetal Coating. He burns my Delver.
I get out a
Burning Vengeance, but he then destroys it with help from his Coating. He then burns me with double
Galvanic Blasts, putting me down to 12. I then destroy his Coating with an
Ancient Grudge of my own. However, he finds another
Liquimetal Coating and starts blowing up my lands.
I seem to be lost until I find my
Shimmering Grotto and flashback the Grudge, killing the Coating. He is then mana-flooded, while I go on the offensive with a transformed Delver. He then finds a very scary
Kuldotha Phoenix, then nips at my life total, me going to 8. I then try a gambit with the
Runechanter’s Pike - I play it but don’t equip as I don’t have the mana. I go down to 4. I then equip the Pike - making my transformed Delver a very scary 11/2 flying. I burn out the Phoenix with a
Devil’s Play, and I swing at my opponent for him to go to 4 also. He then pulls out a lifesaver -
Buried Ruin,
Ichor Wellspring,
Phyrexia’s Core for him to go to a
Oxidda Scrapmelter, killing my Delver with a Coating he had cast before. I cast a
Burning Vengeance, hoping to burn him out next turn, but he then draws a
Buried Ruin and the same thing happens all over again. This time, it’s an
Ancient Grudge, that kills the Pike, then the Vengeance.
I then burn the Scrapmelter with a
Devil’s Play, but he keeps drawing
Buried Ruins. Eventually, he hits the gold mine and shows me a
Galvanic Blast. So close!
0-1 (4-9)
Game 14 - Kingkrank’s Sorin Vamp
I get out an early
Burning Vengeance, which is important to ward off Vampires. My opponent gets out his
Bloodline Keeper, which is also his first-turn play. He attacks with it, putting me down to 17. I then play my fourth land, then flashback two
Dream Twists, killing the Keeper.
He then vomits out three cards from his hand, two
Stromkirk Nobles and a
Stromkirk Captain. I then luck out and draw a
Rolling Temblor,
Plague Winding my opponent’s board. I keep pinging my opponent with the Skaab and shoot a couple burn spells at him, and he just durdles and does nothing, knowing that if he gets out anything he’ll be instantly burnt.
I equip my
Runechanter’s Pike to the Skaab and rip my opponent apart. That’s basically it. Note to self:
Burning Vengeance + cheap flashback spell = doom for aggro.
1-1 (5-9)
Game 15 - Macleod’s Blue/black Zombies
This game was a sad one. He got out right with a
Gravecrawler,
Diregraf Ghoul, and
Diregraf Captain. I play an
Armored Skaab and get color-screwed. That’s basically it.
1-2 (5-10)
...and that concludes the rest of the game reports. I’m actually disappointed by the 5-10 score. It just got 1-2s every week. This made me seriously reconsider the effectiveness of a budget deck in today’s day and time. I believe that the deck is competitive and got hurt by bad matchups, but I still feel that it might work.
Oh well, on to the aftermath!
Eldritch Onslaught v. 1.4
Land
11
Island13
Mountain1
Shimmering GrottoCreatures
4
Delver of Secrets4
Armored Skaab1
Charmbreaker DevilsOther Spells
4
Burning Vengeance4
Desperate Ravings4
Dream Twist4
Harvest Pyre3
Rolling Temblor2
Ancient Grudge2
Devil's Play3
Runechanter’s PikeNow that Dark Ascension is out, I can reap the benefits of the new set as well as Innistrad. Great!
OUT: 1
Burning VengeanceI said that this deck doesn’t really rely on the Vengance, and it doesn’t. I cringe every time I mill away a Vengeance, and the Vengeance doesn’t really do anything when it hits the board, which is huge. I always find myself casting another spell rather than Burning Vengeance.
OUT: 2
Devil’s PlayI’ve found that I’ve been finding small weenie decks a lot more prevalent than big creature decks, and the Play doesn’t really help there. I’ve never really used it to burn down an opponent, and the flashback cost is way too insurmountable.
OUT: 2
IslandCan you believe that there are only 3 blue spells in the entire deck? I can’t. Red is becoming a very large part of the deck. I think that we need to trim the amount of Islands for that reason.
OUT: 1
Runechanter's PikeThe Pike is good, but I don't want to mill it away or let it get destroyed by artifact hate. Also, we only have ten creatures.
Let’s see what we can do here to spice the deck up:
IN: 3
Faithless LootingSeven draw spells is a lot, but this deck thrives on card advantage with flashback and draw. Faithless Looting is a neat way to “keep the spells you want, ditch the flashback spellsâ€. Plus, you can even flashback it. It is extremely powerful and exactly what we want.
IN: 1
Shimmering GrottoI was debating whether to include
Evolving Wilds and one
Forest, but that seems too clunky in this deck. I like the Grotto. It’s a cool way to splash flashback costs and to fix the mana problems with this deck.
IN: 1
Charmbreaker DevilsI still like the Devils. It’s exactly what we want in a flashback deck. They haven’t been showing up a lot since I ragekilled my opponent with them in Game 10.
IN: 1 Mountain
Less color-screw!
I’m comfortable calling this the final version:
Eldritch Onslaught v. 1.5
(final)Land
9
Island14
Mountain2
Shimmering GrottoCreatures
4
Delver of Secrets4
Armored Skaab2
Charmbreaker DevilsOther Spells
3
Faithless Looting3
Burning Vengeance4
Desperate Ravings4
Dream Twist4
Harvest Pyre3
Rolling Temblor2
Ancient Grudge2
Runechanter’s PikeSideboardingI admit that I am not an expert on sideboarding. The nature of sideboards means that you must change the sideboard depending on what other decks your opponents are playing. However, I feel like my sideboard will provide a decent jumping off point for you to modify.
IN: 2
Ancient GrudgeI wish I had added Ancient Grudge earlier. It would make a real difference in the artifact-laden environment I have been fighting through. Sideboard these in if you’re seeing tons of artifacts.
IN: 4
Mana LeakThis came as a last-minute thing: How come you don’t have any countermagic? I can see a place for it in the main but I simply don’t have anything to remove. I could see subbing this in for quick aggro decks if you don’t draw your
Burning Vengeance.
IN: 3
Devil’s PlaySomedays you’ll have to aim a big burn spell in the face. Somedays your opponent will be playing mono-green and get out a huge fatty. You know what to do with those moments.
IN: 3
GeistflameI originally said that Geistflame was going to make main-deck. Well, I haven’t really found that many situations where the ‘flame is always useful, so board them in if you’re facing Illusions or Delver
flashback = kill an Insectile AberrationIN: 2
Secrets of the DeadIn today’s environment, you want 2 damage more than a cantrip. However, Secrets of the Dead still has it’s uses - for example, against control decks you can often deluge them in a mountain of card advantage. This deck has way too much card advantage, methinks.
IN: 1
Increasing ConfusionThis card is very versatile. Early game, a casting of this allows you to mill your deck a bit for flashback and
Runechanter’s Pike. Late game, this can deck your opponent.
Adding MoneySnapcaster MageThis is easily the most high-profile inclusion to the deck. This deck virtually begs for it. In this deck I really wanted for
Harvest Pyre to have flashback and I was always sad to see them milled. The ‘Mage recurs your most important spells and is an early beatstick.
Dual LandsHere’s a heads up. In every single “Adding Money†section, I will say dual lands. Why? Because they are relatively cheap (~$3 is a bit too much for this deck, but reasonable) and they do so much for the deck.
Sulfur Falls and
Rootboung Crag are the ones you want to track down.
SlagstormA superior alternative to
Rolling Temblor. The extra red is iffy but we can make it work.
Grim LavamancerIt’s a Burning Vengeance on steroids. I can see this being very powerful.
Phantasmal ImageThis is another important card. In this case, this card deals with
Thrun, the Last Troll and basically makes the deck more versatile.
Alternate Routes
There are many ways to go with this deck if you want to spin it off. Here are some of my favorites.
Grixis TempoThis is basically the core list splashing black. Key cards include
Olivia Voldaren,
Go for the Throat, and
Bump in the NightU/R BurnThis deck includes more burn than usual and
Chandra’s Phoenix.
MillThis deck basically aims to mill opponents fast with
Increasing Confusion and
Shriekgeist. A meh archetype.
Pike ComboAn alternative and highly competitive route is to use
Invisible Stalker,
Blighted Agent, and
Inkmoth Nexus to fuel
Runechanter’s Pike. Quite strong and this is where I would take the archetype.
Closing NotesI have to say that this has been quite a fun deck to do. Of course, I took some breaks (which resulted in 2 weeks without an article, sometimes) but I am looking forward to tinkering with Dark Sacrifice.
I was a bit disappointed with the 5-10 result, but the fact that we were against some really powerful cards
Sword of Feast and Famine, coupled with the fact that the deck hasn’t wore a 0-3 record gives me hopes that this deck can perform decently well. I will be revisiting this deck in the near future (possibly with the release of Avacyn Restored) if this continues to do well.
I was also sad about the feedback. Comment on the deck! Give me some interesting card choices! Your say is valuable to me. I will be posting the final decklist on Standard soon.
Onto a new decklist - Dark Sacrifice. From flashback parlor to human sacrifice.
Last Edit: February 12, 2012, 06:34:52 PM by Prophylaxis